So i had this concept for a series of feats which symbolize a monk learning multiple forms of martial arts. This is an example of how i was going to go about this. I am thinking of making one for every monk subclass. Any thoughts? Is there a better way to go about this?
I am making this to mimic the abilities of one of my player's rivals a boss monster who has mastered multiple martial arts(subclasses). I want to give the impression that if they campaign with their character they could one day become that powerful.
So, if you do plan on going through with that. List those abilities they're able to use in the feat so they don't have to go looking for it.
Personally I say don't do this at all, a monk picks their subclass as the one they wish to use, because that is the way they were trained over months, years, decades etc.
Unless they're taking a hiatus, and joining another path via teacher...how are they learning these other styles? If they want to change subclasses, that's more of a DM/Player discussion than "here's a feat that allows you to do x subclass".
At that point, what about the rest of the classes?
So, if you do plan on going through with that. List those abilities they're able to use in the feat so they don't have to go looking for it.
Personally I say don't do this at all, a monk picks their subclass as the one they wish to use, because that is the way they were trained over months, years, decades etc.
Unless they're taking a hiatus, and joining another path via teacher...how are they learning these other styles? If they want to change subclasses, that's more of a DM/Player discussion than "here's a feat that allows you to do x subclass".
At that point, what about the rest of the classes?
I understand your concerns, there is a mentor character who is going to teach them this feat so i'm going to give it to them like a magic item as reward for doing side stuff with the mentor and they can refuse them
how i've justified this is, epic (over lvl 20) level monks in my world start to attempt master other style, like getting a black belt in multiple martial arts, this is a weaker version of that the player may adopt to stop their rival who is an epic level monk. The player can in theory become a weaker version of their rival through this method, my inspiration for these feats was the martial adept feat which gives characters a feature from the battlemaster fighter class.
as for other classes, i think you could do it for some of them, you could use this same ground to work for wizards pretty easily i think
I mean, first issue I see is you are giving a level 4 monk access to a level 6 ability. Sure it is only once per short rest... but idk if that is really a good "downside"
I mean, first issue I see is you are giving a level 4 monk access to a level 6 ability. Sure it is only once per short rest... but idk if that is really a good "downside"
yeah i hear you, in my case we are at a higher level so it ain't a big deal for me but i really don't know a good way to nerf the ability either so i decided to leave it as is.
i thought about adapting the 3rd level ability and i might do that with the other classes but giving them that seemed stronger and like i was giving them something way less situational
i might change it to long rest, i put it at short rest because i'm nice but i fully admit that maybe be a bad call
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So i had this concept for a series of feats which symbolize a monk learning multiple forms of martial arts. This is an example of how i was going to go about this. I am thinking of making one for every monk subclass. Any thoughts? Is there a better way to go about this?
I am making this to mimic the abilities of one of my player's rivals a boss monster who has mastered multiple martial arts(subclasses). I want to give the impression that if they campaign with their character they could one day become that powerful.
https://www.dndbeyond.com/feats/426250-drunken-master-initiate
So, if you do plan on going through with that. List those abilities they're able to use in the feat so they don't have to go looking for it.
Personally I say don't do this at all, a monk picks their subclass as the one they wish to use, because that is the way they were trained over months, years, decades etc.
Unless they're taking a hiatus, and joining another path via teacher...how are they learning these other styles? If they want to change subclasses, that's more of a DM/Player discussion than "here's a feat that allows you to do x subclass".
At that point, what about the rest of the classes?
I understand your concerns, there is a mentor character who is going to teach them this feat so i'm going to give it to them like a magic item as reward for doing side stuff with the mentor and they can refuse them
how i've justified this is, epic (over lvl 20) level monks in my world start to attempt master other style, like getting a black belt in multiple martial arts, this is a weaker version of that the player may adopt to stop their rival who is an epic level monk. The player can in theory become a weaker version of their rival through this method, my inspiration for these feats was the martial adept feat which gives characters a feature from the battlemaster fighter class.
as for other classes, i think you could do it for some of them, you could use this same ground to work for wizards pretty easily i think
I mean, first issue I see is you are giving a level 4 monk access to a level 6 ability. Sure it is only once per short rest... but idk if that is really a good "downside"
yeah i hear you, in my case we are at a higher level so it ain't a big deal for me but i really don't know a good way to nerf the ability either so i decided to leave it as is.
i thought about adapting the 3rd level ability and i might do that with the other classes but giving them that seemed stronger and like i was giving them something way less situational
i might change it to long rest, i put it at short rest because i'm nice but i fully admit that maybe be a bad call