So i've searched around and found a few different arcane style gunslingers but nothing had exactly what I wanted so I've started making my own. So far I only have weapons and cores written up and would like some opinions on them thus far. I haven't thought up component materials and costs yet so keep that in mind if something seems OP.
Edit: To clear things up a bit this class is fully based around manufacturing firearms that replaces powder and ammo with Magical cores that are charged with magical energy. Each standard core holds 3 shots and depending on how they're "Charged" they can be either force damage or Elemental damage.
This link is for the tables I made that I copied over from one note. (Updated 1/4/2020)
I'm not sure I fully understand the system you have in place. Are cores the ammunition for the guns, or are they used as augmentation to ammunition?
The Basics of this class is You can manufacture firearms that don't use Powder and Ammo. They use Cores which are cylinders that have stored magical energy in them. Each standard core holds enough energy for 3 shots before needing to change out.
Okay, I can see how that works. I think I'd have to see more what the restrictions and needs of the class are before offering much more advice or criticisms, but I think knowing how the ammunition works... I think the system you've homebrewed makes sense, although it does seem like an awful lot to keep track of.
Okay, I can see how that works. I think I'd have to see more what the restrictions and needs of the class are before offering much more advice or criticisms, but I think knowing how the ammunition works... I think the system you've homebrewed makes sense, although it does seem like an awful lot to keep track of.
All i have worked up is the weapons, equipment cores, attachments and a way to manufacture them all. Its pretty pricey early on when you don't have much coin and mats available.
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So i've searched around and found a few different arcane style gunslingers but nothing had exactly what I wanted so I've started making my own. So far I only have weapons and cores written up and would like some opinions on them thus far. I haven't thought up component materials and costs yet so keep that in mind if something seems OP.
Edit: To clear things up a bit this class is fully based around manufacturing firearms that replaces powder and ammo with Magical cores that are charged with magical energy. Each standard core holds 3 shots and depending on how they're "Charged" they can be either force damage or Elemental damage.
This link is for the tables I made that I copied over from one note. (Updated 1/4/2020)
https://docs.google.com/document/d/1pUiTgE0qOvG4WhC3ndZ-dtj3jGHgRppLsmRH8Y3btUI/edit?usp=sharing
I'm not sure I fully understand the system you have in place. Are cores the ammunition for the guns, or are they used as augmentation to ammunition?
Watch Crits for Breakfast, an adults-only RP-Heavy Roll20 Livestream at twitch.tv/afterdisbooty
And now you too can play with the amazing art and assets we use in Roll20 for our campaign at Hazel's Emporium
The Basics of this class is You can manufacture firearms that don't use Powder and Ammo. They use Cores which are cylinders that have stored magical energy in them. Each standard core holds enough energy for 3 shots before needing to change out.
Okay, I can see how that works. I think I'd have to see more what the restrictions and needs of the class are before offering much more advice or criticisms, but I think knowing how the ammunition works... I think the system you've homebrewed makes sense, although it does seem like an awful lot to keep track of.
Watch Crits for Breakfast, an adults-only RP-Heavy Roll20 Livestream at twitch.tv/afterdisbooty
And now you too can play with the amazing art and assets we use in Roll20 for our campaign at Hazel's Emporium
All i have worked up is the weapons, equipment cores, attachments and a way to manufacture them all. Its pretty pricey early on when you don't have much coin and mats available.