Hi I was readinf the book she kill monsters a book forum of play that take place in 1990's and it's a D&D game, now since Mat Mercer and his gaming group did a show taking place in 1980's why not a D&D game that takes place in 1990's.
This means the D&D system will be AD&D 2nd and I hope a twich stream, now the I want to protray each ep setting in 1990's The players and DM will have Two Character there 1990's one and there D&D one and DM.
I can't play any 1990's music because of copyright issues,
The Campain world would be original and a homebrew one.
Here is one my problems I want to use Races and Classes mention in 5E in AD&D 2nd, and the new D&D as well.
In the New D&D the 5th level Bastion reminds me of 9th level in AD&D 2nd player character start to attract followers and building a base such as a Wizard's tower, also I thinks Wizards are as restricted as they are in 5E and the New D&D series such at 3rd level taking school of magic.
Second Edition is functionally an entirely different game to modern Dungeons and Dragons. While there are common elements in attack rolls, armor classes, spell levels and the like, the actual mechanics are very different and are likely to be foreign to your players or, as you've suggested in this and other threads, anyone viewing your game. Seriously - Try to explain THAC0 to someone and watch their eyes glaze over, and why they want their AC as low as possible. And that it goes into negatives.
Or that specialist wizards were forbidden to cast spells from their opposing school.
Or the scaling hierarchy of saving throws - They aren't attribue saving throws like 5e, or Fort, Reflex and Will like 3rd edition, but the obtuse nightmare of 'What did it come from and how does it kill me?' - Oh yes, in order, it was... Paralyzation/Poison/Death Magic. Rod/Staff/Wand Petrification/Polymorph Breath Weapon Spells. If it was a combination of the above, you picked the highest applicable tier.
And let's not forget the joys of classes locked by your race!
Or the weird implications of your racial selection - As an elf, Raise Dead *simply doesn't work on you!*. The half-elf, fine. The full elf? Compost.
While the idea of an 80's or 90's themed D&D session and campaign sounds like a lot of fun, just do it with the rules everyone knows now - You'll have a much smoother game, it'll be legible to observers and you don't have to teach people a thirty-year old system.
I'm currently dragging a mostly-kidnapped friend through the entirety of the Black Isle studios Icewind Dale Expanded Edition CRPG and even with me being familiar with the game, the rules and the interactions, It's... a slog, particularly when you have five different editions of knowledge floating around in your head. As a side note - We're not far from the BBEG - Just another few sessions to go! He's allowed to go free once we've beaten Belhifet, Icasaracht and maybe the Luremaster!
Mercers group was streaming 5E. They switched from pathfinder because it is more popular before streaming/making a business. You can stream a 2E campaign but there may be less interest in watching it. It is definitely different than 5E. I played it in the 90s, but it's fresh in my mind because I am making a generalist wizard for a 2E campaign that is about to start soon.
As someone mentioned, wizards are different in 2E because if specialization and clerics have priests that are like that too. Druid is basically a specialist cleric. Bards are rogues. Paladins have to be LG and have high stat requirements. Rangers have to be good and have high stat requirements. There is wild psionics. There are level maximums for demihumans (level 10 for a dwarven cleric), only demihumans (nonhuman races) can multiclass and only humans can dual class (switch classes). Only kind of wizard a gnome can be is an illusionist (one kind of specialist). There are less player races and classes.
Or that specialist wizards were forbidden to cast spells from their opposing school.
Oh my gosh we have to bring this back somehow. Wizards could use a bit of a damper on their power level, and it sounds like a fun choice that will further differentiate wizard characters from each other.
That 2E specialist mechanic made wizards more powerful, not less. It gave players an option to choose specialist (instead of general wizard) and made these specialists more powerful by giving them an extra spells slot per level and gave them better saves vs their school and their enemies worse saves vs their school. So, an evoker gets a +1 save vs fireballs, lightning, sickening radiance, wall of fire, etc and their enemies get -1 (plus an extra magic missile, flaming sphere, fireball, wall of fire, etc). I am playing a 2E general wizard right now as the only wizard. but if we had another wizard (for more general spell access), I would have chosen evoker.
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Food, Scifi/fantasy, anime, DND 5E and OSR geek.
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Hi I was readinf the book she kill monsters a book forum of play that take place in 1990's and it's a D&D game, now since Mat Mercer and his gaming group did a show taking place in 1980's why not a D&D game that takes place in 1990's.
This means the D&D system will be AD&D 2nd and I hope a twich stream, now the I want to protray each ep setting in 1990's The players and DM will have Two Character there 1990's one and there D&D one and DM.
I can't play any 1990's music because of copyright issues,
The Campain world would be original and a homebrew one.
I would really like this to work,
LW
Here is one my problems I want to use Races and Classes mention in 5E in AD&D 2nd, and the new D&D as well.
In the New D&D the 5th level Bastion reminds me of 9th level in AD&D 2nd player character start to attract followers and building a base such as a Wizard's tower, also I thinks Wizards are as restricted as they are in 5E and the New D&D series such at 3rd level taking school of magic.
LW
Second Edition is functionally an entirely different game to modern Dungeons and Dragons. While there are common elements in attack rolls, armor classes, spell levels and the like, the actual mechanics are very different and are likely to be foreign to your players or, as you've suggested in this and other threads, anyone viewing your game.
Seriously - Try to explain THAC0 to someone and watch their eyes glaze over, and why they want their AC as low as possible. And that it goes into negatives.
Or that specialist wizards were forbidden to cast spells from their opposing school.
Or the scaling hierarchy of saving throws - They aren't attribue saving throws like 5e, or Fort, Reflex and Will like 3rd edition, but the obtuse nightmare of 'What did it come from and how does it kill me?' - Oh yes, in order, it was...
Paralyzation/Poison/Death Magic.
Rod/Staff/Wand
Petrification/Polymorph
Breath Weapon
Spells.
If it was a combination of the above, you picked the highest applicable tier.
And let's not forget the joys of classes locked by your race!
Or the weird implications of your racial selection - As an elf, Raise Dead *simply doesn't work on you!*. The half-elf, fine. The full elf? Compost.
While the idea of an 80's or 90's themed D&D session and campaign sounds like a lot of fun, just do it with the rules everyone knows now - You'll have a much smoother game, it'll be legible to observers and you don't have to teach people a thirty-year old system.
I'm currently dragging a mostly-kidnapped friend through the entirety of the Black Isle studios Icewind Dale Expanded Edition CRPG and even with me being familiar with the game, the rules and the interactions, It's... a slog, particularly when you have five different editions of knowledge floating around in your head. As a side note - We're not far from the BBEG - Just another few sessions to go! He's allowed to go free once we've beaten Belhifet, Icasaracht and maybe the Luremaster!
Mercers group was streaming 5E. They switched from pathfinder because it is more popular before streaming/making a business. You can stream a 2E campaign but there may be less interest in watching it. It is definitely different than 5E. I played it in the 90s, but it's fresh in my mind because I am making a generalist wizard for a 2E campaign that is about to start soon.
As someone mentioned, wizards are different in 2E because if specialization and clerics have priests that are like that too. Druid is basically a specialist cleric. Bards are rogues. Paladins have to be LG and have high stat requirements. Rangers have to be good and have high stat requirements. There is wild psionics. There are level maximums for demihumans (level 10 for a dwarven cleric), only demihumans (nonhuman races) can multiclass and only humans can dual class (switch classes). Only kind of wizard a gnome can be is an illusionist (one kind of specialist). There are less player races and classes.
Food, Scifi/fantasy, anime, DND 5E and OSR geek.
Thanks but as Foodgeek mention I should stick to 5e14, since it has as much as D&D E2 in settings and source books from third party makers.
My homebrew world which I working on right now, but i hope it will be official one day.
LW
I completely misunderstood this thread. I though the OP was wanting to do/compete in a game that occurs in the 1990s.
I would say that the best idea would be to look at the old D&D Immortals adventure, "Immortal Storm".
Oh my gosh we have to bring this back somehow. Wizards could use a bit of a damper on their power level, and it sounds like a fun choice that will further differentiate wizard characters from each other.
That 2E specialist mechanic made wizards more powerful, not less. It gave players an option to choose specialist (instead of general wizard) and made these specialists more powerful by giving them an extra spells slot per level and gave them better saves vs their school and their enemies worse saves vs their school. So, an evoker gets a +1 save vs fireballs, lightning, sickening radiance, wall of fire, etc and their enemies get -1 (plus an extra magic missile, flaming sphere, fireball, wall of fire, etc). I am playing a 2E general wizard right now as the only wizard. but if we had another wizard (for more general spell access), I would have chosen evoker.
Food, Scifi/fantasy, anime, DND 5E and OSR geek.