If someone really wants to have magic, paladin is a pretty good entry point. You can play a paladin like a fighter and not feel too weak, but you have more complexity there to call on should you want it.
I agree that paladin can be a good option for someone who wished to try out a bit of spell casting while still being able to handle combat. It's also a class with a bit more complexity then the fighter but can handle itself while a player learns its complexity, so it's great for a new player who would still like some options other than just hitting things. This was my first class when began player 5e and I had a blast with it.
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"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
I agree that paladin can be a good option for someone who wished to try out a bit of spell casting while still being able to handle combat. It's also a class with a bit more complexity then the fighter but can handle itself while a player learns its complexity, so it's great for a new player who would still like some options other than just hitting things. This was my first class when began player 5e and I had a blast with it.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills