There are no requirements. You’ll be a pretty crap wizard with an 8 int, which is kind of a back door requirement, I suppose. But there are no rules. There are score requirements for multiclassing, but not for a single class starting out.
Oddly enough, if your stats are too low, you required to continue in your current class, rather than changing to one that fits your character better -- in order to multiclass, you must reach the stat requirements for both old and new class.
Yeah, you'd be stuck as a Wizard (for some reason, I can't figure out the reasoning behind this rule) until you get to Int 13, most likely via AIs. Except for rare circumstances or DM mandate, if you take Wizard with an Int of 13, you'll not be able to multiclass out of Wizard until at least L12, and then you'd need to meet the requirements of the other class (a 13 in their key attribute).
Honestly, I'd see about swapping your Int score for a higher one you've assigned to another attribute. Low Int Wizards aren't fun - your attacks miss often, enemies will succeed against your AoEs and Save-or-Suck spells, you won't have many spells prepared and your skill proficiencies that your party is likely to be relying on you for (like Investigation) will be really bad until t3. Either get a higher score assigned to Int or play as a different class. Int 8 Wizards are generally a drag.
Rollback Post to RevisionRollBack
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
Are you asking this because your roll for Intelligence sucked? For the sake of argument, I'm going to assume the answer is yes. I find rolling in such a way to be possibly the worst method of determining ability scores, because dice are just too uncontrollable to be setting something that informs your entire campaign experience going forward. They might set you up with a balanced character if you're lucky, but then again, a chimpanzee might reproduce the entire collective works of Plato word for word by smashing random keys on a typewriter, if you're lucky. Or it might just jam the typewriter, which, as it happens, is exactly what happened here.
I suggest using the Standard Array feature in the Character Builder, that way you can build the character you want to play, rather than just the one the legendarily-volatile dice stuck you with.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
For example, can a Wizard start with 8 INT? Can they level up with such stat score? Mechanically, of course
There are no requirements. You’ll be a pretty crap wizard with an 8 int, which is kind of a back door requirement, I suppose. But there are no rules.
There are score requirements for multiclassing, but not for a single class starting out.
Oddly enough, if your stats are too low, you required to continue in your current class, rather than changing to one that fits your character better -- in order to multiclass, you must reach the stat requirements for both old and new class.
Yeah, you'd be stuck as a Wizard (for some reason, I can't figure out the reasoning behind this rule) until you get to Int 13, most likely via AIs. Except for rare circumstances or DM mandate, if you take Wizard with an Int of 13, you'll not be able to multiclass out of Wizard until at least L12, and then you'd need to meet the requirements of the other class (a 13 in their key attribute).
Honestly, I'd see about swapping your Int score for a higher one you've assigned to another attribute. Low Int Wizards aren't fun - your attacks miss often, enemies will succeed against your AoEs and Save-or-Suck spells, you won't have many spells prepared and your skill proficiencies that your party is likely to be relying on you for (like Investigation) will be really bad until t3. Either get a higher score assigned to Int or play as a different class. Int 8 Wizards are generally a drag.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
I think it's to prevent people taking a one-level dip in a class they don't otherwise qualify for by making it their starting class.
Are you asking this because your roll for Intelligence sucked? For the sake of argument, I'm going to assume the answer is yes. I find rolling in such a way to be possibly the worst method of determining ability scores, because dice are just too uncontrollable to be setting something that informs your entire campaign experience going forward. They might set you up with a balanced character if you're lucky, but then again, a chimpanzee might reproduce the entire collective works of Plato word for word by smashing random keys on a typewriter, if you're lucky. Or it might just jam the typewriter, which, as it happens, is exactly what happened here.
I suggest using the Standard Array feature in the Character Builder, that way you can build the character you want to play, rather than just the one the legendarily-volatile dice stuck you with.