Yes, but the phrasing is awkward, especially for someone who's not used to this edition's rules. Spelling it out fully insures that they don't have a misunderstanding.
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Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Yes, but the phrasing is awkward, especially for someone who's not used to this edition's rules. Spelling it out fully insures that they don't have a misunderstanding.
The wording for the definition of the Finesse property says "When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls." Looks pretty spelled out to me.
Just getting back in after 35 year break. Rules have changed!
Starter Set (“Lost Mines of Phandelver” version)
pre-rolled Halfling Rogue 1 (Str -1, Dx +3) shows a +5 hit bonus with Short Sword. Why? I see a proficieny bonus +2 and a Str. Penalty -1.
PG pg.195: “ The ability modifier used for a melee weapon attack is strength“
stumped
The default is you add your Str mod to attack & damage rolls for melee weapons, and your Dex mod for ranged weapons. If you are proficient with the weapon, you add your proficiency bonus to the attack roll, but not the damage roll. Various abilities, feats, weapon properties etc. modify these defaults. The PHB has a list of weapon properties and how those properties impact the attack you make with them. Chapter 5 of the Players Handbook has sections for Armor and Weapons that cover the various properties and how being proficient matters when using them. It's pretty well laid out.
Yes, but the phrasing is awkward, especially for someone who's not used to this edition's rules. Spelling it out fully insures that they don't have a misunderstanding.
The wording for the definition of the Finesse property says "When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls." Looks pretty spelled out to me.
And that text wasn't quoted the first time.
Rollback Post to RevisionRollBack
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
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Just getting back in after 35 year break. Rules have changed!
Starter Set (“Lost Mines of Phandelver” version)
pre-rolled Halfling Rogue 1 (Str -1, Dx +3) shows a +5 hit bonus with Short Sword. Why? I see a proficieny bonus +2 and a Str. Penalty -1.
PG pg.195: “ The ability modifier used for a melee weapon attack is strength“
stumped
Short sword has the finesse property which allows you to use dexterity instead of strength for attacks.
Thanks a bunch!
Quibble, but finesse weapons can use dexterity instead of strength for attack and damage rolls. Not just attack rolls.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Both attack and damage rolls are part of an attack.
Yes, but the phrasing is awkward, especially for someone who's not used to this edition's rules. Spelling it out fully insures that they don't have a misunderstanding.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
The wording for the definition of the Finesse property says "When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls." Looks pretty spelled out to me.
The default is you add your Str mod to attack & damage rolls for melee weapons, and your Dex mod for ranged weapons. If you are proficient with the weapon, you add your proficiency bonus to the attack roll, but not the damage roll. Various abilities, feats, weapon properties etc. modify these defaults. The PHB has a list of weapon properties and how those properties impact the attack you make with them. Chapter 5 of the Players Handbook has sections for Armor and Weapons that cover the various properties and how being proficient matters when using them. It's pretty well laid out.
And that text wasn't quoted the first time.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.