I’m making a Bladesinging wizard. Depending on the scenario I’d use either one of my melee weapons or the staff/rod. My question is, which would ultimately be better for such a Wizard at level 20 who can prepare up to 25 spells?
You have a point, but since they both share the same effect, I think it all depends on how you play your character, thematically and practically. In my case, I'd say the Rod is better because while the Staff lets you play only a select number of spells, the Rod lets you play any spell you 'know' up to fifth level. This means you can prepare your favorite spells and spells you know you're going to need for the situation and use the charges to cast spells for things you can't predict and so much more.
And with the Arcane Grimoire (Very Rare) and Robes, you can get a constant +5 to spell attack rolls, which for my character, gets her +16 (+6 Prof. +5 Int. +5 Items). So in my opinion, I'd say Rod wins because it allows both consistency and flexibility.
You have a point, but since they both share the same effect, I think it all depends on how you play your character, thematically and practically. In my case, I'd say the Rod is better because while the Staff lets you play only a select number of spells, the Rod lets you play any spell you 'know' up to fifth level. This means you can prepare your favorite spells and spells you know you're going to need for the situation and use the charges to cast spells for things you can't predict and so much more.
And with the Arcane Grimoire (Very Rare) and Robes, you can get a constant +5 to spell attack rolls, which for my character, gets her +16 (+6 Prof. +5 Int. +5 Items). So in my opinion, I'd say Rod wins because it allows both consistency and flexibility.
I would say staff, it gives you more bonus to attack role, can do the absorption and many of the spells you can output are combat spells you would be using.
Now however you desire is really the correct result, so if its rod for you , then it is.
The Staff adds 19 additional spells that you can cast on top of your memorized spells. And it can't run permanently out of magic as long as you never exceed its maximum. It's leagues better than the Rod, which shouldn't be surprising since it's a Legendary magic item vs a Very Rare one.
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I’m making a Bladesinging wizard. Depending on the scenario I’d use either one of my melee weapons or the staff/rod. My question is, which would ultimately be better for such a Wizard at level 20 who can prepare up to 25 spells?
The other two items I want to attune are the Robe of the Archmagi and the Arcane Grimoire
Also, the Rod only replaces spell slots up to 5th level
You have a point, but since they both share the same effect, I think it all depends on how you play your character, thematically and practically. In my case, I'd say the Rod is better because while the Staff lets you play only a select number of spells, the Rod lets you play any spell you 'know' up to fifth level. This means you can prepare your favorite spells and spells you know you're going to need for the situation and use the charges to cast spells for things you can't predict and so much more.
And with the Arcane Grimoire (Very Rare) and Robes, you can get a constant +5 to spell attack rolls, which for my character, gets her +16 (+6 Prof. +5 Int. +5 Items). So in my opinion, I'd say Rod wins because it allows both consistency and flexibility.
I would say staff, it gives you more bonus to attack role, can do the absorption and many of the spells you can output are combat spells you would be using.
Now however you desire is really the correct result, so if its rod for you , then it is.
Game over man... Game over! -- Pvt. Hudson
Quick question I just thought of, can the Rod of Absorption or Staff of the Magi count as an Arcane Focus for a Wizard?
Both qualify as they are magic.
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The Staff adds 19 additional spells that you can cast on top of your memorized spells. And it can't run permanently out of magic as long as you never exceed its maximum. It's leagues better than the Rod, which shouldn't be surprising since it's a Legendary magic item vs a Very Rare one.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.