Game: Homebrew dnd campaign (Rise of Verden Eve) Group type: Online (discord+camera[required], roll20) Experience: Any (newbies preferred) Language: English (good communication skills required: capable of holding a conversation, describing their actions on a moderate level) Timezone: Central European Time Schedule: Bi-weekly Friday between 17:00-22:00 ( 4-5 hour session) Roles sought:1 player, above the age of 18 (mature audience) Game style: Roleplay focused (60%) with challenging combat (30%) and other(10%) (team coordination handling, decision making, moral dillemas etc.) Current Team:warforged cleric, elf rogue, half-orc barbarian, human rogue
Hi I am DreamcatcherDM (but prefer EvilDM). I have over 10 years of DM-ing experience with, :[DND 3.0, 3.5, 4, 5.0e, Lotr, WoD, Shadowrun and others].
I am looking for players to test my new homebrew campaign. I have worked on it for half a year now and I need players who are interested to see the wonders of this new world. I would prefer to have 5 players to provide good opportunites for interactions and brainstroming between them to handle the situations the characters find themselves in.
Aside from it being a homebrew world, there will be unique monsters, and I will be using some homebrew rules as well, all of which will be discussed beforehand.
Players will be facing various opprotunities to play out their characters, which won't be limited to non-combat situations. Creative in-game thinking and exploration will also be encouraged.
Disclaimer :Hateful comments against any kind of group and aggressive interractions are not tolelated.I want an open minded group. Civil discussions are allowed, but arguments must be kept out of the game and group. Repeated failure to adhere to these rules result in being banned from the game, after 2 warnings. This also goes towards making people uncomfortable. We are here to have fun, and people causing unnecessary stress will not be tolerated.
Description of the Campaign: Long story based campaign, that focuses on the actions of the players. The goal is what you, the players, make of it. Seeking fame and fortune? Looking to gain enourmous power? Want to explore ancient and mysterious ruins? Gain influence over a new land and rise to power? Searching for a forgotten piece of magic? This choice is up to you.
Starting level will be level 3.(At this point it is 5 for new players) Homebrew classes and races not allowed.
Verden Eve are a mysterious twin islands, that drifts in the most dangerous seas, far away from the mainland. Once it was ruled by 7 archangels, before they disappeared. Leaving only 7 artifacts behind. Even traveling to the islands is a very dangerous journey. The islands themselves are filled with unknown creatures, strange magic and ancient knowledge. Very few dared or had the opportunity to venture to this land, even fewer have reached it. Those who survived the ordeals of the journey and the island, and returned became legends, with vast riches, unequaled magical prowess, incomprehensible technological devices, or invaluable knowledge they gained there. The magic of the islands changed them all in some way. Verden Eve is a cold and dangerous land where only the smart, resourceful or strong survive. The natives are terrorized by giants, the dead and magical beasts and sometimes even the playful, but vengeful fey. However the land is filled with valuable resources and despite its dangers and distance to the main land many kingdom, even the Empire wishes to gain influence or control over these lands. And they are willing to found the travel of adventurers in return of information, interesting items and influnce among the natives. Or even send their own man. Only the natives knows the safe way to travel to the island. Other vessels are more than likely will be lost to the sea with a few exceptions that are able to reach their destination. And teleportation is impossible to or from the islands. Though they work within the borders of the two islands.
This is not an evil campaign. I am looking for players that are willing to play good or neutral characters for the most part. Thought they aren't required to be saints. Having flaws improves on a characters personality.
If you are interested in this game you can contact me on discord: EvilDM#6226
Game: Homebrew dnd campaign (Rise of Verden Eve)
Group type: Online (discord+camera[required], roll20)
Experience: Any (newbies preferred)
Language: English (good communication skills required: capable of holding a conversation, describing their actions on a moderate level)
Timezone: Central European Time
Schedule: Bi-weekly Friday between 17:00-22:00 ( 4-5 hour session)
Roles sought:1 player, above the age of 18 (mature audience)
Game style: Roleplay focused (60%) with challenging combat (30%) and other(10%) (team coordination handling, decision making, moral dillemas etc.)
Current Team: warforged cleric, elf rogue, half-orc barbarian, human rogue
Hi I am DreamcatcherDM (but prefer EvilDM). I have over 10 years of DM-ing experience with, :[DND 3.0, 3.5, 4, 5.0e, Lotr, WoD, Shadowrun and others].
I am looking for players to test my new homebrew campaign. I have worked on it for half a year now and I need players who are interested to see the wonders of this new world. I would prefer to have 5 players to provide good opportunites for interactions and brainstroming between them to handle the situations the characters find themselves in.
Aside from it being a homebrew world, there will be unique monsters, and I will be using some homebrew rules as well, all of which will be discussed beforehand.
Players will be facing various opprotunities to play out their characters, which won't be limited to non-combat situations. Creative in-game thinking and exploration will also be encouraged.
Disclaimer : Hateful comments against any kind of group and aggressive interractions are not tolelated.I want an open minded group. Civil discussions are allowed, but arguments must be kept out of the game and group.
Repeated failure to adhere to these rules result in being banned from the game, after 2 warnings. This also goes towards making people uncomfortable. We are here to have fun, and people causing unnecessary stress will not be tolerated.
Description of the Campaign:
Long story based campaign, that focuses on the actions of the players. The goal is what you, the players, make of it. Seeking fame and fortune? Looking to gain enourmous power? Want to explore ancient and mysterious ruins? Gain influence over a new land and rise to power? Searching for a forgotten piece of magic? This choice is up to you.
Starting level will be level 3.(At this point it is 5 for new players) Homebrew classes and races not allowed.
Verden Eve are a mysterious twin islands, that drifts in the most dangerous seas, far away from the mainland.
Once it was ruled by 7 archangels, before they disappeared. Leaving only 7 artifacts behind.
Even traveling to the islands is a very dangerous journey. The islands themselves are filled with unknown creatures, strange magic and ancient knowledge.
Very few dared or had the opportunity to venture to this land, even fewer have reached it. Those who survived the ordeals of the journey and the island, and returned became legends, with vast riches, unequaled magical prowess, incomprehensible technological devices, or invaluable knowledge they gained there. The magic of the islands changed them all in some way.
Verden Eve is a cold and dangerous land where only the smart, resourceful or strong survive. The natives are terrorized by giants, the dead and magical beasts and sometimes even the playful, but vengeful fey.
However the land is filled with valuable resources and despite its dangers and distance to the main land many kingdom, even the Empire wishes to gain influence or control over these lands.
And they are willing to found the travel of adventurers in return of information, interesting items and influnce among the natives. Or even send their own man.
Only the natives knows the safe way to travel to the island. Other vessels are more than likely will be lost to the sea with a few exceptions that are able to reach their destination. And teleportation is impossible to or from the islands. Though they work within the borders of the two islands.
This is not an evil campaign. I am looking for players that are willing to play good or neutral characters for the most part. Thought they aren't required to be saints. Having flaws improves on a characters personality.
If you are interested in this game you can contact me on discord: EvilDM#6226
I'm interested. Just send you a friend request on Discord to discuss the details.