Cools, I wonder how it will compare to the Black Flag playtest I'm reviewing now. Any clue what the new one will cover?
I am reviewing PBF also. I like what I see so far. I do want to compare one d&d to PBF. I mean, how many chances will we get to compare very similar games and mechanics as they come out?
As much as I'm hoping for a quality PathFiver out of Kobold Press/PBF, based on the same material covered I prefer what we've seen for 1DD so far. It seems better balanced, and even though I was against removing attribute bonuses from races, I like what 1DD did with backgrounds (so much so I started a campaign using most of the 1DD playtest material - now I just need them to keep putting out material before my players outpace it).
As much as I'm hoping for a quality PathFiver out of Kobold Press/PBF, based on the same material covered I prefer what we've seen for 1DD so far. It seems better balanced, and even though I was against removing attribute bonuses from races, I like what 1DD did with backgrounds (so much so I started a campaign using most of the 1DD playtest material - now I just need them to keep putting out material before my players outpace it).
The problem is D&D is listening to people with some outside of game ideas and its going to make for a bad game. The same people with issues of racial abilities also state why can't we have flying dwarfs and giant halflings? Well verisimilitude matters. Having a disjointed chaotic world with no rhyme or reason is not good game design, and that is where D&D is going to most likely end up when all is said and done.
The problem is D&D is listening to people with some outside of game ideas and its going to make for a bad game. The same people with issues of racial abilities also state why can't we have flying dwarfs and giant halflings? Well verisimilitude matters. Having a disjointed chaotic world with no rhyme or reason is not good game design, and that is where D&D is going to most likely end up when all is said and done.
WotC would say the world building is for the DM to enforce & some creative settings might have flying dwarfs etc. I understand where they're coming from, but none of their published settings benefit from some of the weirder choices, largely because they've not actually done much worldbuilding of their settings for a long while, now. And they've left vague what they actually have done. It's not an approach I like, but it's what WotC's philosophy is, now.
We're four months behind schedule on the playtesting for One at this point. Nothing is getting it back on track. The playtest is cooked, any new material is basically a performative formality at this point. Especially since Kyle Brink confirmed in his interviews that they're releasing One in 2024 regardless of whether it's done or not.
Pretty sure OneD&D is already DOA for a large section of the player base. Maybe WotC can't be bothered any more as they come to terms with the new reality.
Well, a large section of a small section of the player base maybe....
Rollback Post to RevisionRollBack
"The mongoose blew out its candle and was asleep in bed before the room went dark." —Llanowar fable
If they decide to go no further with the play test then why should we bother moving to the new edition? Much of my excitement for the “next evolution” of D&D was that I could take part in building the “evolution” by providing feedback. I like much of what has been put out so far, not everything, but most. And if they decide to drop it like it’s hot then I will lose my enthusiasm for the 2024 release. Not the greatest strategy, imo
We're four months behind schedule on the playtesting for One at this point. Nothing is getting it back on track. The playtest is cooked, any new material is basically a performative formality at this point. Especially since Kyle Brink confirmed in his interviews that they're releasing One in 2024 regardless of whether it's done or not.
Bleh.
Uh... where is "four months behind schedule" coming from? The last playtest packet survey period was scheduled to end on 1/20. So far they've been releasing the next survey packet on or only slightly before the close of the previous survey. At most they are 3 weeks behind, not "four months" - and 3 weeks is about how long the OGL craziness lasted, believe it or not.
Uh... where is "four months behind schedule" coming from? The last playtest packet survey period was scheduled to end on 1/20. So far they've been releasing the next survey packet on or only slightly before the close of the previous survey. At most they are 3 weeks behind, not "four months" - and 3 weeks is about how long the OGL craziness lasted, believe it or not.
August, September, October, November, December, January. We were supposed to get test material monthly, to give the team time to iterate. We've had two and a half playtest packets. So apologies, considering we started in the middle of August we're only three months behind schedule. Not four. But we should've been getting the seventh packet any old day now, not the fourth.
Uh... where is "four months behind schedule" coming from? The last playtest packet survey period was scheduled to end on 1/20. So far they've been releasing the next survey packet on or only slightly before the close of the previous survey. At most they are 3 weeks behind, not "four months" - and 3 weeks is about how long the OGL craziness lasted, believe it or not.
August, September, October, November, December, January. We were supposed to get test material monthly, to give the team time to iterate. We've had two and a half playtest packets. So apologies, considering we started in the middle of August we're only three months behind schedule. Not four. But we should've been getting the seventh packet any old day now, not the fourth.
I don’t recall anyone saying monthly releases. In one of the initial interviews Todd Kenreck started to say monthly, but caught himself and said something along the lines of “month or so”. I’m at work so can’t go find the interview to get his exact words.
Edit: not saying they are on time by any means, and I did wish the cleric release would have been the whole Priest group, but I guess they felt they needed the revised species included for some reason. Maybe to prove to people they actually read comments.
They never intended to play test everything. The window was just too tight for that time realistic, they'd have had to have been releasing playtests every week to do that. They'll just adjust the amount they'll playtest and move on.
Rollback Post to RevisionRollBack
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
I'd agree with that. Perhaps a couple of subclasses, enough to have a rudimentary idea of what character creation would look like. Also some more looks at the rules too.
Rollback Post to RevisionRollBack
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
I heard the next PBF playtest packet will include their iteration of the wizard and will be out soon. I hope WotC releases wizard in their next packet (and soon). I'd love to compare them side-by-side.
That and the wizard in my not-Spelljammer campaign is about to hit 3rd level. I already improvised 2nd level features inspired by the playtest cleric, but I'd like to see where they're going for wizards and sub-calsses, if nothing else so I can tweak existing ones a brew a few for my wizard player to choose from.
I see that there are three playtest packets under one D&D playtest. When should we expect the next packet release?
Cools, I wonder how it will compare to the Black Flag playtest I'm reviewing now. Any clue what the new one will cover?
I am reviewing PBF also. I like what I see so far. I do want to compare one d&d to PBF. I mean, how many chances will we get to compare very similar games and mechanics as they come out?
As much as I'm hoping for a quality PathFiver out of Kobold Press/PBF, based on the same material covered I prefer what we've seen for 1DD so far. It seems better balanced, and even though I was against removing attribute bonuses from races, I like what 1DD did with backgrounds (so much so I started a campaign using most of the 1DD playtest material - now I just need them to keep putting out material before my players outpace it).
Check out my books on Amazon - Jon R. Osborne
https://www.youtube.com/shorts/-YXqOMcVirc
The problem is D&D is listening to people with some outside of game ideas and its going to make for a bad game. The same people with issues of racial abilities also state why can't we have flying dwarfs and giant halflings? Well verisimilitude matters. Having a disjointed chaotic world with no rhyme or reason is not good game design, and that is where D&D is going to most likely end up when all is said and done.
WotC would say the world building is for the DM to enforce & some creative settings might have flying dwarfs etc. I understand where they're coming from, but none of their published settings benefit from some of the weirder choices, largely because they've not actually done much worldbuilding of their settings for a long while, now. And they've left vague what they actually have done. It's not an approach I like, but it's what WotC's philosophy is, now.
So, we thinking the next packet next month? This month? After the movie?
Jander Sunstar is the thinking person's Drizzt, fight me.
We're four months behind schedule on the playtesting for One at this point. Nothing is getting it back on track. The playtest is cooked, any new material is basically a performative formality at this point. Especially since Kyle Brink confirmed in his interviews that they're releasing One in 2024 regardless of whether it's done or not.
Bleh.
Please do not contact or message me.
Well, a large section of a small section of the player base maybe....
If they decide to go no further with the play test then why should we bother moving to the new edition? Much of my excitement for the “next evolution” of D&D was that I could take part in building the “evolution” by providing feedback. I like much of what has been put out so far, not everything, but most. And if they decide to drop it like it’s hot then I will lose my enthusiasm for the 2024 release. Not the greatest strategy, imo
EZD6 by DM Scotty
https://www.drivethrurpg.com/en/product/397599/EZD6-Core-Rulebook?
Uh... where is "four months behind schedule" coming from? The last playtest packet survey period was scheduled to end on 1/20. So far they've been releasing the next survey packet on or only slightly before the close of the previous survey. At most they are 3 weeks behind, not "four months" - and 3 weeks is about how long the OGL craziness lasted, believe it or not.
August, September, October, November, December, January. We were supposed to get test material monthly, to give the team time to iterate. We've had two and a half playtest packets. So apologies, considering we started in the middle of August we're only three months behind schedule. Not four. But we should've been getting the seventh packet any old day now, not the fourth.
Please do not contact or message me.
I don’t recall anyone saying monthly releases. In one of the initial interviews Todd Kenreck started to say monthly, but caught himself and said something along the lines of “month or so”. I’m at work so can’t go find the interview to get his exact words.
Edit: not saying they are on time by any means, and I did wish the cleric release would have been the whole Priest group, but I guess they felt they needed the revised species included for some reason. Maybe to prove to people they actually read comments.
EZD6 by DM Scotty
https://www.drivethrurpg.com/en/product/397599/EZD6-Core-Rulebook?
The playtest definitely doesn't seem to be doing too well. So way can they get everything tested by 2024 if they keep up this pace.
Then again, maybe if it does all crash and burn they'll keep making content for 5e.
They never intended to play test everything. The window was just too tight for that time realistic, they'd have had to have been releasing playtests every week to do that. They'll just adjust the amount they'll playtest and move on.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
I hope they release a new one. I liked the playtests they did release.
I really like D&D, especially Ravenloft, Exandria and the Upside Down from Stranger Things. My pronouns are she/they (genderfae).
At least get through the classes. Even if it’s in 3 big UA’s (Druid and Paladin, Warrior group, Mage group)
EZD6 by DM Scotty
https://www.drivethrurpg.com/en/product/397599/EZD6-Core-Rulebook?
I'd agree with that. Perhaps a couple of subclasses, enough to have a rudimentary idea of what character creation would look like. Also some more looks at the rules too.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
I heard the next PBF playtest packet will include their iteration of the wizard and will be out soon. I hope WotC releases wizard in their next packet (and soon). I'd love to compare them side-by-side.
That and the wizard in my not-Spelljammer campaign is about to hit 3rd level. I already improvised 2nd level features inspired by the playtest cleric, but I'd like to see where they're going for wizards and sub-calsses, if nothing else so I can tweak existing ones a brew a few for my wizard player to choose from.
Check out my books on Amazon - Jon R. Osborne
https://www.youtube.com/shorts/-YXqOMcVirc
the Black Flag "Playtest" is just reworded 5e with minor tweaks. they are embracing the pirate theme and just hijacking others work,