Hi all, new DM here. I've played a few sessions as a player, and have watched/listened to hundreds of hours of games including Critical Role, Dungeon Dudes, and D&D Beyond games. So I have familiarity with the rules and the role.
I find myself running a campaign for my kids and nephew, ages 6 through 11. Nephew lives in another city so we do the campaign online remotely, with him and his dad.
We've been doing monster of the week type stuff and I have even done a couple of the D&D Beyond encounter of the weeks. The group needs something more, though. Does anyone have a recommendation for a good campaign to run for new kid players? I'm able to scale the rules on the fly when needed and don't get overly complicated in rulesmithing for the littlest ones. Just need something interesting that isn't always hack and slash every single week. TIA
the last mines of phandelver is a great place to start for newer players. DnD beyond has also released some free modules to play in quarantine. if you want to run a home-brew, any basic storyline will do perfect.
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“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
If you wanted to make some Homebrew, why not ask the players what their favorite fantasy series are? You could make something entirely new or take an existing campaign and tailor it into something that fits their interests and age group.
Lost mines of phandelver into dragons of ice spire peak is a good option.
im a player in Tales of the Yawning portal right now and that is going well but probably better options for the target audience.
after that you’re just gonna have to pick any ol adventure whether or not it’s “for kids”.
I know you said you don’t want to home brew but it is possible to do with minimal effort and time. Even just adding a small bit of substance to your “monster of the week” style could add a lot especially for children.
Goblins attack and yell “for the goblin king!” Who is the goblin king? If the players question a goblin it says they don’t have enough food to satisfy the king so they have been attacking traveling merchants to steal their food. they are not happy with the recent emergence of this “goblin king". They can befriend the goblin, lead them to their lair nearby and help defeat the king. If they kill the goblins they can follow tracks back to their lair nearby. When they get to the lair they either fight their way through or who knows what depending if they befriended a goblin or not. The twist is the “goblin king” turns out to be a half ogre with a wooden crown nailed into his skull. When you defeat him and inspect the crown it turns out there is a faint magical glow from a nail going into the skull and the half ogre was being mind controlled by....? And you just go from there or not and create a new one. Maybe the local farmer obtained the magical device from some evil person to keep competition out of town...and so on.
Hi all, new DM here. I've played a few sessions as a player, and have watched/listened to hundreds of hours of games including Critical Role, Dungeon Dudes, and D&D Beyond games. So I have familiarity with the rules and the role.
I find myself running a campaign for my kids and nephew, ages 6 through 11. Nephew lives in another city so we do the campaign online remotely, with him and his dad.
We've been doing monster of the week type stuff and I have even done a couple of the D&D Beyond encounter of the weeks. The group needs something more, though. Does anyone have a recommendation for a good campaign to run for new kid players? I'm able to scale the rules on the fly when needed and don't get overly complicated in rulesmithing for the littlest ones. Just need something interesting that isn't always hack and slash every single week. TIA
the last mines of phandelver is a great place to start for newer players. DnD beyond has also released some free modules to play in quarantine. if you want to run a home-brew, any basic storyline will do perfect.
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
Thanks! I'm way too busy to create a home-brewed campaign unfortunately, which is why I'm looking for a prebuilt module.
Also, I think the Lost Mines is free, during the quarantine. Being given away as a "sorry the world is hell right now".
I haven't played it, but I have seen good reviews for Dragon Heist.
Hello! I am just a relatively new D&D player, who also likes SimplePlanes and War Thunder.
My characters are:
I would suggest Lost Mine Of Phandelver, and if you finish that, you could move on to it's alleged sequel, Dragon Of Icespire Peak.
If you wanted to make some Homebrew, why not ask the players what their favorite fantasy series are? You could make something entirely new or take an existing campaign and tailor it into something that fits their interests and age group.
I don’t want to homebrew I don’t have the time. Looking for something already prepared
definitely lost mine of phandelver, I played it with my younger cousins a while ago and they really enjoyed it
Lost mines of phandelver into dragons of ice spire peak is a good option.
im a player in Tales of the Yawning portal right now and that is going well but probably better options for the target audience.
after that you’re just gonna have to pick any ol adventure whether or not it’s “for kids”.
I know you said you don’t want to home brew but it is possible to do with minimal effort and time. Even just adding a small bit of substance to your “monster of the week” style could add a lot especially for children.
Goblins attack and yell “for the goblin king!” Who is the goblin king? If the players question a goblin it says they don’t have enough food to satisfy the king so they have been attacking traveling merchants to steal their food. they are not happy with the recent emergence of this “goblin king". They can befriend the goblin, lead them to their lair nearby and help defeat the king. If they kill the goblins they can follow tracks back to their lair nearby. When they get to the lair they either fight their way through or who knows what depending if they befriended a goblin or not. The twist is the “goblin king” turns out to be a half ogre with a wooden crown nailed into his skull. When you defeat him and inspect the crown it turns out there is a faint magical glow from a nail going into the skull and the half ogre was being mind controlled by....? And you just go from there or not and create a new one. Maybe the local farmer obtained the magical device from some evil person to keep competition out of town...and so on.
have fun!
All of them. I’ve done all adventures with sons 8/13
I would like to join I need to find a campaign.
Wild beyond the Witchlight
Sry wrong