I just wanted to speak up and praise the implentation of the vehicles from GoS and how easy it is to use.
In case people reading this haven't seen it yet, if you add a Vehicle to your character, when opening the sidemenu for the Vehicle, just clicking on a Component such as the Hull or the Sails allows you to specify the hit points for that specific component. The system was implemented in a much nicer and presentable way than it could have been. They could simply have created a Vehicle monster type and use the monster creator to create the vehicles, but choose to implement it to make it easy to use.
One can only hope that the tools used for the creation of these vehicles is released to us so that we can create our own vehicles.
Ooh, I didn't notice the Extra's tab until you made me go look for this 'customisable' vehicle thingy. Then I noticed the cogwheels. That's super neat.
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"Most people are other people. Their thoughts are someone else's opinions, their lives a mimicry, their passions a quotation."
DnDBeyond team is really knocking it out of the park as their character builder becomes more comprehensive. I was floored by the pet/familiar tracker, and now I'm looking forward to see more and more from the dev team.
I just wanted to speak up and praise the implentation of the vehicles from GoS and how easy it is to use.
In case people reading this haven't seen it yet, if you add a Vehicle to your character, when opening the sidemenu for the Vehicle, just clicking on a Component such as the Hull or the Sails allows you to specify the hit points for that specific component. The system was implemented in a much nicer and presentable way than it could have been. They could simply have created a Vehicle monster type and use the monster creator to create the vehicles, but choose to implement it to make it easy to use.
One can only hope that the tools used for the creation of these vehicles is released to us so that we can create our own vehicles.
Ooh, I didn't notice the Extra's tab until you made me go look for this 'customisable' vehicle thingy. Then I noticed the cogwheels. That's super neat.
"Most people are other people. Their thoughts are someone else's opinions, their lives a mimicry, their passions a quotation."
― Oscar Wilde.
Wowowowowow!
DnDBeyond team is really knocking it out of the park as their character builder becomes more comprehensive. I was floored by the pet/familiar tracker, and now I'm looking forward to see more and more from the dev team.
Toremar, Paladin 6 / Dez, Gnome Wizard 5 / Perios, Elf Wizard 10 / Skadr, Dwarf Pugilist 7