Interested in trying this one out in an Exandria campaign. The more explicit lunar flavor compared to Twilight Domain sounds really fun for me. But I can't think of a good way to build this subclass. Heck, I'm not even sure if one of its features is even any good (I've been seeing a lot of people debate the Mind of Two Moons synergy and resource cost, and don't know who I agree with).
If anyone here has tried the domain or has thought of a build that they found fun, flavorful, and effective, please let me know. Thanks :)
It's definitely a support-focused subclass. I'd probably lean into that. That aside, it does come with a pretty solid list of Domain spells. It seems to really benefit from staying out of combat and tossing out boosts and debuffs. One of the most interesting things you can do with this build is to combine Invisibility with other spells on the list. This combines great with Moonbeam... once Moonbeam is cast, you can continue to move it as an action. Invisibility drops if you attack or cast a spell, but moving a spell already on the board doesn't count. You can also combine it with illusion spells, which is great for RP... Casting Invisibility and Silent Image can allow you to pull off some very interesting shenanigans. It definitely doesn't look like the strongest subclass... it's not going to trivialize fights the way Twilight domain does, but I think it rewards players interested in more battlefield control and trickery than just outright firepower.
Mind of two moons is extremely powerful (though probably no more so than the twilight), I am not going ot use the word good because so strong that it causes balance issues is not good. Casting two concentration spells is a resource cost but no more than casting 1 concentration spell and a non-concentration spell of the same level.
The offset for having such a strong feature is thart your saves for concentration are at disadvantage but if you are going to optimise that can be dealt with by taking 2 levels of stars druid so any roll of 9 or less is replaced with a 10 so you need to take 25 points of damage to have any chance of failing your save. Stars druids would also makes a pretty good multiclass with moon cleric thematically.
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Wyrlde: Adventures in the Seven Cities .-=] Lore Book | Patreon | Wyrlde YT [=-. An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more. Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
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Interested in trying this one out in an Exandria campaign. The more explicit lunar flavor compared to Twilight Domain sounds really fun for me. But I can't think of a good way to build this subclass. Heck, I'm not even sure if one of its features is even any good (I've been seeing a lot of people debate the Mind of Two Moons synergy and resource cost, and don't know who I agree with).
If anyone here has tried the domain or has thought of a build that they found fun, flavorful, and effective, please let me know. Thanks :)
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It's definitely a support-focused subclass. I'd probably lean into that. That aside, it does come with a pretty solid list of Domain spells. It seems to really benefit from staying out of combat and tossing out boosts and debuffs. One of the most interesting things you can do with this build is to combine Invisibility with other spells on the list. This combines great with Moonbeam... once Moonbeam is cast, you can continue to move it as an action. Invisibility drops if you attack or cast a spell, but moving a spell already on the board doesn't count. You can also combine it with illusion spells, which is great for RP... Casting Invisibility and Silent Image can allow you to pull off some very interesting shenanigans. It definitely doesn't look like the strongest subclass... it's not going to trivialize fights the way Twilight domain does, but I think it rewards players interested in more battlefield control and trickery than just outright firepower.
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Mind of two moons is extremely powerful (though probably no more so than the twilight), I am not going ot use the word good because so strong that it causes balance issues is not good. Casting two concentration spells is a resource cost but no more than casting 1 concentration spell and a non-concentration spell of the same level.
The offset for having such a strong feature is thart your saves for concentration are at disadvantage but if you are going to optimise that can be dealt with by taking 2 levels of stars druid so any roll of 9 or less is replaced with a 10 so you need to take 25 points of damage to have any chance of failing your save. Stars druids would also makes a pretty good multiclass with moon cleric thematically.
https://criticalrole.fandom.com/wiki/Moon_domain
according to a related segment, the Domain is explained in the campaign setting: https://www.dndbeyond.com/sources/tcsr
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities
.-=] Lore Book | Patreon | Wyrlde YT [=-.
An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more.
Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds