Let's say you were going to multi-class your spell casting class into a second class of spell caster. For this question it doesn't matter much, so let's say it is something like Druid/Cleric. And lets start by saying the player decides to run the cleric up to level 7 before multi-classing into druid.
So at level 7 the player simply follows the Cleric rules and chooses spells from the Cleric list and they may cast four level 1 spells, three level 2 spells, three level 3 spells and one level 4 spell.
At eighth level the PC becomes a level 7 Cleric and a Level 1 Druid. Now they may cast four level 1 spells, three level 2 spells, three level 3 spells and two level 4 spells, and they may choose their spells from the cleric list up to level 4 and the druid list up to level 1, right?
At ninth level the PC adds a second level of Druid. Now they may cast four level 1 spells, three level 2 spells, three level 3 spells, three level 4 spells and one level 5 spell, and they may choose their spells from the cleric list up to level 4 still and the druid list up to level 1, right?
At tenth level the PC adds another level of Druid to become a level 7 Cleric and Level 3 Druid. Now they may cast four level 1 spells, three level 2 spells, three level 3 spells, three level 4 spells and two level 5 spells, and they may choose their spells from the cleric list up to level 4 still and the druid list up to level 2, right?
So the use of the highest level spell "slots" is only to upcast lower level spells because your class list is capped by the specific class level. This appears to be much more limiting than I figured before. Of course, most campaigns don't get to the point where 8th and 9th level spells matter because the "campaign" is over, but I have some fun imagining what I would do with a Wish Spell and I could never get it if I took more than a single level in another class, even as a spell caster.
The only way to get around this limitation I can see is to choose Lore Bard (if you don't mind the Bard Spell List in general) and choose the spells from the other class you really like as you get magical secrets. You can still "top out" as a spell caster but have spells from another (or more) class(es) that you think are really great. But of course, you have to take all the other "baggage" that comes with being a Lore Bard like light armors, few weapon proficiencies, no multi-attack, and stuff like that. Some of these things you can improve with feats, but only some. On the whole, this makes Lore bards even more attractive to me. I'm still playing my first (and second) 5e game and I've only looked ahead to level 6 magical secrets, but this may turn out better than I figured.
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Cum catapultae proscriptae erunt tum soli proscript catapultas habebunt
Of course, most campaigns don't get to the point where 8th and 9th level spells matter because the "campaign" is over, but I have some fun imagining what I would do with a Wish Spell and I could never get it if I took more than a single level in another class, even as a spell caster.
You get ninth level spells at level 17, so you could take up to 3 levels of another class.
Also, spells from Magical Secrets "must be of a level you can cast, as shown on the Bard table" -- so if you're a level 12 druid/Level 6 bard, you can't use your Additional Magical Secrets to pick up a 6th level wizard spell.
9th level spell slots kick in at level 17, so you can technically take 3 levels of any other class and still get full spell progression in your primary class.
Dipping into another class makes you eligible to use scrolls from those classes, so you can technically cast 9th level spells from those dipped classes with the assistance of item.
The Wish spell's primary function is to replicate any spell of 8th level or lower, so technically, maxing out a class with wish will effectively give you access to nearly every spell once per day.
Beyond that, you can attempt to use wish to add spells to your spell list, or use Spell Research mechanics to create new spells that mirror those from other classes, though that can be time consuming.
Yes, as a Cleric 4 Druid 1, you may cast 4 first level spells, 3 second level spells and 2 third level spells. You may also have 4 cantrips, in addition to any granted by your domain. You may select spells from the first and second levels for your cleric from the Cleric spell list, and you may select first level druid spells from the druid spell list. You may not select third level cleric spells or second or third level druid spells because you have not advanced far enough in these classes to have access to these spells yet.
Your wisdom proficiency modifier with an ability score of 18 is +4. Therefore, it appears you may prepare eight spells for your Cleric ability and five spells for your Druid ability. You also get any spells added to that group granted by your domain.
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Yes, as a Cleric 4 Druid 1, you may cast 4 first level spells, 3 second level spells and 2 third level spells. You may also have 4 cantrips, in addition to any granted by your domain. You may select spells from the first and second levels for your cleric from the Cleric spell list, and you may select first level druid spells from the druid spell list. You may not select third level cleric spells or second or third level druid spells because you have not advanced far enough in these classes to have access to these spells yet.
Your wisdom proficiency modifier with an ability score of 18 is +4. Therefore, it appears you may prepare eight spells for your Cleric ability and five spells for your Druid ability. You also get any spells added to that group granted by your domain.
One correction.
"You determine what spells you know and can prepare for each class individually, as if you were a single-classed member of that class."
You receive all the cantrips you would normally have from BOTH cleric and druid in this example. The multi-classing rules only limit the spell slot availability. Each class receives a certain number of cantrips at first level which they automatically have prepared so a 1 druid/1 cleric would have 2 druid cantrips and three cleric ones. A 1 druid/4 cleric has 2 druid cantrips and 4 cleric ones.
Been considering multiclassing my 4th level Knowledge domain Cleric into a Druid.
Are the prepared spells kept separate?
I know for casting purposes if I did this my character would have access to spell slots of a 5th level character
So 4 Cantrips, 4 first level, 3 second level and 2 3rd level spell slots
My character's Wisdom is 18 so can prepare 8 clerical spells and thus 5 druid spells.
Is that accurate?
Close. You get cantrips from both 1 druid and 4 cleric which is 2 druid cantrips and 4 cleric ones. The multiclassing rules limit spell slots available not cantrips.
In terms of spells prepared that is correct. 8 cleric and 5 druid.
However, level 5 is a significant increase in power for all classes given the access to 3rd level spells. If you are really interested in a level of druid you may want to consider taking it at level 6 rather than level 5 though it is entirely up to you.
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Let's say you were going to multi-class your spell casting class into a second class of spell caster. For this question it doesn't matter much, so let's say it is something like Druid/Cleric. And lets start by saying the player decides to run the cleric up to level 7 before multi-classing into druid.
So at level 7 the player simply follows the Cleric rules and chooses spells from the Cleric list and they may cast four level 1 spells, three level 2 spells, three level 3 spells and one level 4 spell.
At eighth level the PC becomes a level 7 Cleric and a Level 1 Druid. Now they may cast four level 1 spells, three level 2 spells, three level 3 spells and two level 4 spells, and they may choose their spells from the cleric list up to level 4 and the druid list up to level 1, right?
At ninth level the PC adds a second level of Druid. Now they may cast four level 1 spells, three level 2 spells, three level 3 spells, three level 4 spells and one level 5 spell, and they may choose their spells from the cleric list up to level 4 still and the druid list up to level 1, right?
At tenth level the PC adds another level of Druid to become a level 7 Cleric and Level 3 Druid. Now they may cast four level 1 spells, three level 2 spells, three level 3 spells, three level 4 spells and two level 5 spells, and they may choose their spells from the cleric list up to level 4 still and the druid list up to level 2, right?
So the use of the highest level spell "slots" is only to upcast lower level spells because your class list is capped by the specific class level. This appears to be much more limiting than I figured before. Of course, most campaigns don't get to the point where 8th and 9th level spells matter because the "campaign" is over, but I have some fun imagining what I would do with a Wish Spell and I could never get it if I took more than a single level in another class, even as a spell caster.
The only way to get around this limitation I can see is to choose Lore Bard (if you don't mind the Bard Spell List in general) and choose the spells from the other class you really like as you get magical secrets. You can still "top out" as a spell caster but have spells from another (or more) class(es) that you think are really great. But of course, you have to take all the other "baggage" that comes with being a Lore Bard like light armors, few weapon proficiencies, no multi-attack, and stuff like that. Some of these things you can improve with feats, but only some. On the whole, this makes Lore bards even more attractive to me. I'm still playing my first (and second) 5e game and I've only looked ahead to level 6 magical secrets, but this may turn out better than I figured.
Cum catapultae proscriptae erunt tum soli proscript catapultas habebunt
You get ninth level spells at level 17, so you could take up to 3 levels of another class.
Also, spells from Magical Secrets "must be of a level you can cast, as shown on the Bard table" -- so if you're a level 12 druid/Level 6 bard, you can't use your Additional Magical Secrets to pick up a 6th level wizard spell.
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9th level spell slots kick in at level 17, so you can technically take 3 levels of any other class and still get full spell progression in your primary class.
Dipping into another class makes you eligible to use scrolls from those classes, so you can technically cast 9th level spells from those dipped classes with the assistance of item.
The Wish spell's primary function is to replicate any spell of 8th level or lower, so technically, maxing out a class with wish will effectively give you access to nearly every spell once per day.
Beyond that, you can attempt to use wish to add spells to your spell list, or use Spell Research mechanics to create new spells that mirror those from other classes, though that can be time consuming.
Been considering multiclassing my 4th level Knowledge domain Cleric into a Druid.
Are the prepared spells kept separate?
I know for casting purposes if I did this my character would have access to spell slots of a 5th level character
So 4 Cantrips, 4 first level, 3 second level and 2 3rd level spell slots
My character's Wisdom is 18 so can prepare 8 clerical spells and thus 5 druid spells.
Is that accurate?
Yes, as a Cleric 4 Druid 1, you may cast 4 first level spells, 3 second level spells and 2 third level spells. You may also have 4 cantrips, in addition to any granted by your domain. You may select spells from the first and second levels for your cleric from the Cleric spell list, and you may select first level druid spells from the druid spell list. You may not select third level cleric spells or second or third level druid spells because you have not advanced far enough in these classes to have access to these spells yet.
Your wisdom proficiency modifier with an ability score of 18 is +4. Therefore, it appears you may prepare eight spells for your Cleric ability and five spells for your Druid ability. You also get any spells added to that group granted by your domain.
Cum catapultae proscriptae erunt tum soli proscript catapultas habebunt
One correction.
"You determine what spells you know and can prepare for each class individually, as if you were a single-classed member of that class."
You receive all the cantrips you would normally have from BOTH cleric and druid in this example. The multi-classing rules only limit the spell slot availability. Each class receives a certain number of cantrips at first level which they automatically have prepared so a 1 druid/1 cleric would have 2 druid cantrips and three cleric ones. A 1 druid/4 cleric has 2 druid cantrips and 4 cleric ones.
Close. You get cantrips from both 1 druid and 4 cleric which is 2 druid cantrips and 4 cleric ones. The multiclassing rules limit spell slots available not cantrips.
In terms of spells prepared that is correct. 8 cleric and 5 druid.
However, level 5 is a significant increase in power for all classes given the access to 3rd level spells. If you are really interested in a level of druid you may want to consider taking it at level 6 rather than level 5 though it is entirely up to you.