WotC released some of the content (the game mechanics) to Creative Commons, but some part of the SRD 5.1 still remained under OGL and trademark protection, as would be fair. However, the names of Norse, Finnic, Slavic, Celtic, Roman, Greek and Egyptian deities aren't the property of WotC, they belong to the public domain and that's why it's not right that WotC intends to keep the real world ancient deities behind the OGL shield instead of releasing those real world pantheons to Common Creative along with other non-licensable and non-copyrightable SRD content (i.e. game mechanics). The real world ancient deities aren't ownable nor trademarkable and no one can use the argument that "it doesn't matter because no one worships them anymore" because it ignores the neo-pagans who still worship them. The names of Norse, Finnic, Slavic, Celtic, Roman, Greek and Egyptian deities are also much older than D&D and WotC and have been in use for a long time even before the current states and laws. And I know that this request is minor compared to everything others are asking but since I haven't seen anyone else ask this I want to ask this as an amateur enthusiast of mythologies and cultures:
Freedom for the real world ancient gods from Norse, Finnic, Slavic, Celtic, Roman, Greek and Egyptian pantheons, they deserve to be released to Creative Commons. No one should have to ask WotC for permission to use, for example, the name of Thor, Zeus, Osiris, Mielikki, Silvanus or any other real world deity in their own TTRPG.
WotC released some of the content (the game mechanics) to Creative Commons, but some part of the SRD 5.1 still remained under OGL and trademark protection, as would be fair. However, the names of Norse, Finnic, Slavic, Celtic, Roman, Greek and Egyptian deities aren't the property of WotC, they belong to the public domain and that's why it's not right that WotC intends to keep the real world ancient deities behind the OGL shield instead of releasing those real world pantheons to Common Creative along with other non-licensable and non-copyrightable SRD content (i.e. game mechanics). The real world ancient deities aren't ownable nor trademarkable and no one can use the argument that "it doesn't matter because no one worships them anymore" because it ignores the neo-pagans who still worship them. The names of Norse, Finnic, Slavic, Celtic, Roman, Greek and Egyptian deities are also much older than D&D and WotC and have been in use for a long time even before the current states and laws. And I know that this request is minor compared to everything others are asking but since I haven't seen anyone else ask this I want to ask this as an amateur enthusiast of mythologies and cultures:
Freedom for the real world ancient gods from Norse, Finnic, Slavic, Celtic, Roman, Greek and Egyptian pantheons, they deserve to be released to Creative Commons. No one should have to ask WotC for permission to use, for example, the name of Thor, Zeus, Osiris, Mielikki, Silvanus or any other real world deity in their own TTRPG.
There is no need. If WotC/Hasbro tries to sue you over Zeus or Thor, your lawyer will have a field day with pointing out prior art during the filings. They can't put something that's in the public domain under Creative Commons.
There comes a point where you need to think it through, and realize they obviously aren’t trying to assert Zeus and Odin are their property, but Pelor and Lathander are.
WotC released some of the content (the game mechanics) to Creative Commons, but some part of the SRD 5.1 still remained under OGL and trademark protection, as would be fair. However, the names of Norse, Finnic, Slavic, Celtic, Roman, Greek and Egyptian deities aren't the property of WotC, they belong to the public domain and that's why it's not right that WotC intends to keep the real world ancient deities behind the OGL shield instead of releasing those real world pantheons to Common Creative along with other non-licensable and non-copyrightable SRD content (i.e. game mechanics). The real world ancient deities aren't ownable nor trademarkable and no one can use the argument that "it doesn't matter because no one worships them anymore" because it ignores the neo-pagans who still worship them. The names of Norse, Finnic, Slavic, Celtic, Roman, Greek and Egyptian deities are also much older than D&D and WotC and have been in use for a long time even before the current states and laws. And I know that this request is minor compared to everything others are asking but since I haven't seen anyone else ask this I want to ask this as an amateur enthusiast of mythologies and cultures:
Freedom for the real world ancient gods from Norse, Finnic, Slavic, Celtic, Roman, Greek and Egyptian pantheons, they deserve to be released to Creative Commons. No one should have to ask WotC for permission to use, for example, the name of Thor, Zeus, Osiris, Mielikki, Silvanus or any other real world deity in their own TTRPG.
There is no need. If WotC/Hasbro tries to sue you over Zeus or Thor, your lawyer will have a field day with pointing out prior art during the filings. They can't put something that's in the public domain under Creative Commons.
I live in Finland, we don't have a lawyer culture like the USA and I don't have a personal lawyer. Generally, the Finnish state provides a public lawyer for the trial, if someone ends up in court in Finland and even then the case must be serious enough that it requires a judicial hearing. In other cases, the dispute must be handled in good faith between the parties concerned because trials are expensive and requires public resources.
WotC released some of the content (the game mechanics) to Creative Commons, but some part of the SRD 5.1 still remained under OGL and trademark protection, as would be fair. However, the names of Norse, Finnic, Slavic, Celtic, Roman, Greek and Egyptian deities aren't the property of WotC, they belong to the public domain and that's why it's not right that WotC intends to keep the real world ancient deities behind the OGL shield instead of releasing those real world pantheons to Common Creative along with other non-licensable and non-copyrightable SRD content (i.e. game mechanics). The real world ancient deities aren't ownable nor trademarkable and no one can use the argument that "it doesn't matter because no one worships them anymore" because it ignores the neo-pagans who still worship them. The names of Norse, Finnic, Slavic, Celtic, Roman, Greek and Egyptian deities are also much older than D&D and WotC and have been in use for a long time even before the current states and laws. And I know that this request is minor compared to everything others are asking but since I haven't seen anyone else ask this I want to ask this as an amateur enthusiast of mythologies and cultures:
Freedom for the real world ancient gods from Norse, Finnic, Slavic, Celtic, Roman, Greek and Egyptian pantheons, they deserve to be released to Creative Commons. No one should have to ask WotC for permission to use, for example, the name of Thor, Zeus, Osiris, Mielikki, Silvanus or any other real world deity in their own TTRPG.
There is no need. If WotC/Hasbro tries to sue you over Zeus or Thor, your lawyer will have a field day with pointing out prior art during the filings. They can't put something that's in the public domain under Creative Commons.
I live in Finland, we don't have a lawyer culture like the USA and I don't have a personal lawyer. Generally, the Finnish state provides a public lawyer for the trial, if someone ends up in court in Finland and even then the case must be serious enough that it requires a judicial hearing. In other cases, the dispute must be handled in good faith between the parties concerned because trials are expensive and requires public resources.
I'm not familiar with Finish law, but in the US, anyone suing you over something that's been in the public domain longer than the US has existed is going to get laughed out of court, and possibly open themselves up to a lawsuit because they are wasting everyone's time.
WotC released some of the content (the game mechanics) to Creative Commons, but some part of the SRD 5.1 still remained under OGL and trademark protection, as would be fair. However, the names of Norse, Finnic, Slavic, Celtic, Roman, Greek and Egyptian deities aren't the property of WotC, they belong to the public domain and that's why it's not right that WotC intends to keep the real world ancient deities behind the OGL shield instead of releasing those real world pantheons to Common Creative along with other non-licensable and non-copyrightable SRD content (i.e. game mechanics). The real world ancient deities aren't ownable nor trademarkable and no one can use the argument that "it doesn't matter because no one worships them anymore" because it ignores the neo-pagans who still worship them. The names of Norse, Finnic, Slavic, Celtic, Roman, Greek and Egyptian deities are also much older than D&D and WotC and have been in use for a long time even before the current states and laws. And I know that this request is minor compared to everything others are asking but since I haven't seen anyone else ask this I want to ask this as an amateur enthusiast of mythologies and cultures:
Freedom for the real world ancient gods from Norse, Finnic, Slavic, Celtic, Roman, Greek and Egyptian pantheons, they deserve to be released to Creative Commons. No one should have to ask WotC for permission to use, for example, the name of Thor, Zeus, Osiris, Mielikki, Silvanus or any other real world deity in their own TTRPG.
There is no need. If WotC/Hasbro tries to sue you over Zeus or Thor, your lawyer will have a field day with pointing out prior art during the filings. They can't put something that's in the public domain under Creative Commons.
I live in Finland, we don't have a lawyer culture like the USA and I don't have a personal lawyer. Generally, the Finnish state provides a public lawyer for the trial, if someone ends up in court in Finland and even then the case must be serious enough that it requires a judicial hearing. In other cases, the dispute must be handled in good faith between the parties concerned because trials are expensive and requires public resources.
I'm not familiar with Finish law, but in the US, anyone suing you over something that's been in the public domain longer than the US has existed is going to get laughed out of court, and possibly open themselves up to a lawsuit because they are wasting everyone's time.
Or the court itself could fine them. There was a case recently in the US where the plaintiff was fined $1 million for filing a frivolous lawsuit (he could afford it). He dropped a different lawsuit within 24 hours.
WotC released some of the content (the game mechanics) to Creative Commons, but some part of the SRD 5.1 still remained under OGL and trademark protection, as would be fair. However, the names of Norse, Finnic, Slavic, Celtic, Roman, Greek and Egyptian deities aren't the property of WotC, they belong to the public domain and that's why it's not right that WotC intends to keep the real world ancient deities behind the OGL shield instead of releasing those real world pantheons to Common Creative along with other non-licensable and non-copyrightable SRD content (i.e. game mechanics). The real world ancient deities aren't ownable nor trademarkable and no one can use the argument that "it doesn't matter because no one worships them anymore" because it ignores the neo-pagans who still worship them. The names of Norse, Finnic, Slavic, Celtic, Roman, Greek and Egyptian deities are also much older than D&D and WotC and have been in use for a long time even before the current states and laws. And I know that this request is minor compared to everything others are asking but since I haven't seen anyone else ask this I want to ask this as an amateur enthusiast of mythologies and cultures:
Freedom for the real world ancient gods from Norse, Finnic, Slavic, Celtic, Roman, Greek and Egyptian pantheons, they deserve to be released to Creative Commons. No one should have to ask WotC for permission to use, for example, the name of Thor, Zeus, Osiris, Mielikki, Silvanus or any other real world deity in their own TTRPG.
there is no need, they are in the public domain so everyone can use them for their games, and if wizards sue theyll be fined and youll win the court case. (sadly you can sue for anything, doesnt mean youll win)
Freedom for the real world ancient gods from Norse, Finnic, Slavic, Celtic, Roman, Greek and Egyptian pantheons, they deserve to be released to Creative Commons. No one should have to ask WotC for permission to use, for example, the name of Thor, Zeus, Osiris, Mielikki, Silvanus or any other real world deity in their own TTRPG.
I think there's zero interest from WotC because their interest is Forgotten Realms. Where as before, like in 2ndE - it was a wide multiverse and "Forgotten Realms" wasn't the default theme... they published all these kinds of books like Deities & Demigods.
Now that said, I would love to see a Deities & Demigods kind of book like 2ndE for 5th Edition. Even if they included all the gods. But seeing stats for them all, like seeing stats for Tiamat in the new books... I would love to see stats for Deities as well. Not only because seeing Thor, Odin, (mostly Norse), but also monster gods, and other religious gods would be interesting. And also probably help shape how I'd do stats for my gods, as my world is homebrewed and notForgotten Realms.
I think it would greatly benefit games that want to run a Vikings theme...
Personally I’d rather they leave proper deities un-statted; it helps reinforce the idea they aren’t something you just need to bash with a hunk of enchanted metal enough times to kill.
Personally I’d rather they leave proper deities un-statted; it helps reinforce the idea they aren’t something you just need to bash with a hunk of enchanted metal enough times to kill.
I was of the same mind set, until I read the Dragonlance (Chronicles) books when they came out.
I thought the idea of driving back an evil god(dess) was such an incredible epic story moment that would be cool as a D&D campaign.
So if Loki, for example, had some mad plan to take over (your_homebrew_world_name_here) - you could have stats for what he - and his potential servants - might look like.
Granted, you could also home brew that stuff - now that we know what Tiamat and Paladine look like for Dragonlance - you can sort of base potential deities of any kind around that.
But I also get the idea of not wanting real religion deities with stats, officially, because as you said - someone could take offense.
Personally I’d rather they leave proper deities un-statted; it helps reinforce the idea they aren’t something you just need to bash with a hunk of enchanted metal enough times to kill.
I was of the same mind set, until I read the Dragonlance (Chronicles) books when they came out.
I thought the idea of driving back an evil god(dess) was such an incredible epic story moment that would be cool as a D&D campaign.
So if Loki, for example, had some mad plan to take over (your_homebrew_world_name_here) - you could have stats for what he - and his potential servants - might look like.
Granted, you could also home brew that stuff - now that we know what Tiamat and Paladine look like for Dragonlance - you can sort of base potential deities of any kind around that.
But I also get the idea of not wanting real religion deities with stats, officially, because as you said - someone could take offense.
I'm not saying the PC's can't thwart and possibly destroy a deity if they manage to play their cards right, but reducing it to a straight brawl just doesn't set the right tone for me. Avatars can cover some of that, like the ones for Bahamut and Tiamat in Fizban's, since you are stopping their direct interference in the setting without straight up killing a deity. I just feel like the death of a god should be something that is beyond the direct mortal means of "blast/smash/stab/slash them like we do everything else".
If we're all in agreement that this is dumb, then let's also agree to stop posting on this thread.
Rollback Post to RevisionRollBack
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny. Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
In the old games the Gods were immortal. They were not killable. The Demi-Gods yes but they were the offspring of mortals and Gods.
Their stats were written up and surprisingly they were all high but not ridiculously high. Their class levels were what set them apart from the normal mortals. They often had 20 levels in several classes. And lesser amounts in others. Add in several Godly powers not available to mortals.
Do you really think they would even deign to allow you to fight them? Heck no. Its not even worth their time to give you the chance at the experience.
And this was all back in a game that let casters gain far more power than now.
We used to always play in the Greek/Roman pantheon. Demi humans used the same gods with different names and forms. They often interfered in the lives of mortals and thus created great plot lines for the characters. It also provided opportunities for the DM to fudge a roll or three and save a character. Just like in their myths.
I do remember a time when Jesus and Satan (but oddly not The GOD) were written up in a Dragon magazine. Boy did that make a stink among the thumpers.
Immortality is always something for characters to strive for. In some way at least they live on forever in the stories they create by their deeds, or in actual immortality striving to be Godlike.
This game has lost so much by reducing the influence of Gods and their religions. Clerics without gods?
If we're all in agreement that this is dumb, then let's also agree to stop posting on this thread.
I am not sure anyone said this was dumb.
I also hope your comment is more in line with the second line of your signature.
Otherwise there's some heavy irony happening right now.
Pretty much ever post has implied that it's dumb. The premise of the original post is that WotC should relinquish the rights to things that they don't (and never claimed to) own. I'd consider somebody demanding that I release the rights to Shakespeare dumb, and this is the exact same.
Rollback Post to RevisionRollBack
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny. Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
If we're all in agreement that this is dumb, then let's also agree to stop posting on this thread.
I am not sure anyone said this was dumb.
I also hope your comment is more in line with the second line of your signature.
Otherwise there's some heavy irony happening right now.
Pretty much ever post has implied that it's dumb. The premise of the original post is that WotC should relinquish the rights to things that they don't (and never claimed to) own. I'd consider somebody demanding that I release the rights to Shakespeare dumb, and this is the exact same.
I certainly never said it was dumb. As a matter of fact, I even said (see the 10th post) - I even said I would love to see it. And in the 12th post, I said I could see why they wouldn't want "real gods" in a Deities & Demigods because it could offend a religious group (let's just pick Norse, because I love Norse) - where someone might be offended that because Deities & Demigods gave Loki stats (he has "X" amount of health) - that implies that he can be killed. Maybe someone who follows Norse religion to this day might not see that as keen. Granted. Which is why I also said in the same post, one could home brew these gods based off stats we've seen of Tiamat and Paladine from the Dragonlance books.
My interest is still, absolutely there. Deities & Demigods is an incredible book - and actually, when the original one came out - got me into actually going to the library and researching the ones I wasn't familiar with (Egyptian, Japanese, etc.) as well as uncovering that all my "bestowed knowledge" of Thor and Hercules from Marvel Comics was largely incorrect. So it truly did have a great benefit to me way back when.
So again, definitely don't think the idea is dumb by any stretch of the imagination. I do, however, understand that D&D as a franchise is not interested in developing those kinds of ideas, and are focused primarily on the Forgotten Realms lore (and deities) because they've now made that the "default" D&D setting (where as back in 1st and 2nd edition, there was no "real default" setting - they had Greyhawk, Forgotten Realms, etc., but none of them were ever consider "this is the entire compass of D&D" like Forgotten Realms is now). They do deviate - for example, with the Dragonlance setting. But overall, D&D/WotC is primarily focused on Forgotten Realms.
But just because that's what they're focused on, someone (OP or even myself) wanting it doesn't make it dumb. And if it does, you should probably reevaluate your second line in your signature.
If we're all in agreement that this is dumb, then let's also agree to stop posting on this thread.
I am not sure anyone said this was dumb.
I also hope your comment is more in line with the second line of your signature.
Otherwise there's some heavy irony happening right now.
Pretty much ever post has implied that it's dumb. The premise of the original post is that WotC should relinquish the rights to things that they don't (and never claimed to) own. I'd consider somebody demanding that I release the rights to Shakespeare dumb, and this is the exact same.
I certainly never said it was dumb. As a matter of fact, I even said (see the 10th post) - I even said I would love to see it. And in the 12th post, I said I could see why they wouldn't want "real gods" in a Deities & Demigods because it could offend a religious group (let's just pick Norse, because I love Norse) - where someone might be offended that because Deities & Demigods gave Loki stats (he has "X" amount of health) - that implies that he can be killed. Maybe someone who follows Norse religion to this day might not see that as keen. Granted. Which is why I also said in the same post, one could home brew these gods based off stats we've seen of Tiamat and Paladine from the Dragonlance books.
My interest is still, absolutely there. Deities & Demigods is an incredible book - and actually, when the original one came out - got me into actually going to the library and researching the ones I wasn't familiar with (Egyptian, Japanese, etc.) as well as uncovering that all my "bestowed knowledge" of Thor and Hercules from Marvel Comics was largely incorrect. So it truly did have a great benefit to me way back when.
So again, definitely don't think the idea is dumb by any stretch of the imagination. I do, however, understand that D&D as a franchise is not interested in developing those kinds of ideas, and are focused primarily on the Forgotten Realms lore (and deities) because they've now made that the "default" D&D setting (where as back in 1st and 2nd edition, there was no "real default" setting - they had Greyhawk, Forgotten Realms, etc., but none of them were ever consider "this is the entire compass of D&D" like Forgotten Realms is now). They do deviate - for example, with the Dragonlance setting. But overall, D&D/WotC is primarily focused on Forgotten Realms.
But just because that's what they're focused on, someone (OP or even myself) wanting it doesn't make it dumb. And if it does, you should probably reevaluate your second line in your signature.
You seem to have 100% misread the original post. It wasn't saying that WotC should make books about ancient gods, it was saying that WotC should put the names of ancient gods into Creative Commons. In the 10th post, you said you would love to see something that OP wasn't really talking about. Reread.
Rollback Post to RevisionRollBack
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny. Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
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WotC released some of the content (the game mechanics) to Creative Commons, but some part of the SRD 5.1 still remained under OGL and trademark protection, as would be fair. However, the names of Norse, Finnic, Slavic, Celtic, Roman, Greek and Egyptian deities aren't the property of WotC, they belong to the public domain and that's why it's not right that WotC intends to keep the real world ancient deities behind the OGL shield instead of releasing those real world pantheons to Common Creative along with other non-licensable and non-copyrightable SRD content (i.e. game mechanics). The real world ancient deities aren't ownable nor trademarkable and no one can use the argument that "it doesn't matter because no one worships them anymore" because it ignores the neo-pagans who still worship them. The names of Norse, Finnic, Slavic, Celtic, Roman, Greek and Egyptian deities are also much older than D&D and WotC and have been in use for a long time even before the current states and laws. And I know that this request is minor compared to everything others are asking but since I haven't seen anyone else ask this I want to ask this as an amateur enthusiast of mythologies and cultures:
Freedom for the real world ancient gods from Norse, Finnic, Slavic, Celtic, Roman, Greek and Egyptian pantheons, they deserve to be released to Creative Commons. No one should have to ask WotC for permission to use, for example, the name of Thor, Zeus, Osiris, Mielikki, Silvanus or any other real world deity in their own TTRPG.
I'd like to see them take on Sony for the God of War Game Series...
There is no need. If WotC/Hasbro tries to sue you over Zeus or Thor, your lawyer will have a field day with pointing out prior art during the filings. They can't put something that's in the public domain under Creative Commons.
There comes a point where you need to think it through, and realize they obviously aren’t trying to assert Zeus and Odin are their property, but Pelor and Lathander are.
I live in Finland, we don't have a lawyer culture like the USA and I don't have a personal lawyer. Generally, the Finnish state provides a public lawyer for the trial, if someone ends up in court in Finland and even then the case must be serious enough that it requires a judicial hearing. In other cases, the dispute must be handled in good faith between the parties concerned because trials are expensive and requires public resources.
I'm not familiar with Finish law, but in the US, anyone suing you over something that's been in the public domain longer than the US has existed is going to get laughed out of court, and possibly open themselves up to a lawsuit because they are wasting everyone's time.
Or the court itself could fine them. There was a case recently in the US where the plaintiff was fined $1 million for filing a frivolous lawsuit (he could afford it). He dropped a different lawsuit within 24 hours.
there is no need, they are in the public domain so everyone can use them for their games, and if wizards sue theyll be fined and youll win the court case. (sadly you can sue for anything, doesnt mean youll win)
I think there's zero interest from WotC because their interest is Forgotten Realms. Where as before, like in 2ndE - it was a wide multiverse and "Forgotten Realms" wasn't the default theme... they published all these kinds of books like Deities & Demigods.
Now that said, I would love to see a Deities & Demigods kind of book like 2ndE for 5th Edition. Even if they included all the gods. But seeing stats for them all, like seeing stats for Tiamat in the new books... I would love to see stats for Deities as well. Not only because seeing Thor, Odin, (mostly Norse), but also monster gods, and other religious gods would be interesting. And also probably help shape how I'd do stats for my gods, as my world is homebrewed and not Forgotten Realms.
I think it would greatly benefit games that want to run a Vikings theme...
Check out my publication on DMs Guild: https://www.dmsguild.com/browse.php?author=Tawmis%20Logue
Check out my comedy web series - Neverending Nights: https://www.youtube.com/watch?v=8Wr4-u9-zw0&list=PLbRG7dzFI-u3EJd0usasgDrrFO3mZ1lOZ
Need a character story/background written up? I do it for free (but also take donations!) - https://forums.giantitp.com/showthread.php?591882-Need-a-character-background-written-up
Personally I’d rather they leave proper deities un-statted; it helps reinforce the idea they aren’t something you just need to bash with a hunk of enchanted metal enough times to kill.
I was of the same mind set, until I read the Dragonlance (Chronicles) books when they came out.
I thought the idea of driving back an evil god(dess) was such an incredible epic story moment that would be cool as a D&D campaign.
So if Loki, for example, had some mad plan to take over (your_homebrew_world_name_here) - you could have stats for what he - and his potential servants - might look like.
Granted, you could also home brew that stuff - now that we know what Tiamat and Paladine look like for Dragonlance - you can sort of base potential deities of any kind around that.
But I also get the idea of not wanting real religion deities with stats, officially, because as you said - someone could take offense.
Check out my publication on DMs Guild: https://www.dmsguild.com/browse.php?author=Tawmis%20Logue
Check out my comedy web series - Neverending Nights: https://www.youtube.com/watch?v=8Wr4-u9-zw0&list=PLbRG7dzFI-u3EJd0usasgDrrFO3mZ1lOZ
Need a character story/background written up? I do it for free (but also take donations!) - https://forums.giantitp.com/showthread.php?591882-Need-a-character-background-written-up
I'm not saying the PC's can't thwart and possibly destroy a deity if they manage to play their cards right, but reducing it to a straight brawl just doesn't set the right tone for me. Avatars can cover some of that, like the ones for Bahamut and Tiamat in Fizban's, since you are stopping their direct interference in the setting without straight up killing a deity. I just feel like the death of a god should be something that is beyond the direct mortal means of "blast/smash/stab/slash them like we do everything else".
Ha that would be interesting.
If we're all in agreement that this is dumb, then let's also agree to stop posting on this thread.
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny.
Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
Sure
I am not sure anyone said this was dumb.
I also hope your comment is more in line with the second line of your signature.
Otherwise there's some heavy irony happening right now.
Check out my publication on DMs Guild: https://www.dmsguild.com/browse.php?author=Tawmis%20Logue
Check out my comedy web series - Neverending Nights: https://www.youtube.com/watch?v=8Wr4-u9-zw0&list=PLbRG7dzFI-u3EJd0usasgDrrFO3mZ1lOZ
Need a character story/background written up? I do it for free (but also take donations!) - https://forums.giantitp.com/showthread.php?591882-Need-a-character-background-written-up
In the old games the Gods were immortal. They were not killable. The Demi-Gods yes but they were the offspring of mortals and Gods.
Their stats were written up and surprisingly they were all high but not ridiculously high. Their class levels were what set them apart from the normal mortals. They often had 20 levels in several classes. And lesser amounts in others.
Add in several Godly powers not available to mortals.
Do you really think they would even deign to allow you to fight them? Heck no. Its not even worth their time to give you the chance at the experience.
And this was all back in a game that let casters gain far more power than now.
We used to always play in the Greek/Roman pantheon. Demi humans used the same gods with different names and forms. They often interfered in the lives of mortals and thus created great plot lines for the characters. It also provided opportunities for the DM to fudge a roll or three and save a character. Just like in their myths.
I do remember a time when Jesus and Satan (but oddly not The GOD) were written up in a Dragon magazine. Boy did that make a stink among the thumpers.
Immortality is always something for characters to strive for. In some way at least they live on forever in the stories they create by their deeds, or in actual immortality striving to be Godlike.
This game has lost so much by reducing the influence of Gods and their religions. Clerics without gods?
Pretty much ever post has implied that it's dumb. The premise of the original post is that WotC should relinquish the rights to things that they don't (and never claimed to) own. I'd consider somebody demanding that I release the rights to Shakespeare dumb, and this is the exact same.
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny.
Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
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I certainly never said it was dumb. As a matter of fact, I even said (see the 10th post) - I even said I would love to see it. And in the 12th post, I said I could see why they wouldn't want "real gods" in a Deities & Demigods because it could offend a religious group (let's just pick Norse, because I love Norse) - where someone might be offended that because Deities & Demigods gave Loki stats (he has "X" amount of health) - that implies that he can be killed. Maybe someone who follows Norse religion to this day might not see that as keen. Granted. Which is why I also said in the same post, one could home brew these gods based off stats we've seen of Tiamat and Paladine from the Dragonlance books.
My interest is still, absolutely there. Deities & Demigods is an incredible book - and actually, when the original one came out - got me into actually going to the library and researching the ones I wasn't familiar with (Egyptian, Japanese, etc.) as well as uncovering that all my "bestowed knowledge" of Thor and Hercules from Marvel Comics was largely incorrect. So it truly did have a great benefit to me way back when.
So again, definitely don't think the idea is dumb by any stretch of the imagination. I do, however, understand that D&D as a franchise is not interested in developing those kinds of ideas, and are focused primarily on the Forgotten Realms lore (and deities) because they've now made that the "default" D&D setting (where as back in 1st and 2nd edition, there was no "real default" setting - they had Greyhawk, Forgotten Realms, etc., but none of them were ever consider "this is the entire compass of D&D" like Forgotten Realms is now). They do deviate - for example, with the Dragonlance setting. But overall, D&D/WotC is primarily focused on Forgotten Realms.
But just because that's what they're focused on, someone (OP or even myself) wanting it doesn't make it dumb. And if it does, you should probably reevaluate your second line in your signature.
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You seem to have 100% misread the original post. It wasn't saying that WotC should make books about ancient gods, it was saying that WotC should put the names of ancient gods into Creative Commons. In the 10th post, you said you would love to see something that OP wasn't really talking about. Reread.
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny.
Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)