In Curse of Strahd, there is an encounter at The Wizard of Wines winery:
"Thirty needle blights (in six groups of five) emerge from the surrounding vineyard and make their way toward the characters and the winery. The blights are 120 feet away when they first become visible, and they have a walking speed of 30 feet."
If needle blights have blindsight 60' and they start at 120' away, they wouldn't know where the characters are...right? If a character attacks beyond the 60' range, do they get advantage unless another circumstance cancels it?
Because the needle blights blindsight specifically says They are blind beyond the blindsight radius, the PCs would have advantage on attacks between 60 and 120 feet.
that said, they still should be able to notice the PCs via sound, so they may be aware of the general direction the PCs are in and move towards them, unless the PCs are using stealth or aren’t moving (And making noise) at first
However, sound brings up another question; If the needle blight is immune from the deafened condition, then it seems they should not be able to "hear" anything outside the 60' blindsight radius. In other words, if a creature can hear, it should be able to become deafened.
That logic might make sense in the real world where plants don’t have ears, but the fact that they cannot be deafened is more likely due to their ear structures not being susceptible to damage that could cause the condition, or that they hear using a mechanism that is not biological (ie magical, etc)
if a creature was naturally deaf, it’s stat block would say so.
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In Curse of Strahd, there is an encounter at The Wizard of Wines winery:
"Thirty needle blights (in six groups of five) emerge from the surrounding vineyard and make their way toward the characters and the winery. The blights are 120 feet away when they first become visible, and they have a walking speed of 30 feet."
If needle blights have blindsight 60' and they start at 120' away, they wouldn't know where the characters are...right? If a character attacks beyond the 60' range, do they get advantage unless another circumstance cancels it?
Because the needle blights blindsight specifically says They are blind beyond the blindsight radius, the PCs would have advantage on attacks between 60 and 120 feet.
that said, they still should be able to notice the PCs via sound, so they may be aware of the general direction the PCs are in and move towards them, unless the PCs are using stealth or aren’t moving (And making noise) at first
Beyond their blindsight range, they effectively have the blinded condition.
But like icon pointed out, that doesn't mean the flights cant guess where the players are.
Thank you for the replies!
However, sound brings up another question; If the needle blight is immune from the deafened condition, then it seems they should not be able to "hear" anything outside the 60' blindsight radius. In other words, if a creature can hear, it should be able to become deafened.
That logic might make sense in the real world where plants don’t have ears, but the fact that they cannot be deafened is more likely due to their ear structures not being susceptible to damage that could cause the condition, or that they hear using a mechanism that is not biological (ie magical, etc)
if a creature was naturally deaf, it’s stat block would say so.