So, one thing I don’t get. A half-elf, has an elf as a parent right? But is the other parent always a human? Gensai’s too, is there a dwarf gensai?
Are aasimar a race? Or are they more of a variant? You can choose your size so that makes me think you are more of a half-celestial half-other race. But the other parent doesn’t contribute in any way except size?
What would a Dragonborn Assimar be? Is their breath weapon changed at all? Do they keep their natural armor? Do the spectral wings change?
What happens if a dwarf and Halfling have a kid, or some other pairing of races that don’t yet have a hybrid race, do you flip a coin for the kid’s race?
What would a tiefling-aasimar be? It is an odd pairing and technically aasimar trait isn’t genetic but what if a tiefling is born with the trait? How would the contrasting traits clash? would they cancel, fuse, or what?
Tiefling-aasimar paladin/cleric multiclassing as a warlock. What would that be like?
So, one thing I don’t get. A half-elf, has an elf as a parent right? But is the other parent always a human? Gensai’s too, is there a dwarf gensai?
Are assimar a race? Or are they more of a variant? You can choose your size so that makes me think you are more of a half-celestial half-other race. But the other parent doesn’t contribute in any way except size?
What would a Dragonborn Assimar be? Is their breath weapon changed at all? Do they keep their natural armor? Do the spectral wings change?
What happens if a dwarf and Halfling have a kid, or some other pairing of races that don’t yet have a hybrid race, do you flip a coin for the kid’s race?
What would a tiefling-assimar be? It is an odd pairing and technically assimar trait isn’t genetic but what if a tiefling is born with the trait? How would the contrasting traits clash? would they cancel, fuse, or what?
Tiefling-assimar paladin/cleric multiclassing as a warlock. What would that be like?
In the old rules, and older editions, yes, Half-Elves are always Human/Elf. Half-Orcs are anything + Orc but never with an Elf, with a note that all Mountain Orc are actually Half Orcs, and Grey Orcs are not half-Orcs. (Except incompatible races like Gnomes, Lizard men, ... etc. Note Gnomes use to be incompatible with all other races as they were created from gems... This has changed in UA test material.)
They are changing this all in One DnD, and making your race choice a two part choice, meaning you can now be half Gnome-Dwarf.
Also from Dark Sun they had Mul which were Human-Dwarves built like half-Giants but totally hairless.
I like the upcoming changes in the UA, as some of the older rules as written, and older lore behind them were problematic, at minimum, and outright offensive most of the time.
Also technically, Half-Elves can be born from a Half-Elf and Human... and technically in places like Baldur's Gate high Society is made up of a few families which have long histories where all the members were Human, or Half Elf.
I love the new half-breed rules. My only suggestion (which I provided in the survey as well) was that they make a 1st-level feat that lets you get one racial trait from your other parent. Maybe the one you take can only be used 1/LR instead of PB/LR if balance is an issue. That way I can be a dwarf with dragonscales who breathes fire at his forge for instance.
How do you think the new rule’s would apply to contradictory races such as a tiefling-assimar hybrid
or what happens if two sub races of opposite polarity breed such as earth+air gensai or white-red dragonborn?
I think these kinds of "polar opposites" represent a great flavor and roleplay opportunity! Using your genasi example - 2e Planescape had Para-Genasi that could combine any two of the primary elements, so there were Steam Genasi (water/fire), ice genasi (water/air), dust genasi (earth/air) etc. These hybrid rules are an easy way to bring those back into 5e.
Similarly, I would view a tiefling-aasimar hybrid as having elements from creatures that combine attributes from the parent races. You could like like an Erinyes/fallen angel for instance. Or your Hound Archon Ardling/Tiefling could look like a hellhound. There's a lot of room for creativity here.
I feel the hybrid rules from one d&d are wrong. Looks form one parent and features from the other.
Hybrids should have an appearance that looks like a mixture of both parents. With features from both parents, the features of each parent listed 1,2,3..., and the child having one feature of each number from the list of parent's features.
So we are asking about how to apply reality in a fictional setting on this thread. Always a fun way to start off a discussion. So lets start off with the obvious.
We are talking about a fantasy world with no real world applications. So then we are stuck with how do we logic it out while maintaining fair game play, and without ruining the story or game dynamics.
Over the various iterations of AD&D and similar games we have widely accepted the base races, mostly accepted the add-in races, and occasionally the homebrews depending on how they affect the game we are trying to run or play. So there are some hybrids that are fully accepted, and some that are very home brewed. I think 1DD has tried fix this by making everyone a pile of goo that forms into the most basic and mass produced group of player characters, where you form your goo, call it what you want, add a couple of standard bonuses and call it a character.
Instead a lot of players like the idea of individualizing their character and making it to fit an idea they have, while asking for everything you can add to flesh out the character. In the past I have used the argument that certain species are just not compatible in order to save time from making and arguing about how this "specific hybrid" would work. That is a call every individual DM can make or not make for their game/story.
But to answer DragonRiderHN's question. You can create any combination you like in your story/game and come up with all the background, bonuses, and limitations that you want. You can craft it to make sense, or you can be as ridiculous as you want. The goal is always to get the table to accept your concept, and to come up with a great story. For every combination you can come up with, you can probably find a book written about it in the past 50 years or so it just may not have the same names. I have noticed though, the more balanced your concept is, the easier it is to get others to accept it. If you create a hybrid between 2 races and focus on the strengths of those races without adding their weaknesses you are probably going to get push back. And then if you combine races that have cultural hatred, it won't be easy to get others to accept your creation. Personally, I would focus on what makes the most sense to you for you to enjoy the experience.
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I am not sure what my Spirit Animal is. But whatever that thing is, I am pretty sure it has rabies!
How do you think the new rule’s would apply to contradictory races such as a tiefling-assimar hybrid
or what happens if two sub races of opposite polarity breed such as earth+air gensai or white-red dragonborn?
Nothing more contradictory than an Elf-Orc. As the god of Orcs & Elves hate each other so much they prevent the mixing... yet now we can. Mixing of infernal and Heavenly races is just traits and backgrounds, mixing of two types of gensai is actually not feasible as you only get racial options for one type. ie can't be a High-Silvan Elf, even in the new material, as you only get one set of traits and one background.
Select one set of game statistics and mix appearance as you wish
choose from a list of statistics from each parent and determine appearance as you wish
Homebrew as you Wish
There are other ideas but most of them seem to see the traits as incompatible and separate, but could some traits from each parent fuse? For example, if a Dragonborn has a child with an aasimar or tiefling and the child had a breath weapon, would the damage type be effected? Or what about the previously mentioned assimar-tiefling? Would some of the aasimar abilities gain a partial infernal side? Vice versa?
real quick, all of the genies seem to share relatively the same culture and share the same language, albeit different dialects. Where did the different elemental genies come from? Is it similar to as with giants? Is it possible to have a “Primordial Genie”? If so, how would that impact the idea of cross-breeding different gensai types? Could a primordial gensai be an option?
In addition, some of the current options for races seem already to have a “mystery parent” that you can choose, such as being able to determine your size with aasimar. With these races, is size and appearance the only thing to carry over?
I have heard that some races cannot breed with humanoids, which are these and can they breed with each other? Are there exceptions?
Could Dragonborn feasibly result with any race as a parent? Dragons can’t only polymorph into humans and elves and such, right?
I feel the hybrid rules from one d&d are wrong. Looks form one parent and features from the other.
Hybrids should have an appearance that looks like a mixture of both parents. With features from both parents, the features of each parent listed 1,2,3..., and the child having one feature of each number from the list of parent's features.
In theory I wouldn't mind "features from both parents" but in reality that would be a balance nightmare. Every Bugbear for instance would be half-Harengon and grab proficiency bonus to Initiative and the Alert feat at 1st level to always go first and combine with their Surprise Attack.
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So, one thing I don’t get. A half-elf, has an elf as a parent right? But is the other parent always a human? Gensai’s too, is there a dwarf gensai?
Are aasimar a race? Or are they more of a variant? You can choose your size so that makes me think you are more of a half-celestial half-other race. But the other parent doesn’t contribute in any way except size?
What would a Dragonborn Assimar be? Is their breath weapon changed at all? Do they keep their natural armor? Do the spectral wings change?
What happens if a dwarf and Halfling have a kid, or some other pairing of races that don’t yet have a hybrid race, do you flip a coin for the kid’s race?
What would a tiefling-aasimar be? It is an odd pairing and technically aasimar trait isn’t genetic but what if a tiefling is born with the trait? How would the contrasting traits clash? would they cancel, fuse, or what?
Tiefling-aasimar paladin/cleric multiclassing as a warlock. What would that be like?
In the old rules, and older editions, yes, Half-Elves are always Human/Elf. Half-Orcs are anything + Orc but never with an Elf, with a note that all Mountain Orc are actually Half Orcs, and Grey Orcs are not half-Orcs. (Except incompatible races like Gnomes, Lizard men, ... etc. Note Gnomes use to be incompatible with all other races as they were created from gems... This has changed in UA test material.)
They are changing this all in One DnD, and making your race choice a two part choice, meaning you can now be half Gnome-Dwarf.
Also from Dark Sun they had Mul which were Human-Dwarves built like half-Giants but totally hairless.
I like the upcoming changes in the UA, as some of the older rules as written, and older lore behind them were problematic, at minimum, and outright offensive most of the time.
Also technically, Half-Elves can be born from a Half-Elf and Human... and technically in places like Baldur's Gate high Society is made up of a few families which have long histories where all the members were Human, or Half Elf.
I love the new half-breed rules. My only suggestion (which I provided in the survey as well) was that they make a 1st-level feat that lets you get one racial trait from your other parent. Maybe the one you take can only be used 1/LR instead of PB/LR if balance is an issue. That way I can be a dwarf with dragonscales who breathes fire at his forge for instance.
How do you think the new rule’s would apply to contradictory races such as a tiefling-assimar hybrid
or what happens if two sub races of opposite polarity breed such as earth+air gensai or white-red dragonborn?
I think these kinds of "polar opposites" represent a great flavor and roleplay opportunity! Using your genasi example - 2e Planescape had Para-Genasi that could combine any two of the primary elements, so there were Steam Genasi (water/fire), ice genasi (water/air), dust genasi (earth/air) etc. These hybrid rules are an easy way to bring those back into 5e.
Similarly, I would view a tiefling-aasimar hybrid as having elements from creatures that combine attributes from the parent races. You could like like an Erinyes/fallen angel for instance. Or your Hound Archon Ardling/Tiefling could look like a hellhound. There's a lot of room for creativity here.
I feel the hybrid rules from one d&d are wrong.
Looks form one parent and features from the other.
Hybrids should have an appearance that looks like a mixture of both parents.
With features from both parents, the features of each parent listed 1,2,3..., and the child having one feature of each number from the list of parent's features.
So we are asking about how to apply reality in a fictional setting on this thread. Always a fun way to start off a discussion. So lets start off with the obvious.
We are talking about a fantasy world with no real world applications. So then we are stuck with how do we logic it out while maintaining fair game play, and without ruining the story or game dynamics.
Over the various iterations of AD&D and similar games we have widely accepted the base races, mostly accepted the add-in races, and occasionally the homebrews depending on how they affect the game we are trying to run or play. So there are some hybrids that are fully accepted, and some that are very home brewed. I think 1DD has tried fix this by making everyone a pile of goo that forms into the most basic and mass produced group of player characters, where you form your goo, call it what you want, add a couple of standard bonuses and call it a character.
Instead a lot of players like the idea of individualizing their character and making it to fit an idea they have, while asking for everything you can add to flesh out the character. In the past I have used the argument that certain species are just not compatible in order to save time from making and arguing about how this "specific hybrid" would work. That is a call every individual DM can make or not make for their game/story.
But to answer DragonRiderHN's question. You can create any combination you like in your story/game and come up with all the background, bonuses, and limitations that you want. You can craft it to make sense, or you can be as ridiculous as you want. The goal is always to get the table to accept your concept, and to come up with a great story. For every combination you can come up with, you can probably find a book written about it in the past 50 years or so it just may not have the same names. I have noticed though, the more balanced your concept is, the easier it is to get others to accept it. If you create a hybrid between 2 races and focus on the strengths of those races without adding their weaknesses you are probably going to get push back. And then if you combine races that have cultural hatred, it won't be easy to get others to accept your creation. Personally, I would focus on what makes the most sense to you for you to enjoy the experience.
I am not sure what my Spirit Animal is. But whatever that thing is, I am pretty sure it has rabies!
Nothing more contradictory than an Elf-Orc. As the god of Orcs & Elves hate each other so much they prevent the mixing... yet now we can. Mixing of infernal and Heavenly races is just traits and backgrounds, mixing of two types of gensai is actually not feasible as you only get racial options for one type. ie can't be a High-Silvan Elf, even in the new material, as you only get one set of traits and one background.
If you want to go 3rd party and your DM allows it you could look into these, it's all about creating characters from any two races.
https://www.dmsguild.com/product/321845/An-Elf-and-an-Orc-Had-a-Little-Baby-Parentage-and-Upbringing-in-DD
So, some ideas are:
There are other ideas but most of them seem to see the traits as incompatible and separate, but could some traits from each parent fuse? For example, if a Dragonborn has a child with an aasimar or tiefling and the child had a breath weapon, would the damage type be effected? Or what about the previously mentioned assimar-tiefling? Would some of the aasimar abilities gain a partial infernal side? Vice versa?
real quick, all of the genies seem to share relatively the same culture and share the same language, albeit different dialects. Where did the different elemental genies come from? Is it similar to as with giants? Is it possible to have a “Primordial Genie”? If so, how would that impact the idea of cross-breeding different gensai types? Could a primordial gensai be an option?
In addition, some of the current options for races seem already to have a “mystery parent” that you can choose, such as being able to determine your size with aasimar. With these races, is size and appearance the only thing to carry over?
I have heard that some races cannot breed with humanoids, which are these and can they breed with each other? Are there exceptions?
Could Dragonborn feasibly result with any race as a parent? Dragons can’t only polymorph into humans and elves and such, right?
In theory I wouldn't mind "features from both parents" but in reality that would be a balance nightmare. Every Bugbear for instance would be half-Harengon and grab proficiency bonus to Initiative and the Alert feat at 1st level to always go first and combine with their Surprise Attack.