I found this video on YouTube and I want to know people's thoughts on it and if they agree or disagree with the points being made in the video. I agree with the video as a writer because it's true.
I love Colville's videos, they are the reason I gained the confidence to try DM: ing.
I mostly agree with Matt on the points he makes about one and three-dimensional characters, motivation, etc. and yes, doing "the voice" doesn't mean you are a better roleplayer than others. I would like to add, however, that doing "the voice" can help in immersing yourself into the character and into the game. I can properly roleplay characters in videogames, at least in the limits of the game. Mass Effect-trilogy and Dragon Age were first RPG:s I thought of the history of the main character, filling blanks with my own ideas and roleplayed them based on that. I managed to immerse myself to those games in a way that I could effortlessly make decisions I, as in the real me, would never do but that was because I didn't need to speak out loud. In TTRPGs, I need to speak and that makes it much harder for me to think like the character, which is why I tend to use "the voice". It may sound weird and stupid, but it helps me to think more like the character I'm playing. That, in turn, helps me to make decisions my character would make, instead of decisions I would make. Matt says doing the voice is a replacement for knowing the character, his history and motivations, but I already know those. I just make "the voice" to help my improvisation when it comes to responses and quick actions.
An excellent point at the end of the video: Encourage good roleplaying, but do not pressure others to play in a way they are uncomfortable or unwilling to play.
I don't mind if someone else doesn't use "the voice" part of RP'ing but for me I think speaking as the character helps get into character the major point in the video I agree with is that there are people who play D&D, Pathfinder, or another Tabletop RPG and they insist on people speaking in "the voice" of their character
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I found this video on YouTube and I want to know people's thoughts on it and if they agree or disagree with the points being made in the video. I agree with the video as a writer because it's true.
I love Colville's videos, they are the reason I gained the confidence to try DM: ing.
I mostly agree with Matt on the points he makes about one and three-dimensional characters, motivation, etc. and yes, doing "the voice" doesn't mean you are a better roleplayer than others. I would like to add, however, that doing "the voice" can help in immersing yourself into the character and into the game. I can properly roleplay characters in videogames, at least in the limits of the game. Mass Effect-trilogy and Dragon Age were first RPG:s I thought of the history of the main character, filling blanks with my own ideas and roleplayed them based on that. I managed to immerse myself to those games in a way that I could effortlessly make decisions I, as in the real me, would never do but that was because I didn't need to speak out loud. In TTRPGs, I need to speak and that makes it much harder for me to think like the character, which is why I tend to use "the voice". It may sound weird and stupid, but it helps me to think more like the character I'm playing. That, in turn, helps me to make decisions my character would make, instead of decisions I would make. Matt says doing the voice is a replacement for knowing the character, his history and motivations, but I already know those. I just make "the voice" to help my improvisation when it comes to responses and quick actions.
An excellent point at the end of the video: Encourage good roleplaying, but do not pressure others to play in a way they are uncomfortable or unwilling to play.
I don't mind if someone else doesn't use "the voice" part of RP'ing but for me I think speaking as the character helps get into character the major point in the video I agree with is that there are people who play D&D, Pathfinder, or another Tabletop RPG and they insist on people speaking in "the voice" of their character