Just to get it out of the way I'm a noob, just starting my adventure with D&D. But the friends who are starting this adventure with me are looking at other RPGs while I look toward D&D. Can you give me some help by giving me arguments for why we should be playing D&D instead of the other games. I'd say the names of the other games but I don't know if your allowed to bring their name on this forum.
Don't think in terms of "instead". If you're all new to this, try them all! Do some one-shots, or rotate DMs where each of you run your favorite system.
You can name the other games... I don't think that is a problem. I have named Champions, Savage Worlds, GURPS, and Call of Cthulhu on this forum and never gotten into trouble for it.
You shouldn't necessarily try to "convince" your friends to play D&D, if they want to play something else. You can't make people like what you like.
I agree, try several, and then come to a group consensus about which is your favorite.
Mine's actually Champions, not D&D.
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WOTC lies. We know that WOTC lies. WOTC knows that we know that WOTC lies. We know that WOTC knows that we know that WOTC lies. And still they lie.
Because of the above (a paraphrase from Orwell) I no longer post to the forums -- PM me if you need help or anything.
I love D&D. I've been playing it (off and on) for about 40 years. In that time I have also played Cyberpunk-2020, Shadowrun, Champions, Call of Cthulhu, Star Wars, Vampire the Masquerade, Werewolf the Apocalypse, and World of Warcraft. All of them were fun, in their ways. The thing that makes D&D stand out for me is the classic high fantasy element. And D&D is so infinitely malleable that you can build a campaign setting and run a game in whatever format suits you, whether it's the Arthurian legends or Monty Python, whether it's Troy or Thermopylae, whether you're a half-angel vanquishing devils or a half-devil vanquishing angels, whether you're delving deep into a mountain or sailing the high seas, whether you want blood & guts, or intrigue & subterfuge, or laughs and shenanigans. Whatever kind of game you want to play - that's what kind of game D&D can be for you.
But you don't have to pick just one. Maybe your group could take turns. Spend a few sessions running a D&D module, then spend a few playing something else, etc. It's a game. The only reason to play is to have fun. So.... have fun!
It's not much of a big deal. Play what they want to play and when that campaign ends or when you want a break, play some D&D. It's gaming with your friends!
Every system has advantages and disadvantages (not only Champions!).
I've played all kinds of everything, D&D, Top Secret, Boot Hill, Champions, Fantasy HERO, Shadowrun, Twilight 2000, Earthdawn, Mechwarrior, Star Frontiers, Gamma World, Villains and Vigilantes, Traveller, Warhammer Fantasy Role Play, TMNT, RIFTS, Mechanoids, Robotech, Macho Women With Guns, Renegade Nuns on Wheels, TOON, Paranoia, Car Wars, Some I probably forgot and that doesn't count the video games.
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"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
The only reason to play one game instead of another is if you and your friends enjoy it more. Since you don’t know what you enjoy, experiment a bit.
I haven’t spent any serious time learning new systems in a while, but if you’re interested in high fantasy/sword and sorcery stuff, D&D is a blue chip system and time you spend learning it can get you into other games with other people, which is not something I’ve experienced with say, Earthdawn or Runequest (even though I’ve always been fond of the latter system).
If your friends want to play vampires racing motorcycles through 1983 Minneapolis, or chrome-plated cyber-criminals or alcoholic accountants confronting horrors from beyond time and space, or superheroes, then they’re going to want a different system. No way around that. Just don’t blow a huge wad of cash on games and supplements no one wants to play. You’re better off with three books and an imagination and a group of friends looking for a cheap way to spend a fun evening than you are with a shelf full of books gathering dust.
Play them all, you may find that you prefer one of them. Over the years I have played all of the D&D editions except 4th. I have played Gurps, Rolemaster, Spacemaster, Star Wars, Babylon 5, Pathfinder, Pendragon, Rifts, World of Darkness (Vampire, Mage, Werewolf and Wraith), Champions, Paranoia, Call of Ctuthulu, Ninja's and Super spies, Cyberpunk. There are probably a few others I am forgetting off the top of my head. Great fun has been had playing all of the above, happy memories, some favourite characters.
Best way to convince them to try DnD is to offer to DM it for them. Other than that, I guess the major selling point during lockdown is that it's probably a bit easier to run a remote session for DnD than some of the other systems, due to the availability of online tools.
I have a couple of roleplay groups, and between them we have 4 current campaigns across 3 different systems (DnD, Saga Star Wars and Earthdawn) on the go, with another I think 3 waiting in the wings for their turn.
Alternating campaigns is a good way to keep everything fresh, I find
And totally agree the comment that you should all try a number of different systems. there are so many good ones out there.
Back in the Before Times (pre-pandemic) after each adventure module was finished we would play other games for a while, sometimes months, while the DM prepped the next adventure. If someone wanted to run Call of Cthulhu, we’d play that. Sometimes we’d play random board games. Sometimes we’d switch to video games for a while. Try all the games!
My game group back in the day used to rotate games. We'd do an adventure or two of D&D, and then one of Star Frontiers, and then some Champions scenarios, then back to D&D, etc.
We tried a bunch of games that never went past a session or two -- the Indiana Jones RPG (yup), FASA's Star Trek RPG, Gamma World, Gumshoe, Amber, a couple of others I'm probably not remembering.
We did Rolemaster too, but by the time we got there we had ditched D&D and were alternating between that one and Champions.
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WOTC lies. We know that WOTC lies. WOTC knows that we know that WOTC lies. We know that WOTC knows that we know that WOTC lies. And still they lie.
Because of the above (a paraphrase from Orwell) I no longer post to the forums -- PM me if you need help or anything.
Be prepared, each of you may like something different. For example, in my group, I'd lay odds that I'm the only one who is a Lovecraft fan and would adore doing Call of Cthulhu (or Pulp Cthulhu, which sounds even more fun). Another guy will pretty much only play D&D, I'm fairly sure. Someone else might prefer Champions, Savage Worlds, GURPS, what have you.
If this occurs (and it's very likely it will), you need to be willing to take turns. Each person gets to play his or her fave for a while (one adventure), and then you switch off, and someone else gets a fave. Don't try and do something like, "Let's play a level 1-20 campaign in D&D and then do a full Savage Worlds campaign," because then whoever likes D&D best gets to be happy for like, a couple of real-world years, and the others are making the sacrifice.
It'll work better if you each get a couple of months with your fave game and then rotate off, so everyone is having fun regularly. Don't expect one or two people to wait years to play their favorite game.
Also, if someone just flipping HATES one of the games, it's best to leave it off the list.
Rollback Post to RevisionRollBack
WOTC lies. We know that WOTC lies. WOTC knows that we know that WOTC lies. We know that WOTC knows that we know that WOTC lies. And still they lie.
Because of the above (a paraphrase from Orwell) I no longer post to the forums -- PM me if you need help or anything.
I'd say to you first of all welcome to the game and your enthusiasm can be infectious. If there's something particular about D&D that you enjoy (bad ass swords, magic, dragons, general fantasy) simply speak up to those particulars to generate the enhusiasm in others.
However, everyone else has already raised the Excellent points that there isn't just one-and-only-one best TTRPG to the exclusion of anything else. Most people play several different systems at the same time because they can all be fun n their own unique ways. Since this covid hit, I've barely played D&D, and hadn't played in probably 6 or 7 months. But in that same time frame, Star Wars, Star Trek, Deadlands, have filled my void (and eyeballing a few other games to try out play/GM like Cthuthlu, Space 1889, Traveller, Mothership). Imma huge fan of Star Trek shows/movies and not a big fan at all of Star Wars shows/movies, for example, but both the rpg games are very fun in their own ways and I'm glad I accepted the invite to play Star Wars despite my apprehension about Star Wars in a general sense.
Rotational GMs and different games can definitely be a great things for you and your friends. As much as you might want them t like D&D more, they may want you to like X more as well. Everyone's got good intentions and as friends why not just dive into a fun evening no matter ehat?
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Hello all,
Just to get it out of the way I'm a noob, just starting my adventure with D&D. But the friends who are starting this adventure with me are looking at other RPGs while I look toward D&D. Can you give me some help by giving me arguments for why we should be playing D&D instead of the other games. I'd say the names of the other games but I don't know if your allowed to bring their name on this forum.
Anything helps,
Warloga
Do you mean other TTRPGs?
Don't think in terms of "instead". If you're all new to this, try them all! Do some one-shots, or rotate DMs where each of you run your favorite system.
You can name the other games... I don't think that is a problem. I have named Champions, Savage Worlds, GURPS, and Call of Cthulhu on this forum and never gotten into trouble for it.
You shouldn't necessarily try to "convince" your friends to play D&D, if they want to play something else. You can't make people like what you like.
I agree, try several, and then come to a group consensus about which is your favorite.
Mine's actually Champions, not D&D.
WOTC lies. We know that WOTC lies. WOTC knows that we know that WOTC lies. We know that WOTC knows that we know that WOTC lies. And still they lie.
Because of the above (a paraphrase from Orwell) I no longer post to the forums -- PM me if you need help or anything.
I love D&D. I've been playing it (off and on) for about 40 years. In that time I have also played Cyberpunk-2020, Shadowrun, Champions, Call of Cthulhu, Star Wars, Vampire the Masquerade, Werewolf the Apocalypse, and World of Warcraft. All of them were fun, in their ways. The thing that makes D&D stand out for me is the classic high fantasy element. And D&D is so infinitely malleable that you can build a campaign setting and run a game in whatever format suits you, whether it's the Arthurian legends or Monty Python, whether it's Troy or Thermopylae, whether you're a half-angel vanquishing devils or a half-devil vanquishing angels, whether you're delving deep into a mountain or sailing the high seas, whether you want blood & guts, or intrigue & subterfuge, or laughs and shenanigans. Whatever kind of game you want to play - that's what kind of game D&D can be for you.
But you don't have to pick just one. Maybe your group could take turns. Spend a few sessions running a D&D module, then spend a few playing something else, etc. It's a game. The only reason to play is to have fun. So.... have fun!
Anzio Faro. Protector Aasimar light cleric. Lvl 18.
Viktor Gavriil. White dragonborn grave cleric. Lvl 20.
Ikram Sahir ibn-Malik al-Sayyid Ra'ad. Brass dragonborn draconic sorcerer Lvl 9. Fire elemental devil.
Wrangler of cats.
It's not much of a big deal. Play what they want to play and when that campaign ends or when you want a break, play some D&D. It's gaming with your friends!
Every system has advantages and disadvantages (not only Champions!).
I've played all kinds of everything, D&D, Top Secret, Boot Hill, Champions, Fantasy HERO, Shadowrun, Twilight 2000, Earthdawn, Mechwarrior, Star Frontiers, Gamma World, Villains and Vigilantes, Traveller, Warhammer Fantasy Role Play, TMNT, RIFTS, Mechanoids, Robotech, Macho Women With Guns, Renegade Nuns on Wheels, TOON, Paranoia, Car Wars, Some I probably forgot and that doesn't count the video games.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
The only reason to play one game instead of another is if you and your friends enjoy it more. Since you don’t know what you enjoy, experiment a bit.
I haven’t spent any serious time learning new systems in a while, but if you’re interested in high fantasy/sword and sorcery stuff, D&D is a blue chip system and time you spend learning it can get you into other games with other people, which is not something I’ve experienced with say, Earthdawn or Runequest (even though I’ve always been fond of the latter system).
If your friends want to play vampires racing motorcycles through 1983 Minneapolis, or chrome-plated cyber-criminals or alcoholic accountants confronting horrors from beyond time and space, or superheroes, then they’re going to want a different system. No way around that. Just don’t blow a huge wad of cash on games and supplements no one wants to play. You’re better off with three books and an imagination and a group of friends looking for a cheap way to spend a fun evening than you are with a shelf full of books gathering dust.
Play them all, you may find that you prefer one of them. Over the years I have played all of the D&D editions except 4th. I have played Gurps, Rolemaster, Spacemaster, Star Wars, Babylon 5, Pathfinder, Pendragon, Rifts, World of Darkness (Vampire, Mage, Werewolf and Wraith), Champions, Paranoia, Call of Ctuthulu, Ninja's and Super spies, Cyberpunk. There are probably a few others I am forgetting off the top of my head. Great fun has been had playing all of the above, happy memories, some favourite characters.
Best way to convince them to try DnD is to offer to DM it for them. Other than that, I guess the major selling point during lockdown is that it's probably a bit easier to run a remote session for DnD than some of the other systems, due to the availability of online tools.
I have a couple of roleplay groups, and between them we have 4 current campaigns across 3 different systems (DnD, Saga Star Wars and Earthdawn) on the go, with another I think 3 waiting in the wings for their turn.
Alternating campaigns is a good way to keep everything fresh, I find
And totally agree the comment that you should all try a number of different systems. there are so many good ones out there.
Back in the Before Times (pre-pandemic) after each adventure module was finished we would play other games for a while, sometimes months, while the DM prepped the next adventure. If someone wanted to run Call of Cthulhu, we’d play that. Sometimes we’d play random board games. Sometimes we’d switch to video games for a while. Try all the games!
My game group back in the day used to rotate games. We'd do an adventure or two of D&D, and then one of Star Frontiers, and then some Champions scenarios, then back to D&D, etc.
We tried a bunch of games that never went past a session or two -- the Indiana Jones RPG (yup), FASA's Star Trek RPG, Gamma World, Gumshoe, Amber, a couple of others I'm probably not remembering.
We did Rolemaster too, but by the time we got there we had ditched D&D and were alternating between that one and Champions.
WOTC lies. We know that WOTC lies. WOTC knows that we know that WOTC lies. We know that WOTC knows that we know that WOTC lies. And still they lie.
Because of the above (a paraphrase from Orwell) I no longer post to the forums -- PM me if you need help or anything.
I just wanted to say thank you for the advice, I will tell my friends about the idea of rotating through the games until we find the one we like best.
Thanks again,
Warloga
Yup, rotation is a good idea.
Be prepared, each of you may like something different. For example, in my group, I'd lay odds that I'm the only one who is a Lovecraft fan and would adore doing Call of Cthulhu (or Pulp Cthulhu, which sounds even more fun). Another guy will pretty much only play D&D, I'm fairly sure. Someone else might prefer Champions, Savage Worlds, GURPS, what have you.
If this occurs (and it's very likely it will), you need to be willing to take turns. Each person gets to play his or her fave for a while (one adventure), and then you switch off, and someone else gets a fave. Don't try and do something like, "Let's play a level 1-20 campaign in D&D and then do a full Savage Worlds campaign," because then whoever likes D&D best gets to be happy for like, a couple of real-world years, and the others are making the sacrifice.
It'll work better if you each get a couple of months with your fave game and then rotate off, so everyone is having fun regularly. Don't expect one or two people to wait years to play their favorite game.
Also, if someone just flipping HATES one of the games, it's best to leave it off the list.
WOTC lies. We know that WOTC lies. WOTC knows that we know that WOTC lies. We know that WOTC knows that we know that WOTC lies. And still they lie.
Because of the above (a paraphrase from Orwell) I no longer post to the forums -- PM me if you need help or anything.
I'd say to you first of all welcome to the game and your enthusiasm can be infectious. If there's something particular about D&D that you enjoy (bad ass swords, magic, dragons, general fantasy) simply speak up to those particulars to generate the enhusiasm in others.
However, everyone else has already raised the Excellent points that there isn't just one-and-only-one best TTRPG to the exclusion of anything else. Most people play several different systems at the same time because they can all be fun n their own unique ways. Since this covid hit, I've barely played D&D, and hadn't played in probably 6 or 7 months. But in that same time frame, Star Wars, Star Trek, Deadlands, have filled my void (and eyeballing a few other games to try out play/GM like Cthuthlu, Space 1889, Traveller, Mothership). Imma huge fan of Star Trek shows/movies and not a big fan at all of Star Wars shows/movies, for example, but both the rpg games are very fun in their own ways and I'm glad I accepted the invite to play Star Wars despite my apprehension about Star Wars in a general sense.
Rotational GMs and different games can definitely be a great things for you and your friends. As much as you might want them t like D&D more, they may want you to like X more as well. Everyone's got good intentions and as friends why not just dive into a fun evening no matter ehat?
Boldly go