I mean, it's not like Clerics and Paladins need the boost. They have great spell lists already.
They also have really short spell lists. That's kind of the issue.
And it kind of stands out when you've managed to grant spells to literally every other spellcasting class, including half casters. I mean, I'm glad the Ranger's getting something, and it makes me wonder if they aren't tweaking the Drakewarden to actually get spells, but either way, leaving clerics and Paladins out seems unjustified.
Having the Drake Warden get Summon Draconic Spirit would be awesome. And it would really fit the picture of a Dragon Master. It would be pretty powerful but you wouldn't get it until 17th level and who isn't overpowered by that point. If Wizards can cast Wish, my Ranger can have two Dragons.
So Dragonlance is being teased. Time to prepare the background of my Kender. I haven't given my DM's enough hart problems in a while.
No its not. 90% of the Lore of this UA is FR lore not DL lore, there are no Draconians, Gem Dragons aren't a thing on Kynn and Kynn surpresses Psionics apparently. Does Kyrnn has Kobolds even?
I don't believe it does. At least not post-Cataclysm.
Rollback Post to RevisionRollBack
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Well, we know there's been some Dragonlance in the works recently, even if it was just some novels. And now we have Fizban being name-dropped.
But the rest are all Forgotten Realms references, which makes me wonder. Mordenkainen is in the Realms, or was up until recently. And Realmspace, Greyspace, and Krynnspace are all connected.
So Dragonlance is being teased. Time to prepare the background of my Kender. I haven't given my DM's enough hart problems in a while.
No its not. 90% of the Lore of this UA is FR lore not DL lore, there are no Draconians, Gem Dragons aren't a thing on Kynn and Kynn surpresses Psionics apparently. Does Kyrnn has Kobolds even?
Fizban's mention is an outlier with better reasons then DL 5e is coming for his mention (such as he might be a Planeswalker in the up coming Forgotten Realms MtG set) or its a VGTM style book with a Dragon chapter, and they just added abunch of Dragon flavoured stuff in.
Everything is FR than, as Wizards seems to lack any other inspiration than pushing even more FR, if I follow your reasoning. FR needed a reset to zero but they just keep on trucking. 5th limited the power scope of magic items, their availability, and the supreme power of high level mages but forgot to tell that to Forgotten Realms.
So Dragonlance is being teased. Time to prepare the background of my Kender. I haven't given my DM's enough hart problems in a while.
No its not. 90% of the Lore of this UA is FR lore not DL lore, there are no Draconians, Gem Dragons aren't a thing on Kynn and Kynn surpresses Psionics apparently. Does Kyrnn has Kobolds even?
Fizban's mention is an outlier with better reasons then DL 5e is coming for his mention (such as he might be a Planeswalker in the up coming Forgotten Realms MtG set) or its a VGTM style book with a Dragon chapter, and they just added abunch of Dragon flavoured stuff in.
Everything is FR than, as Wizards seems to lack any other inspiration than pushing even more FR, if I follow your reasoning. FR needed a reset to zero but they just keep on trucking. 5th limited the power scope of magic items, their availability, and the supreme power of high level mages but forgot to tell that to Forgotten Realms.
It's a scosche more complicated than that. This edition draws pretty heavily from 2nd Edition AD&D and the '90s. This applies not just to magic item balance, if you could call it that, but also the uncondensed map of the Realms. The Sword Coast got a size correction in Storm King's Thunder. And WotC is required to publish at least one Forgotten Realms book per year or lose the rights to the IP; since that's the contract they have with Greenwood.
A lot of people, unfortunately, either forgot or simply don't know just how little WotC actually owns.
So Dragonlance is being teased. Time to prepare the background of my Kender. I haven't given my DM's enough hart problems in a while.
No its not. 90% of the Lore of this UA is FR lore not DL lore, there are no Draconians, Gem Dragons aren't a thing on Kynn and Kynn surpresses Psionics apparently. Does Kyrnn has Kobolds even?
Fizban's mention is an outlier with better reasons then DL 5e is coming for his mention (such as he might be a Planeswalker in the up coming Forgotten Realms MtG set) or its a VGTM style book with a Dragon chapter, and they just added abunch of Dragon flavoured stuff in.
Everything is FR than, as Wizards seems to lack any other inspiration than pushing even more FR, if I follow your reasoning. FR needed a reset to zero but they just keep on trucking. 5th limited the power scope of magic items, their availability, and the supreme power of high level mages but forgot to tell that to Forgotten Realms.
It's a scosche more complicated than that. This edition draws pretty heavily from 2nd Edition AD&D and the '90s. This applies not just to magic item balance, if you could call it that, but also the uncondensed map of the Realms. The Sword Coast got a size correction in Storm King's Thunder. And WotC is required to publish at least one Forgotten Realms book per year or lose the rights to the IP; since that's the contract they have with Greenwood.
A lot of people, unfortunately, either forgot or simply don't know just how little WotC actually owns.
The once per year FR thing is pretty steep....that seems to be a terrible deal as they are pretty much forced to have to deal with FR all the time. I wonder how many other copyright deals are like that?
Honestly, outside of a few little things (no Darkvision for these Dragonborns, The line/cone breath weapon being specific to the Dragonborn instead of Dragon ancestry, and Draconic Transformation being weak for a level seven spell), I really like this batch of UA.
I do think that the new Kobolds should be named Dragonwrought Kobolds and be an off-shoot of regular Kobolds. The three feats also feel more like they are connected to the Deity associated with each dragon group rather then the dragon themselves (especially the Gift of the Metallic Dragons, very Bahamut/Paladine inspired). I’m not particularly bothered one way or another by this, though I can see the frustration.
I’m really glad that all these spells are to be on the Sorcerer spell list. Dragons are very magical by nature and many older dragons just naturally learn innate magic in a similar manner to a Sorcerer. So it makes sense that spells created by or inspired by dragons can be used by sorcerer (also gives them more thematic spells). Hopefully we get more spells connected to this book that these will be in. It would be the perfect time to increase the options of lightning, cold, acid, and poison spells.
I do hope we get some Clerical/Divine Draconic spells though, as well as Necromancy spells as many chromatic dragons dabble in such arts. I mean, we get references to Sardior the Ruby Dragon, Nathair Sgiathach, and Fizban/Paladine. Maybe we will get a Dragon Domain and a return of the Dragon pantheon.
Well, I can dream at least. It’s all very interesting regardless.
Rollback Post to RevisionRollBack
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
I played a lot and I mean a lot of 2nd edition. 5th doesn't have the same vibe to me. Also "From the Ashes" the reworked Greyhawk is from 1992, Dark Sun is from 1991, Ravenloft as a complete setting is from 1990, Speljammer is from 1989 . Those four where an integral part of 2nd edition, Forgotten Realms is just the one that's pushed the most. Why would lead us to a lot of speculation and pro and anti Gygax conversations.
And WotC is required to publish at least one Forgotten Realms book per year or lose the rights to the IP; since that's the contract they have with Greenwood.
A lot of people, unfortunately, either forgot or simply don't know just how little WotC actually owns.
The once per year FR thing is pretty steep....that seems to be a terrible deal as they are pretty much forced to have to deal with FR all the time. I wonder how many other copyright deals are like that?
This digresses, but I'm curious if this "one book a year or the rights go to Greenwood" claim can be further substantiated. That arrangement would have suggested Greenwood was a lot shrewder at a time when TTRPGs were still a cottage industry in terms of pay rates (not that that's changed much at least for the bulk of creatives) when he "sold the world" so to speak to TSR ... or for some reason WotC brought Greenwood on board for a subsequent iteration of the realms and Greenwood secured better terms in the negotiations.
And it gets more complicated than that, if Greenwood somehow "got back" the realms, what happens to Drizzt? Maybe even Baldur's Gate (my original boxed set is rumored to be in a storage unit on the other side of the country so I can't check the map to see if it was always there). I would be very surprised that either TSR or WotC would have worked on a shared world developed by a lot of freelancers besides Greenwood at the scale they historically had if such a "all rights revert to Ed" stipulation existed.
Rollback Post to RevisionRollBack
Jander Sunstar is the thinking person's Drizzt, fight me.
And WotC is required to publish at least one Forgotten Realms book per year or lose the rights to the IP; since that's the contract they have with Greenwood.
A lot of people, unfortunately, either forgot or simply don't know just how little WotC actually owns.
The once per year FR thing is pretty steep....that seems to be a terrible deal as they are pretty much forced to have to deal with FR all the time. I wonder how many other copyright deals are like that?
This digresses, but I'm curious if this "one book a year or the rights go to Greenwood" claim can be further substantiated. That arrangement would have suggested Greenwood was a lot shrewder at a time when TTRPGs were still a cottage industry in terms of pay rates (not that that's changed much at least for the bulk of creatives) when he "sold the world" so to speak to TSR ... or for some reason WotC brought Greenwood on board for a subsequent iteration of the realms and Greenwood secured better terms in the negotiations.
And it gets more complicated than that, if Greenwood somehow "got back" the realms, what happens to Drizzt? Maybe even Baldur's Gate (my original boxed set is rumored to be in a storage unit on the other side of the country so I can't check the map to see if it was always there). I would be very surprised that either TSR or WotC would have worked on a shared world developed by a lot of freelancers besides Greenwood at the scale they historically had if such a "all rights revert to Ed" stipulation existed.
Yeah with the new blood infused from 5e my guess is they might even investigate a new core setting for 6e....but you are correct we are digressing.
I think these new options look good though regardless of the setting they are in. I think you could make them work in any setting with some tweaks.
I'm not a fan of the kobold tail attack, doesn't really make sense if you think of how Tabaxi only get a 1d4, and that's with claws. I'd remove that and replace it with something else, maybe -- maybe a skill proficiency?
Also, the Kobold Draconic Roar -- I'm not opposed to the actual ability, but I think they should instead call it something like Pack Tactician or Cunning Tactician instead. The whole feature feels like them attempting to combine Pack Tactics and Grovel, Cower and Beg and give the kobold player character more dignity, but I think it overshoots the target (at least in name).
With this ability, technically, a kobold barbarian could charge into the midst of the enemy mob, use this feature, and give all the other characters advantage on their attacks as they go to support the kobold. Alternatively, a squishy kobold in the back might use this feature when they get swarmed and need aid. I think it works really well, this feature encourages the kobold's mentality for "strength in numbers" and I like it. Just needs a different flavour text.
It'd be great if they could add a Kobold feat though while they're at it. Here's an ideal chance to introduce a feat for trap-making, I think.
As for the Dragonborn, they did need a buff so there's some good stuff here. I think the Gem Dragonborn is a little overtuned plus that flying ability with that resistance compared to "lesser" dragonborn -- cool stuff on paper but maybe needs a little trimming.
I really, really hope they put these options into a book. I am also looking forward to seeing the new kinds of dragons in a book. I like the spells, but summon draconic spirit seems a little overpowered, with so many damage resistances. I originally thought Raulothims' psychic lance seemed overpowered, but then I realized if the creature succeeds on the save, it does nothing. My favorite spell is Nathair's mischief. I like how it does different things each round, and it is a perfect Bard spell. I also think the Kobold's tail attack is a little powerful, and Draconic Roar should be renamed.
I am also happy they named a spell after Icingdeath (Icingdeath's Frost).
So Dragonlance is being teased. Time to prepare the background of my Kender. I haven't given my DM's enough hart problems in a while.
No its not. 90% of the Lore of this UA is FR lore not DL lore, there are no Draconians, Gem Dragons aren't a thing on Kynn and Kynn surpresses Psionics apparently. Does Kyrnn has Kobolds even?
I don't believe it does. At least not post-Cataclysm.
And it kind of stands out when you've managed to grant spells to literally every other spellcasting class, including half casters. I mean, I'm glad the Ranger's getting something, and it makes me wonder if they aren't tweaking the Drakewarden to actually get spells, but either way, leaving clerics and Paladins out seems unjustified.
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
Having the Drake Warden get Summon Draconic Spirit would be awesome. And it would really fit the picture of a Dragon Master. It would be pretty powerful but you wouldn't get it until 17th level and who isn't overpowered by that point. If Wizards can cast Wish, my Ranger can have two Dragons.
I don't believe it does. At least not post-Cataclysm.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Well, we know there's been some Dragonlance in the works recently, even if it was just some novels. And now we have Fizban being name-dropped.
But the rest are all Forgotten Realms references, which makes me wonder. Mordenkainen is in the Realms, or was up until recently. And Realmspace, Greyspace, and Krynnspace are all connected.
Spelljammer Confirmed.
Spelljammer or Planescape. Mordy was planeshopping.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Everything is FR than, as Wizards seems to lack any other inspiration than pushing even more FR, if I follow your reasoning. FR needed a reset to zero but they just keep on trucking. 5th limited the power scope of magic items, their availability, and the supreme power of high level mages but forgot to tell that to Forgotten Realms.
It's a scosche more complicated than that. This edition draws pretty heavily from 2nd Edition AD&D and the '90s. This applies not just to magic item balance, if you could call it that, but also the uncondensed map of the Realms. The Sword Coast got a size correction in Storm King's Thunder. And WotC is required to publish at least one Forgotten Realms book per year or lose the rights to the IP; since that's the contract they have with Greenwood.
A lot of people, unfortunately, either forgot or simply don't know just how little WotC actually owns.
The once per year FR thing is pretty steep....that seems to be a terrible deal as they are pretty much forced to have to deal with FR all the time. I wonder how many other copyright deals are like that?
I was wondering, do we know when this will come to d&d beyond?
New UA typically becomes available the following Monday on DDB.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
My Greater Will Google Doc
Proud member of the DragonClub! cult.
Honestly, outside of a few little things (no Darkvision for these Dragonborns, The line/cone breath weapon being specific to the Dragonborn instead of Dragon ancestry, and Draconic Transformation being weak for a level seven spell), I really like this batch of UA.
I do think that the new Kobolds should be named Dragonwrought Kobolds and be an off-shoot of regular Kobolds. The three feats also feel more like they are connected to the Deity associated with each dragon group rather then the dragon themselves (especially the Gift of the Metallic Dragons, very Bahamut/Paladine inspired). I’m not particularly bothered one way or another by this, though I can see the frustration.
I’m really glad that all these spells are to be on the Sorcerer spell list. Dragons are very magical by nature and many older dragons just naturally learn innate magic in a similar manner to a Sorcerer. So it makes sense that spells created by or inspired by dragons can be used by sorcerer (also gives them more thematic spells). Hopefully we get more spells connected to this book that these will be in. It would be the perfect time to increase the options of lightning, cold, acid, and poison spells.
I do hope we get some Clerical/Divine Draconic spells though, as well as Necromancy spells as many chromatic dragons dabble in such arts. I mean, we get references to Sardior the Ruby Dragon, Nathair Sgiathach, and Fizban/Paladine. Maybe we will get a Dragon Domain and a return of the Dragon pantheon.
Well, I can dream at least. It’s all very interesting regardless.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
My Greater Will Google Doc
Proud member of the DragonClub! cult.
For some reason, I read that as plane shopping.
I have a weird sense of humor.
I also make maps.(That's a link)
And now I'm reading it that way too.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
I played a lot and I mean a lot of 2nd edition. 5th doesn't have the same vibe to me. Also "From the Ashes" the reworked Greyhawk is from 1992, Dark Sun is from 1991, Ravenloft as a complete setting is from 1990, Speljammer is from 1989 . Those four where an integral part of 2nd edition, Forgotten Realms is just the one that's pushed the most. Why would lead us to a lot of speculation and pro and anti Gygax conversations.
This digresses, but I'm curious if this "one book a year or the rights go to Greenwood" claim can be further substantiated. That arrangement would have suggested Greenwood was a lot shrewder at a time when TTRPGs were still a cottage industry in terms of pay rates (not that that's changed much at least for the bulk of creatives) when he "sold the world" so to speak to TSR ... or for some reason WotC brought Greenwood on board for a subsequent iteration of the realms and Greenwood secured better terms in the negotiations.
And it gets more complicated than that, if Greenwood somehow "got back" the realms, what happens to Drizzt? Maybe even Baldur's Gate (my original boxed set is rumored to be in a storage unit on the other side of the country so I can't check the map to see if it was always there). I would be very surprised that either TSR or WotC would have worked on a shared world developed by a lot of freelancers besides Greenwood at the scale they historically had if such a "all rights revert to Ed" stipulation existed.
Jander Sunstar is the thinking person's Drizzt, fight me.
Yeah with the new blood infused from 5e my guess is they might even investigate a new core setting for 6e....but you are correct we are digressing.
I think these new options look good though regardless of the setting they are in. I think you could make them work in any setting with some tweaks.
I'm not a fan of the kobold tail attack, doesn't really make sense if you think of how Tabaxi only get a 1d4, and that's with claws. I'd remove that and replace it with something else, maybe -- maybe a skill proficiency?
Also, the Kobold Draconic Roar -- I'm not opposed to the actual ability, but I think they should instead call it something like Pack Tactician or Cunning Tactician instead. The whole feature feels like them attempting to combine Pack Tactics and Grovel, Cower and Beg and give the kobold player character more dignity, but I think it overshoots the target (at least in name).
With this ability, technically, a kobold barbarian could charge into the midst of the enemy mob, use this feature, and give all the other characters advantage on their attacks as they go to support the kobold. Alternatively, a squishy kobold in the back might use this feature when they get swarmed and need aid. I think it works really well, this feature encourages the kobold's mentality for "strength in numbers" and I like it. Just needs a different flavour text.
It'd be great if they could add a Kobold feat though while they're at it. Here's an ideal chance to introduce a feat for trap-making, I think.
As for the Dragonborn, they did need a buff so there's some good stuff here. I think the Gem Dragonborn is a little overtuned plus that flying ability with that resistance compared to "lesser" dragonborn -- cool stuff on paper but maybe needs a little trimming.
I really, really hope they put these options into a book. I am also looking forward to seeing the new kinds of dragons in a book. I like the spells, but summon draconic spirit seems a little overpowered, with so many damage resistances. I originally thought Raulothims' psychic lance seemed overpowered, but then I realized if the creature succeeds on the save, it does nothing. My favorite spell is Nathair's mischief. I like how it does different things each round, and it is a perfect Bard spell. I also think the Kobold's tail attack is a little powerful, and Draconic Roar should be renamed.
I am also happy they named a spell after Icingdeath (Icingdeath's Frost).
Erean Cabenrith a Variant Human Cleric (Light Domain)
Eliem Lightblossom a High Elf Blood Hunter
Check out my Extended Signature Here
Yes it does, https://dragonlance.fandom.com/wiki/Blue_Dragonarmy
I have never used Grovel, Cower, and Beg on any of my kobolds because I hate the flavor of it so much.
I will definitely love using Draconic Roar! Makes a good fit for my kobold paladins or fighters.