In recently having joined a Pathfinder game, I was directed to read the Rise of the Runelords Player's Guide and it was a great experience. Having directions and guidance with story focused and in world character creation tips was fantastic. When starting new campaigns, I have started creating my own player guides which include some setting and theme information, along with character creation guidelines and any homebrew rules I include. Today I've decided to share some of them, and I am looking for feedback. They might have minor spoilers potentially? But nothing you wouldn't already know as a player.
If there's anything you think I should include or take out of them, please let me know!
In recently having joined a Pathfinder game, I was directed to read the Rise of the Runelords Player's Guide and it was a great experience. Having directions and guidance with story focused and in world character creation tips was fantastic. When starting new campaigns, I have started creating my own player guides which include some setting and theme information, along with character creation guidelines and any homebrew rules I include. Today I've decided to share some of them, and I am looking for feedback. They might have minor spoilers potentially? But nothing you wouldn't already know as a player.
If there's anything you think I should include or take out of them, please let me know!
Curse of Strahd
Waterdeep: Dungeon of the Mad Mage
Baldur's Gate: Descent into Avernus by MellieDM (Where I took much of my inspiration from, but I believe I am unable to share here)