I'm not sure where this went in the middle, but an emanation will disappear from where the player was and will appear where the player goes to. Plenty of Clerics can teleport these days, it's so common. No, it doesn't drag across the intervening 30 feet. If it's the "when it appears" or "enters it space" it would proc on the new space just like when it was originally cast.
I would not let it disappear and reappear again in the same place against an enemy that was already in the emanation (like you teleported 5 ft). I would classify this as unclear in the rules but simple to rule as a DM.
If your DM lets you be Auril (not really an Auril, is it?) then sure, go for it if your table finds it fun, but as has been said, 2014 mobs with 2024 rules can be trouble.
) But, if I were DM'ing, I'd probably just say, nope, it doesn't work. Teleportation is instantaneous, and the gap isn't long enough to count as leaving and entering again. But, of course, you do what's right for your table.
A gap is a gap, whether it is 1 turn, 1 second, 1 nanosecond. Thus, that‘s your own interpretation.
I agree it’s my interpretation. That’s why I said “if I were DM’ing.” While I’d also point out that terms like 1 second or 1 nanosecond don’t not exist in RAW. But you asked for thoughts, I gave my thoughts.
But, if I were DM'ing, I'd probably just say, nope, it doesn't work. Teleportation is instantaneous, and the gap isn't long enough to count as leaving and entering again. But, of course, you do what's right for your table.
Have to say that I don't see where the "isn't long enough" idea comes from. He wants to Misty Step on his own turn and then use a legendary action to teleport after Player A takes his turn and then again after Player B takes his turn. So the gap between teleports would be a full turn of a player, that's got to be long enough for an emanation to process.
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I'm not sure where this went in the middle, but an emanation will disappear from where the player was and will appear where the player goes to. Plenty of Clerics can teleport these days, it's so common. No, it doesn't drag across the intervening 30 feet. If it's the "when it appears" or "enters it space" it would proc on the new space just like when it was originally cast.
I would not let it disappear and reappear again in the same place against an enemy that was already in the emanation (like you teleported 5 ft). I would classify this as unclear in the rules but simple to rule as a DM.
If your DM lets you be Auril (not really an Auril, is it?) then sure, go for it if your table finds it fun, but as has been said, 2014 mobs with 2024 rules can be trouble.
I agree it’s my interpretation. That’s why I said “if I were DM’ing.” While I’d also point out that terms like 1 second or 1 nanosecond don’t not exist in RAW. But you asked for thoughts, I gave my thoughts.
Have to say that I don't see where the "isn't long enough" idea comes from. He wants to Misty Step on his own turn and then use a legendary action to teleport after Player A takes his turn and then again after Player B takes his turn. So the gap between teleports would be a full turn of a player, that's got to be long enough for an emanation to process.