Greetings Adventurers! Your homeland has deteriorated from the prosperous Empire of ages past to a wartorn place, where the tables have turned on what people believed to be true. The Ancient Golden Dragon that once served as the protector and spiritual leader of the people has been driven to madness as have his paladins and the Emperor that bore his Crest. The High Magus intent on finding an arcane solution to the draconic menace has becone twisted as his experiments. And the Elven Court and Dwarven Kingdom are fighting a losing war to hold onto the last bastions of their lands within the Empire. You have joined a guild of adventurers and mercenaries to make your mark on - or at least make enough coin to survive these troubled times.
----- After a longer hiatus from DMing, it's that time of starting up new games again. A bit about me: I've been running games on and off for about 6 years now - D&D 5e and 4e, as well as a whole lot of Vampire the Masquerade, and 13th Age. I enjoy character driven stories and seeing narratives grow from the dynamics between players most of all, and thus have incorporated a few ideas from other systems into my home games, that my players so far have always really enjoyed. One being a slightly modified version of 13th Age's Icon Relationships, and the other the loose inclusion of VtM's character relationships map, to keep some form of record of inter-party connections, as well as complications/affiliations with NPCs known to everyone in the party. This campaign specifically will be 5e spin on one of my favourite 13th Age setting guide, so take a read, pack your adventurer's kit and come along for the ride.
I'll be trying a slightly different approach to the whole paid game, I know not everyone can afford to pay to play D&D, and that's fair. I won't insist on a paid option, but would very much appreciate a per session donation - at around the same price of your daily take away coffee. It's not bank-breaking, and it'll still help me put a bit of money towards paying tuition fees.
For more information/applications drop me a message, and I'll get back to you as soon as I can.
Greetings Adventurers!
Your homeland has deteriorated from the prosperous Empire of ages past to a wartorn place, where the tables have turned on what people believed to be true.
The Ancient Golden Dragon that once served as the protector and spiritual leader of the people has been driven to madness as have his paladins and the Emperor that bore his Crest.
The High Magus intent on finding an arcane solution to the draconic menace has becone twisted as his experiments.
And the Elven Court and Dwarven Kingdom are fighting a losing war to hold onto the last bastions of their lands within the Empire.
You have joined a guild of adventurers and mercenaries to make your mark on - or at least make enough coin to survive these troubled times.
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Experience level: No previous experience required
Starting Level: 1
Gametime: Monday, 7pm GMT-ish
Platform: Roll20 + Discord
Players: 5
Start Date: Monday , Feb 27
Setting based on: https://site.pelgranepress.com/index.php/the-dragon-empire-through-a-mirror-darkly/
-----
After a longer hiatus from DMing, it's that time of starting up new games again. A bit about me: I've been running games on and off for about 6 years now - D&D 5e and 4e, as well as a whole lot of Vampire the Masquerade, and 13th Age.
I enjoy character driven stories and seeing narratives grow from the dynamics between players most of all, and thus have incorporated a few ideas from other systems into my home games, that my players so far have always really enjoyed. One being a slightly modified version of 13th Age's Icon Relationships, and the other the loose inclusion of VtM's character relationships map, to keep some form of record of inter-party connections, as well as complications/affiliations with NPCs known to everyone in the party.
This campaign specifically will be 5e spin on one of my favourite 13th Age setting guide, so take a read, pack your adventurer's kit and come along for the ride.
I'll be trying a slightly different approach to the whole paid game, I know not everyone can afford to pay to play D&D, and that's fair. I won't insist on a paid option, but would very much appreciate a per session donation - at around the same price of your daily take away coffee. It's not bank-breaking, and it'll still help me put a bit of money towards paying tuition fees.
For more information/applications drop me a message, and I'll get back to you as soon as I can.