The term species doesn’t really bother me at this point. It is a player term and game term. It is not an in-game term. Just like having a bonus action feature, in game the tiefling monk, in character, isn’t shouting to the other characters “I’m going to use my bonus action to stun this goblin so everyone gang up on it”. The tiefling monk has no clue what a bonus action is, they just punch (or other unarmed strike).
And guess what, at your table use whatever term you want
I totally understand why you think that context is relevant Caerwyn, but we can still discuss the necessity/benefits of the changes without it.
Thank you to Davyd for closing the door on that line of discussion.
The term species doesn’t really bother me at this point. It is a player term and game term. It is not an in-game term. Just like having a bonus action feature, in game the tiefling monk, in character, isn’t shouting to the other characters “I’m going to use my bonus action to stun this goblin so everyone gang up on it”. The tiefling monk has no clue what a bonus action is, they just punch (or other unarmed strike).
And guess what, at your table use whatever term you want
EZD6 by DM Scotty
https://www.drivethrurpg.com/en/product/397599/EZD6-Core-Rulebook?