I'm looking for some terms and language to help me role-play when on our Eberron airship.
It mainly for when nautical terms either don't fit or are non existent and would love to hear what you guys have been using.
I like the idea of dorsal and ventral for the top and bottom but can't think of anything equivalent for above and below that sound marine enough (in the same way aft and fore does), also terms live dive may sound ok from submarines but surface seems off too me.
Also what could be the word for the pylons that protrude from the ship which house the elemental ring, I've only thought of pylon or strut but to my ear they sound too industrial.
To that end what happens if one of those pylons is destroyed? if the ventral pylon is lost does the ship loose altitude or can the ship no longer descend or does it need all for to stay aloft at all?
Nautical terms are generally what they are both because it makes it easier to understand if you can't hear it very well and because language was a little different when they were developed. With that in mind, it could be as simple as skyward/groundward for above and below. As for the pylons, I'd stick with pylon as it's not a very common word unless you're in one of the few industries that actually uses the word.
"Cockpit" instead of "helm." "Fusilage" instead of "hull." Aileron, stabilizers, flaps, roll, pitch, yaw. I've seen maps that call the pylons "binding struts" and the ring of lightning the "thunderhead." If a "binding strut" were destroyed, my guess is the "thunderhead" would be less bound than would be ideal. What that means to the flight depends on the needs of the story, I suspect. If Rip Darewing, the former greatest combat pilot on Eberron were on board and could get over his PTSD from that raid over Macho Bravo, I bet he could land it safely.
A word of caution: my actual experience with this was my players stealing a blimp they didn't know how to fly and laughing my ass off while they screamed "GO UP!! NO!! UP!!!" at the pilot.
I'm looking for some terms and language to help me role-play when on our Eberron airship.
It mainly for when nautical terms either don't fit or are non existent and would love to hear what you guys have been using.
I like the idea of dorsal and ventral for the top and bottom but can't think of anything equivalent for above and below that sound marine enough (in the same way aft and fore does), also terms live dive may sound ok from submarines but surface seems off too me.
Also what could be the word for the pylons that protrude from the ship which house the elemental ring, I've only thought of pylon or strut but to my ear they sound too industrial.
To that end what happens if one of those pylons is destroyed? if the ventral pylon is lost does the ship loose altitude or can the ship no longer descend or does it need all for to stay aloft at all?
Any ideas/experience is welcome
Nautical terms are generally what they are both because it makes it easier to understand if you can't hear it very well and because language was a little different when they were developed. With that in mind, it could be as simple as skyward/groundward for above and below. As for the pylons, I'd stick with pylon as it's not a very common word unless you're in one of the few industries that actually uses the word.
"Cockpit" instead of "helm." "Fusilage" instead of "hull." Aileron, stabilizers, flaps, roll, pitch, yaw. I've seen maps that call the pylons "binding struts" and the ring of lightning the "thunderhead." If a "binding strut" were destroyed, my guess is the "thunderhead" would be less bound than would be ideal. What that means to the flight depends on the needs of the story, I suspect. If Rip Darewing, the former greatest combat pilot on Eberron were on board and could get over his PTSD from that raid over Macho Bravo, I bet he could land it safely.
A word of caution: my actual experience with this was my players stealing a blimp they didn't know how to fly and laughing my ass off while they screamed "GO UP!! NO!! UP!!!" at the pilot.
I'll probably go with nautical terms over aviation language but I hadn't even thought of using pilot's wording which would also work well.
I can see where your players got it from though as if I think of blimps and dirigibles my mind goes towards aviation terminology as well.