A year or so ago I posted the Spotify playlists I use for my D&D games, but since then they have evolved and many songs have been added or reassigned to other playlist. What's a bit special about these playlists is that they, with a few exceptions, don't change theme mid-song. Don't want a romantic song that suddenly turn into an action piece? These lists are for you!
There's a few playlists that do have variation in their songs, but in that case they are clearly labeled. These keep getting updated, and have been for many years, so click follow if you want to keep up to date.
Enjoy!
Day - Songs to play when the players are going about their daily business, be it travelling or exploring a new town.
Night - Are the players travelling at night? The songs herein are not horror oriented, and while still a bit darker than daylight songs, they are here to help the feeling of travelling at nighttime.
Mysterious - A playlist that enhances the feeling of mystery. This is not horror, and does not necessarily convey a tense feeling (though some do). A sense of mystery is a sense of impending discovery; walking the halls of a long abandoned magicians library or strange ruins.
Tension - "Something is wrong. You can feel it, but you can't see it. You continue to explore the abandoned farmstead with your friends, expecting something to happen at any time." This is not full blown horror, but this playlists will help set a tense feeling during exploration.
Horror - This is it. Full blown terror. The players witness the horrors of the mansion, the terror of the graveyard cult or the horde of insanity that is coming for their souls. Playlist with the most disturbing music for the most disturbing scenes.
Combat - Swords, shields and courage! Charge! The most expansive playlist I've created (also includes my favourite combat track - "Town in Chaos" by Stuart Chatwood).
Combat with variation - Combat with highs and lows, sometimes with softer and longer intros. If a combat goes of for a long time, these might help to bring down the monotone feeling of constant battle music.
Chases - Do your players need to catch someone in a high speed chase? Do they need to run away from the big monster? This is the playlist for you! Can also be used for combat if your battle is really, really intense.
Taverns - Music to use when players visit a tavern, inn or similar establishment.
Beautiful - Entering an elven forest? Setting camp under the starlit sky? A playlist used to convey a beautiful and impactful feeling.
Romantic - For those affectionate moments... The beautiful playlist above can be used as romantic as well, but these are a bit more focused on this emotion.
Sad - Music to play when someone says their final words, when the heroes are defeated, etc. Music with a sense of loss. Can also be used for great effect in romantic scenes in time of sadness.
Melancholy hopeful - Feelings of hope and victory in the face of adversity. Great playlist for those songs where you overcome, persevere and feel hopeful. Also a great list for epic last stands and final goodbyes.
Setpieces/Cutscenes - Music with highs and lows, crescendos and change of theme. Great music, but best used during carefully planned out scenes such as "DM cutscenes" or setpieces where you know the music will hit the right notes at the right time (even when the scene is player driven). Some are listed here because they are shorter, and thus also best used for small scenes (not really loop-able). I have personally used songs like "Tessa" and "This is the End - Markus" to great effect in my games, so it can certainly be done!
Endings - Songs to be used at the end of an adventure or campaign. Some of the songs have lyrics which means they will be best used as "Credits" song (talking over lyrics is generally not a good idea), when the campaign or adventure is over. Great way to keep the feel of the RPG even after the game has ended!
Main themes - Music to play before the gaming night starts as the players are sitting down. Good way to set the mood!
Sci-Fi - Generic songs for use in the background whenever the players find themselves in their spaceship, exploring a space port or talking in the briefing room.
Sci-Fi Combat - Combat, but in the far future. Can be mixed with non-sci fi settings if you don't mind the futuristic feel of most of the songs.
Hello everyone!
A year or so ago I posted the Spotify playlists I use for my D&D games, but since then they have evolved and many songs have been added or reassigned to other playlist. What's a bit special about these playlists is that they, with a few exceptions, don't change theme mid-song. Don't want a romantic song that suddenly turn into an action piece? These lists are for you!
There's a few playlists that do have variation in their songs, but in that case they are clearly labeled. These keep getting updated, and have been for many years, so click follow if you want to keep up to date.
Enjoy!
Day - Songs to play when the players are going about their daily business, be it travelling or exploring a new town.
Night - Are the players travelling at night? The songs herein are not horror oriented, and while still a bit darker than daylight songs, they are here to help the feeling of travelling at nighttime.
Mysterious - A playlist that enhances the feeling of mystery. This is not horror, and does not necessarily convey a tense feeling (though some do). A sense of mystery is a sense of impending discovery; walking the halls of a long abandoned magicians library or strange ruins.
Tension - "Something is wrong. You can feel it, but you can't see it. You continue to explore the abandoned farmstead with your friends, expecting something to happen at any time." This is not full blown horror, but this playlists will help set a tense feeling during exploration.
Horror - This is it. Full blown terror. The players witness the horrors of the mansion, the terror of the graveyard cult or the horde of insanity that is coming for their souls. Playlist with the most disturbing music for the most disturbing scenes.
Combat - Swords, shields and courage! Charge! The most expansive playlist I've created (also includes my favourite combat track - "Town in Chaos" by Stuart Chatwood).
Combat with variation - Combat with highs and lows, sometimes with softer and longer intros. If a combat goes of for a long time, these might help to bring down the monotone feeling of constant battle music.
Chases - Do your players need to catch someone in a high speed chase? Do they need to run away from the big monster? This is the playlist for you! Can also be used for combat if your battle is really, really intense.
Taverns - Music to use when players visit a tavern, inn or similar establishment.
Comedy - For those funny characters!
Beautiful - Entering an elven forest? Setting camp under the starlit sky? A playlist used to convey a beautiful and impactful feeling.
Romantic - For those affectionate moments... The beautiful playlist above can be used as romantic as well, but these are a bit more focused on this emotion.
Sad - Music to play when someone says their final words, when the heroes are defeated, etc. Music with a sense of loss. Can also be used for great effect in romantic scenes in time of sadness.
Melancholy hopeful - Feelings of hope and victory in the face of adversity. Great playlist for those songs where you overcome, persevere and feel hopeful. Also a great list for epic last stands and final goodbyes.
Setpieces/Cutscenes - Music with highs and lows, crescendos and change of theme. Great music, but best used during carefully planned out scenes such as "DM cutscenes" or setpieces where you know the music will hit the right notes at the right time (even when the scene is player driven). Some are listed here because they are shorter, and thus also best used for small scenes (not really loop-able). I have personally used songs like "Tessa" and "This is the End - Markus" to great effect in my games, so it can certainly be done!
Endings - Songs to be used at the end of an adventure or campaign. Some of the songs have lyrics which means they will be best used as "Credits" song (talking over lyrics is generally not a good idea), when the campaign or adventure is over. Great way to keep the feel of the RPG even after the game has ended!
Main themes - Music to play before the gaming night starts as the players are sitting down. Good way to set the mood!
Sci-Fi - Generic songs for use in the background whenever the players find themselves in their spaceship, exploring a space port or talking in the briefing room.
Sci-Fi Combat - Combat, but in the far future. Can be mixed with non-sci fi settings if you don't mind the futuristic feel of most of the songs.
Modern or Sci-Fi clubs - Time to hit the club. Electronic beats and bass!
For too many players, when they announce that they've got a "brilliant" plan, the sound track should immediately switch over to Dare To Be Stupid.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
What you share I discovered is half way, in parallel I listen to tonuri de apel iphone more.
Versions that are Stream friendly? copyright free?
Afraid not ChessMess!
EDM or Remix music is still my great choice also if you want to use the free version at https://spotifyapk.org you can try it