Mine is just a proposal to balance the problem of few items for unarmed classes (monk, beast barbarian, druid, etc...). This is especially true for groups that play with random rewards.
Ki-Empowered Strikes
Starting at 6th level, your unarmed strikes count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. Additionally, if you wield a monk weapon with magical properties, these properties can also be used in unarmed strikes.
I would like to know whether this is a good idea or not, and your opinion on it.
Starting at 6th level, your unarmed strikes count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. Additionally, if you wield a monk weapon with magical properties, these properties can also be used in unarmed strikes.
Hello everyone.
Mine is just a proposal to balance the problem of few items for unarmed classes (monk, beast barbarian, druid, etc...). This is especially true for groups that play with random rewards.
Ki-Empowered Strikes
Starting at 6th level, your unarmed strikes count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. Additionally, if you wield a monk weapon with magical properties, these properties can also be used in unarmed strikes.
I would like to know whether this is a good idea or not, and your opinion on it.
Your picture is broken.
Supreme Cat-lover Of The First Grade
I AM A CAT PERSON. /\_____/\
She/her pronouns please. (=^.^=)
Ki-Empowered Strikes
Starting at 6th level, your unarmed strikes count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. Additionally, if you wield a monk weapon with magical properties, these properties can also be used in unarmed strikes.