The accuracy of elves is legendary, especially that of elf archers and spellcasters. You have uncanny aim with attacks that rely on precision rather than brute force. You gain the following benefits:
Increase your Dexterity, Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20.
Whenever you have advantage on an attack roll using Dexterity, Intelligence, Wisdom, or Charisma, you can reroll one of the dice once.
Am I reading this right that that I increase 1 of the stats listed but I get to reroll one die if I have advantage on an attack that uses ANY of the stats not just the one I selected? So a ranger (or Druid, etc) could improve their Dex and still get to reroll one die on a spell attack ( using wisdom) if they have advantage on that attack?
You are correct. If it required it to be only the score you raised it would say so. It’s basically triple advantage (or would it be double :shrug:)
Say you roll an 18 and a 19. If both hit, ditch the 18 and reroll to see if you can get that natural 20. If one hits and one misses, reroll the miss, to see if you get that 20.
I get that, it was more about getting the extra die on any of 4 different stat based attacks rather than just the selected one. I play a couple of Dex based ranger/ sorcerer MC and this really sweet for that.
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Wisea$$ DM and Player since 1979.
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Here is the racial feat:
Elven Accuracy
Prerequisite: Elf or half-elf
The accuracy of elves is legendary, especially that of elf archers and spellcasters. You have uncanny aim with attacks that rely on precision rather than brute force. You gain the following benefits:
Am I reading this right that that I increase 1 of the stats listed but I get to reroll one die if I have advantage on an attack that uses ANY of the stats not just the one I selected? So a ranger (or Druid, etc) could improve their Dex and still get to reroll one die on a spell attack ( using wisdom) if they have advantage on that attack?
Wisea$$ DM and Player since 1979.
Yes that's right. It's pretty good. Especially if you want to crit.
You are correct. If it required it to be only the score you raised it would say so. It’s basically triple advantage (or would it be double :shrug:)
Say you roll an 18 and a 19. If both hit, ditch the 18 and reroll to see if you can get that natural 20. If one hits and one misses, reroll the miss, to see if you get that 20.
EZD6 by DM Scotty
https://www.drivethrurpg.com/en/product/397599/EZD6-Core-Rulebook?
I get that, it was more about getting the extra die on any of 4 different stat based attacks rather than just the selected one. I play a couple of Dex based ranger/ sorcerer MC and this really sweet for that.
Wisea$$ DM and Player since 1979.