Hey, so I'm running a Campaign in the Theros setting and I'm curious as to the best way to implement the Supernatural Gifts. Should they be something that can be swapped with a feat early on, or should they be something the characters earn though deeds. I also haven't found anyway to add them to the DnDBeyond Character sheets, so I'm also curious as to whether or not that's something that's possible.
By RAW in the Theros book, supernatural gifts are chosen by the player at character creation, and they are supposed to work with the DM to determine just how and why the character has a particular gift. (And, of course, the DM could theoretically veto any given gift, as they could really any other aspect of character creation.) Also, the book suggests a player might choose a bonus feat instead of a gift, so in that respect, they could be "swapped" with a feat, but in general, the gift you take at character creation is the one you keep for as long as you use the character.
As far as implementing them in dndbeyond. I've not tried it personally, but I've heard the best way to to create a homebrew feat and add that to the character.
Hey, so I'm running a Campaign in the Theros setting and I'm curious as to the best way to implement the Supernatural Gifts. Should they be something that can be swapped with a feat early on, or should they be something the characters earn though deeds. I also haven't found anyway to add them to the DnDBeyond Character sheets, so I'm also curious as to whether or not that's something that's possible.
By RAW in the Theros book, supernatural gifts are chosen by the player at character creation, and they are supposed to work with the DM to determine just how and why the character has a particular gift. (And, of course, the DM could theoretically veto any given gift, as they could really any other aspect of character creation.) Also, the book suggests a player might choose a bonus feat instead of a gift, so in that respect, they could be "swapped" with a feat, but in general, the gift you take at character creation is the one you keep for as long as you use the character.
As far as implementing them in dndbeyond. I've not tried it personally, but I've heard the best way to to create a homebrew feat and add that to the character.
Okay Thank you!