I have a monk whose Unarmed Strikes are now poisonous from a magic amulet. Iv been trying to add this feature but I'm having trouble.
I know how to create items that add to the damage on the unarmed strikes, but adding a status property like that is causing me some issues.
The closest iv gotten is creating an item called "Poisonous Unarmed Strikes" and hiding the default UStrikes on the character sheet, but id rather modify the strikes themselves so that other things, like bracers, can stack as they get equipped, and DDB and Avrae can keep track of Ki points as they get used
Thanks
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I have a monk whose Unarmed Strikes are now poisonous from a magic amulet. Iv been trying to add this feature but I'm having trouble.
I know how to create items that add to the damage on the unarmed strikes, but adding a status property like that is causing me some issues.
The closest iv gotten is creating an item called "Poisonous Unarmed Strikes" and hiding the default UStrikes on the character sheet, but id rather modify the strikes themselves so that other things, like bracers, can stack as they get equipped, and DDB and Avrae can keep track of Ki points as they get used
Thanks