So I was reading through the d&d beyond basic rules and there was a bit of text in the rules glossary that mentioned advantage on perception checks gave you a +5 to your passive perception.
I just want to ask: does this apply to insight and investigation as well?
It's up to the DM discretion. However passive checks are by definition done incidentally without focusing on them, so consider if it makes sense to have advantage on that particular check. Maybe it does, in which case, sure, add the +5.
In case anyone is wondering why I'm asking this question, it's because I have a character with the memory starved feat (from: The Crooked Moon Part One: Player Options & Campaign Setting).
For those wondering what memory starved does, well it does two things: it's second effect gives you advantage on saving throws to avoid/end the charmed condition, as well as advantage on saving throws against having your memories read or altered. More importantly however is its first effect, which just straight up gives you advantage on investigation checks.
Ability checks normally represent a character’s active effort to accomplish something, but occasionally you need a passive measure of how good a character is at doing a thing. Passive Perception is the most common example. (See “Perception” later in this chapter.) You can extend the concept of a passive ability check to other abilities and skills. [...]
So I was reading through the d&d beyond basic rules and there was a bit of text in the rules glossary that mentioned advantage on perception checks gave you a +5 to your passive perception.
I just want to ask: does this apply to insight and investigation as well?
It's up to the DM discretion. However passive checks are by definition done incidentally without focusing on them, so consider if it makes sense to have advantage on that particular check. Maybe it does, in which case, sure, add the +5.
In case anyone is wondering why I'm asking this question, it's because I have a character with the memory starved feat (from: The Crooked Moon Part One: Player Options & Campaign Setting).
For those wondering what memory starved does, well it does two things: it's second effect gives you advantage on saving throws to avoid/end the charmed condition, as well as advantage on saving throws against having your memories read or altered. More importantly however is its first effect, which just straight up gives you advantage on investigation checks.
If you need the rule, this is from the 2024 DMG: