Drakkenheim has fallen, On that fateful night when the meteor from beyond the stars crashed into the city, it caused a wave of destruction, turmoil, and conflict that over time left the capital city in ruins.
Upon its arrival, the meteor caused the sprout of a strange and powerful material known as Delirium on the streets of the ruined city, its arcane power fascinates wizards and sorcerers, its high price attracts scoundrels and adventurers, its eldritch origin and foretold arrival inspired a cult of worship, and its blasphemous presence ignited the wrath of the clergy. Meanwhile, the cursed streets are roamed by monstrous and deadly creatures, and the atmosphere around the city has been contaminated, meanwhile, powerful factions fight for control over what is left of the ruins. Drakkenheim allures adventurers of all kinds, from those that only seek fame and wealth, to those whose destinies are tied to the city or the meteor itself, in any case, these will be the people that will decide the fate of Drakkenheim, whether they seek to rebuild it, destroy it, or change it forever. The fate of the city will be in your hands if you manage to survive the Dungeons Of Drakkenheim.
Adventure Details:
Dungeons of Drakkenheim is a Long-term, Dark Fantasy, Gothic/Cosmic Horror campaign module made by the Dungeon Dudes, that takes player characters from levels 3 to 12. It introduces new mechanics based on the strange resource brought by the meteor known as Delirium, most notably its levels of contamination system, and RP wise the module presents political intrigue in the form of the various factions that are present within the city fighting for control, forming fragile alliances, and being caught between their conflict, but it also incentivizes the pursuit of personal goals, offering options for motivations and personal objectives that are tied to Drakkneheims history, present and future, since at the end it will be these choices that will determine the ultimate fate of the ruined city. While all players of all skill levels are invited to join, it is recommended to have a basic understanding of character management, since the introduction of contamination mechanics might be too much for new players. But if you feel brave enough to venture deep into Drakkenheim, you are more than welcome to try your luck, Adventurer.
Hola, my name is Charly, I am 27 and have been playing TTRPGs for about 6 years. Initially inspired by the show Stranger Things and a few episodes of Critical Role, I got my hands on the starter set box for D&D 5E, (the one that includes the Lost Mine of Phandalver Adventure), and as my first experience with the game, I got to be the GM, and It was great, I love the game, I managed to finish the story with my group, and trying to satiate my need for more TTRPG, I turned to online games, and I have been an active GM ever since, It been about 3 years since I started running paid games, and in that time I have hosted all sorts of games, from one-shots, short-term adventures, and long-term campaigns. I still love the game a lot, it has changed my life in ways I never thought possible and it gave me the chance to meet awesome people from around the world, So I hope I can continue to make fantastic memories with this game for years to come.
GM Style:
Roleplay Level: High.
I love RP, it’s my favorite aspect of the game. I like staying in character with my NPCs as much as possible because I like to involve player characters in the conversations or interactions they can have with them as much as possible, it's within those interactions that the collective story being told takes form, being able to say the right thing at the right time in order to sway things in your favor, or saying the wrong thing that begins a domino effect of chaotic and hilarious consequences. I also like using descriptors in order to paint a picture of what the characters are feeling or witnessing with the hopes of immersing players in the world. Awesome successes, hilarious failures, the feel of entering a new location, the painful enemies attacks, the mannerisms of NPCs, I pretty much try to use them when possible while trying to avoid excesses. And as a final note, due to the stuff mentioned before, there have been times when I’ve had full RP sessions aka: with no combat, although it's not a common occurrence and usually those sessions tend to lead straight to the actions for the next one, so do keep it in mind as a possibility of something that could happen during my games.
Combat Level: Medium.
Although is not my favorite aspect of the game, I still like combat, it's a good enough way to resolve situations of conflict while allowing players to showcase their more fancy and interesting abilities. In order to add flavor to my encounters I like to do various things that might add a twist to them in order to make them a little more interesting, like adding some form of environmental hazard of shifts, showcasing the monster's various strengths or interesting abilities and how would they work in conjunction with one another, and adding additional objectives to accomplish as a way of strategizing a switching focus. And just to be honest here, encounters are not going to feature all three of these methods, and sometimes none might be features, but for the majority of encounters, I do like to spend a good portion of my prep time on ways to improve them even if it's just a little in order to make them more fun.
Puzzles level: Low.
Admittedly this is the part that I struggle with the most since I don’t really have the mind for it, so I often times rely on the puzzles given by the adventure, and if necessary I usually go on forums to find an idea I can adapt, or try to find some outside sources to inspire myself (suggestion for sources like internet forums or sourcebooks, will be greatly appreciated). But if at all possible I will try to use the functionality of the VTT in order to enhance the representation of the puzzle in order to better help how the puzzle works from a visual standpoint.
Constant Games: Inconsistency tends to be one of the main reasons campaigns are not finished or groups fall apart. So I do my best to be present and ready for every session to make sure that I have a consistent game.
Future plans (optional and only if players are ok with it): Another thing that I can offer is that, if players want to keep on playing with the same characters, we can turn the adventure into a longer campaign, and it can be from an official adventure, an adventure from a homebrew setting, an off-book adventure in my own personal setting, etc. Again, only if players want to keep playing.
Customization: Whether it is maps made by me, sets of homebrew creatures out of my own design, rule changes to make some mechanics more interesting, homebrew systems and magic items, Changing aspects of the world and story to fit the parties' motivations, and possibly backstories. I like to put a decent amount of effort when it comes to my games, in order to create a unique experience.
A friendly environment: I try to keep some rules when it comes to behavior (more on that later), to make sure that I have a space where everyone can relax and disconnect for a few hours, and to mostly avoid problem players that only want to bring the mood of Roleplay down or have fun at the expenses of the other players.
DM Experience: About 6 years of experience playing as a DM.
Experienced required: Anywhere from Beginner to Advance is welcome to join. (A little bit of understanding of the general rules and understanding of character management is necessary since the adventure adds a few mechanics to keep track of).
TimeZone: (6 pm PDT) (7 pm MDT) (8 pm CDT) (9 pm EDT) (2 am BST) (3 am CEST)
Game Session Length: 3 hours, (with a 15-minute break in the middle).
Roles Sought: Players.
Party Updated: Next Session: Saturday, June 10. Current Paty Size: 5. Available Spots: 1. Current Party Level: 6th. Current Party Comp: Tiefling Rogue/Bard, Earth Genasi Wizard, Eladrin Ranger, Kobold Artificer, Dragonborn Paladin. Where is the party currently: The party saved a group of adventurers from some undead monsters that were hunting them down, afterward the party decided to rest for a while, during that time the adventurers shared a few rumors and information regarding the construct known as the Executioner, and a dragonborn's mysterious calling into the city, supposedly by the ancient Dragon known as Argonath, afterward, the party continued on their way to meet with the Hooded Lanterns at the Drakkenheim Garrison where they met for the first time Lord Commander Elias Drexel, the leader of the Hooded Lanterns. During this meeting, Elias asked for the party's aid in 3 quests that are of great interest to the Hooded Lanterns, the party chose to go to a Hooded Lantern outpost near Slaughterstone Square and check in on some scouts that allegedly have gone missing.
Price: ($11.5 USD) or ($10.5 EUR) or ($200 MXN) per Session, via PayPal.
How to Apply.
Contacting Me:
Discord: By far the best option, just add me here: ThatCharlyDM#2097, and I will accept your request ASAP.
Roll 20: You can send a Private Message with your Player Application filled (described below) directly to me at ThatCharlyGuy, Or you could fill out the Player Application and post it on the Player Applications discussion on the Roll 20 page of the respective game.
StartPlaying.Games: You can check my GM profile through this link https://startplaying.games/gm/thatcharlyguy25 , and send me a personal message with the Player Application filled.
D&D Beyond: Similarly to the ones above you can send me a personal message with the Player Application filled to my profile here: ThatCharlyGuy25.
Player Application:
This is the format that will be used for all games I host, and the one that must be filled in when you are sending your personal messages contacting me, it contains a few questions about player preferences and surface-level information to start communication. The reason for this application is to speed up the process of joining the game because it will allow me to know your preferences and needs as a player to fulfill those expectations.
Username: (aka, the name you want me and players to refer to you as it can be your character name and it doesn’t have to be your real name).
Discord: (In order to add you, since the game will be using a discord server).
TTRPG Experience: (Basically how long have you been playing TTRPGs and some of the systems you have played if you want).
What is your favorite aspect of the game: (RP, Combat, Puzzles? and if you want you can expand on the question in order to let me know what precisely you like about that aspect).
Name 1 to 3 things you think GMs do that make their games better.
Name 1 to 3 things GMs do that can ruin a game for you.
What about this game interested you in wanting to join?
DM Experience: About 6 years of experience playing as a DM.
Experienced required: Anywhere from Beginner to Advance is welcome to join. (A little bit of understanding of the general rules and understanding of character management is necessary since the adventure adds a few mechanics to keep track of).
Game Session Length: 3 hours, (with a 15-minute break in the middle).
Roles Sought: Players.
Party Updated: Next Session: Saturday, June 7. Current Paty Size: 2. Available Spots: 4. Current Party Level: 5th. Current Party Comp: Goblin Wizard, Half-Elf Paladin/Warlock. Where is the party currently: The party managed to deliver Eldritch Lily samples to the Maleficent wizard Oscar Yoren, in exchange for a few samples of the wizard's personal potions that he was able to craft using Delirium and the flowers. After that exchange the party went back to Eckerman Mill in order to give River, the representative of the Amethyst Academy the same samples, plus Oscar Yorens potions, in the hopes that given time, the Amethyst Academy would be able to develop his own formula and perhaps even prefect it, after the exchange River asked the party to try and strike an alliance with any of the factions that had control over the entrances of the city so that they may reclaim the Inscrutable Tower, so now the party heads over towards Shepherd's Gate in order to begin negotiations with the Hooded Lanterns.
Price: ($11.5 USD) or ($10.5 EUR) or ($200 MXN) per Session, via PayPal.
How to Apply.
Contacting Me:
Discord: By far the best option, add me here: ThatCharlyDM#2097, and I will accept your request ASAP.
Roll 20: You can send a Private Message with your Player Application filled (described below) directly to me at ThatCharlyGuy. Alternatively, you could fill out the Player Application and post it on the Player Applications discussion on the Roll 20 page of the respective game.
StartPlaying.Games: You can check my GM profile through this link https://startplaying.games/gm/thatcharlyguy25 , and send me a personal message with the Player Application filled.
D&D Beyond: Similarly to the ones above you can send me a personal message with the Player Application filled to my profile here: ThatCharlyGuy25.
Player Application:
This is the format that will be used for all games I host, and the one that must be filled in when you are sending your personal messages contacting me, it contains a few questions about player preferences and surface-level information to start communication. The reason for this application is to speed up the process of joining the game because it will allow me to know your preferences and needs as a player to fulfill those expectations.
Username: (aka, the name you want me and players to refer to you as it can be your character name and it doesn’t have to be your real name).
Discord: (In order to add you, since the game will be using a discord server).
TTRPG Experience: (Basically how long have you been playing TTRPGs and some of the systems you have played if you want).
What is your favorite aspect of the game: (RP, Combat, Puzzles? and if you want you can expand on the question in order to let me know what precisely you like about that aspect).
Name 1 to 3 things you think GMs do that make their games better.
Name 1 to 3 things GMs do that can ruin a game for you.
What about this game interested you in wanting to join?
DM Experience: About 6 years of experience playing as a DM.
Experienced required: Anywhere from Beginner to Advance is welcome to join. (A little bit of understanding of the general rules and understanding of character management is necessary since the adventure adds a few mechanics to keep track of).
TimeZone: (6 pm PDT) (7 pm MDT) (8 pm CDT) (9 pm EDT) (2 am BST) (3 am CEST)
Game Session Length: 3 hours, (with a 15-minute break in the middle).
Roles Sought: Players.
Party Updated: Next Session: Friday, June 9. Current Paty Size: 4. Available Spots: 2. Current Party Level: 5th. Current Party Comp: Half-Elf Bard, Dwarf Barbarian, Half-Elf Wizard/Rogue, Tabaxi Fighter. Where is the party currently: The party managed to survive their first encounter with the harpies that hunt around the area of the Cosmological Clocktower, learning from their experience and the harpies' hunting tactics the party decided to return to Buckledown Row in order to attend a meeting with their respective gang leaders. In it, it was revealed that the Queen of Thieves herself wants the organization to take more aggressive steps into taking control over the city since it seems that the Hooded Lanterns and the Silver Order are making moves in Drakkenheim that could compromise the Queen's Men position, one of these actions is to take control over the Cosmological Clocktower. The party armed themselves with a plan and a few scrolls of silence in order to bypass the alarm traps the harpies use, and with some help from a small group of the Queen's Men distracting the harpies on the opposite side of the structure, the party found themselves inside the Cosmological Clocktower itself.
Price: ($11.5 USD) or ($10.5 EUR) or ($200 MXN) per Session, via PayPal.
How to Apply.
Contacting Me:
Discord: By far the best option, add me here: ThatCharlyDM#2097, and I will accept your request ASAP.
Roll 20: You can send a Private Message with your Player Application filled (described below) directly to me at ThatCharlyGuy. Alternatively, you could fill out the Player Application and post it on the Player Applications discussion on the Roll 20 page of the respective game.
StartPlaying.Games: You can check my GM profile through this link https://startplaying.games/gm/thatcharlyguy25 , and send me a personal message with the Player Application filled.
D&D Beyond: Similarly to the ones above you can send me a personal message with the Player Application filled to my profile here: ThatCharlyGuy25.
Player Application:
This is the format that will be used for all games I host, and the one that must be filled in when you are sending your personal messages contacting me, it contains a few questions about player preferences and surface-level information to start communication. The reason for this application is to speed up the process of joining the game because it will allow me to know your preferences and needs as a player to fulfill those expectations.
Username: (aka, the name you want me and players to refer to you as it can be your character name and it doesn’t have to be your real name).
Discord: (In order to add you, since the game will be using a discord server).
TTRPG Experience: (Basically how long have you been playing TTRPGs and some of the systems you have played if you want).
What is your favorite aspect of the game: (RP, Combat, Puzzles? and if you want you can expand on the question in order to let me know what precisely you like about that aspect).
Name 1 to 3 things you think GMs do that make their games better.
Name 1 to 3 things GMs do that can ruin a game for you.
What about this game interested you in wanting to join?
DM Experience: About 6 years of experience playing as a DM.
Experienced required: Anywhere from Beginner to Advance is welcome to join. (A little bit of understanding of the general rules and understanding of character management is necessary since the adventure adds a few mechanics to keep track of).
Game Session Length: 3 hours, (with a 15-minute break in the middle).
Roles Sought: Players.
Party Updated: Next Session: Saturday, June 10. Current Paty Size: 0. Available Spots: 6.
Price: ($11.5 USD) or ($10.5 EUR) or ($200 MXN) per Session, via PayPal.
How to Apply.
Contacting Me:
Discord: By far the best option, add me here: ThatCharlyDM#2097, and I will accept your request ASAP.
Roll 20: You can send a Private Message with your Player Application filled (described below) directly to me at ThatCharlyGuy. Alternatively, you could fill out the Player Application and post it on the Player Applications discussion on the Roll 20 page of the respective game.
StartPlaying.Games: You can check my GM profile through this link https://startplaying.games/gm/thatcharlyguy25 , and send me a personal message with the Player Application filled.
D&D Beyond: Similarly to the ones above you can send me a personal message with the Player Application filled to my profile here: ThatCharlyGuy25.
Player Application:
This is the format that will be used for all games I host, and the one that must be filled in when you are sending your personal messages contacting me, it contains a few questions about player preferences and surface-level information to start communication. The reason for this application is to speed up the process of joining the game because it will allow me to know your preferences and needs as a player to fulfill those expectations.
Username: (aka, the name you want me and players to refer to you as it can be your character name and it doesn’t have to be your real name).
Discord: (In order to add you, since the game will be using a discord server).
TTRPG Experience: (Basically how long have you been playing TTRPGs and some of the systems you have played if you want).
What is your favorite aspect of the game: (RP, Combat, Puzzles? and if you want you can expand on the question in order to let me know what precisely you like about that aspect).
Name 1 to 3 things you think GMs do that make their games better.
Name 1 to 3 things GMs do that can ruin a game for you.
What about this game interested you in wanting to join?
DM Experience: About 6 years of experience playing as a DM.
Experienced required: Anywhere from Beginner to Advance is welcome to join. (A little bit of understanding of the general rules and understanding of character management is necessary since the adventure adds a few mechanics to keep track of).
Game Session Length: 3 hours, (with a 15-minute break in the middle).
Roles Sought: Players.
Party Updated: Next Session: Saturday, June 11. Current Paty Size: 0. Available Spots: 6.
Price: ($11.5 USD) or ($10.5 EUR) or ($200 MXN) per Session, via PayPal.
How to Apply.
Contacting Me:
Discord: By far the best option, add me here: ThatCharlyDM#2097, and I will accept your request ASAP.
Roll 20: You can send a Private Message with your Player Application filled (described below) directly to me at ThatCharlyGuy. Alternatively, you could fill out the Player Application and post it on the Player Applications discussion on the Roll 20 page of the respective game.
StartPlaying.Games: You can check my GM profile through this link https://startplaying.games/gm/thatcharlyguy25 , and send me a personal message with the Player Application filled.
D&D Beyond: Similarly to the ones above you can send me a personal message with the Player Application filled to my profile here: ThatCharlyGuy25.
Player Application:
This is the format that will be used for all games I host, and the one that must be filled in when you are sending your personal messages contacting me, it contains a few questions about player preferences and surface-level information to start communication. The reason for this application is to speed up the process of joining the game because it will allow me to know your preferences and needs as a player to fulfill those expectations.
Username: (aka, the name you want me and players to refer to you as it can be your character name and it doesn’t have to be your real name).
Discord: (In order to add you, since the game will be using a discord server).
TTRPG Experience: (Basically how long have you been playing TTRPGs and some of the systems you have played if you want).
What is your favorite aspect of the game: (RP, Combat, Puzzles? and if you want you can expand on the question in order to let me know what precisely you like about that aspect).
Name 1 to 3 things you think GMs do that make their games better.
Name 1 to 3 things GMs do that can ruin a game for you.
What about this game interested you in wanting to join?
DM Experience: About 6 years of experience playing as a DM.
Experienced required: Anywhere from Beginner to Advance is welcome to join. (A little bit of understanding of the general rules and understanding of character management is necessary since the adventure adds a few mechanics to keep track of).
TimeZone: (6 pm PDT) (7 pm MDT) (8 pm CDT) (9 pm EDT) (2 am BST) (3 am CEST)
Game Session Length: 3 hours, (with a 15-minute break in the middle).
Roles Sought: Players.
Party Updated: Next Session: Tuesday, June 13. Current Paty Size: 0. Available Spots: 6.
Price: ($11.5 USD) or ($10.5 EUR) or ($200 MXN) per Session, via PayPal.
How to Apply.
Contacting Me:
Discord: By far the best option, add me here: ThatCharlyDM#2097, and I will accept your request ASAP.
Roll 20: You can send a Private Message with your Player Application filled (described below) directly to me at ThatCharlyGuy. Alternatively, you could fill out the Player Application and post it on the Player Applications discussion on the Roll 20 page of the respective game.
StartPlaying.Games: You can check my GM profile through this link https://startplaying.games/gm/thatcharlyguy25 , and send me a personal message with the Player Application filled.
D&D Beyond: Similarly to the ones above you can send me a personal message with the Player Application filled to my profile here: ThatCharlyGuy25.
Player Application:
This is the format that will be used for all games I host, and the one that must be filled in when you are sending your personal messages contacting me, it contains a few questions about player preferences and surface-level information to start communication. The reason for this application is to speed up the process of joining the game because it will allow me to know your preferences and needs as a player to fulfill those expectations.
Username: (aka, the name you want me and players to refer to you as it can be your character name and it doesn’t have to be your real name).
Discord: (In order to add you, since the game will be using a discord server).
TTRPG Experience: (Basically how long have you been playing TTRPGs and some of the systems you have played if you want).
What is your favorite aspect of the game: (RP, Combat, Puzzles? and if you want you can expand on the question in order to let me know what precisely you like about that aspect).
Name 1 to 3 things you think GMs do that make their games better.
Name 1 to 3 things GMs do that can ruin a game for you.
What about this game interested you in wanting to join?
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Setting:
Drakkenheim has fallen, On that fateful night when the meteor from beyond the stars crashed into the city, it caused a wave of destruction, turmoil, and conflict that over time left the capital city in ruins.
Upon its arrival, the meteor caused the sprout of a strange and powerful material known as Delirium on the streets of the ruined city, its arcane power fascinates wizards and sorcerers, its high price attracts scoundrels and adventurers, its eldritch origin and foretold arrival inspired a cult of worship, and its blasphemous presence ignited the wrath of the clergy.
Meanwhile, the cursed streets are roamed by monstrous and deadly creatures, and the atmosphere around the city has been contaminated, meanwhile, powerful factions fight for control over what is left of the ruins. Drakkenheim allures adventurers of all kinds, from those that only seek fame and wealth, to those whose destinies are tied to the city or the meteor itself, in any case, these will be the people that will decide the fate of Drakkenheim, whether they seek to rebuild it, destroy it, or change it forever. The fate of the city will be in your hands if you manage to survive the Dungeons Of Drakkenheim.
Adventure Details:
Dungeons of Drakkenheim is a Long-term, Dark Fantasy, Gothic/Cosmic Horror campaign module made by the Dungeon Dudes, that takes player characters from levels 3 to 12. It introduces new mechanics based on the strange resource brought by the meteor known as Delirium, most notably its levels of contamination system, and RP wise the module presents political intrigue in the form of the various factions that are present within the city fighting for control, forming fragile alliances, and being caught between their conflict, but it also incentivizes the pursuit of personal goals, offering options for motivations and personal objectives that are tied to Drakkneheims history, present and future, since at the end it will be these choices that will determine the ultimate fate of the ruined city.
While all players of all skill levels are invited to join, it is recommended to have a basic understanding of character management, since the introduction of contamination mechanics might be too much for new players. But if you feel brave enough to venture deep into Drakkenheim, you are more than welcome to try your luck, Adventurer.
Also If you want to learn more about the Setting check out the overview setting document here: https://docs.google.com/document/d/18sQdZiAXfvkDLoaBUJbidGsFPucsuseP4TR5YJYsdsM/edit?usp=sharing
GM Presentation:
Hola, my name is Charly, I am 27 and have been playing TTRPGs for about 6 years. Initially inspired by the show Stranger Things and a few episodes of Critical Role, I got my hands on the starter set box for D&D 5E, (the one that includes the Lost Mine of Phandalver Adventure), and as my first experience with the game, I got to be the GM, and It was great, I love the game, I managed to finish the story with my group, and trying to satiate my need for more TTRPG, I turned to online games, and I have been an active GM ever since, It been about 3 years since I started running paid games, and in that time I have hosted all sorts of games, from one-shots, short-term adventures, and long-term campaigns. I still love the game a lot, it has changed my life in ways I never thought possible and it gave me the chance to meet awesome people from around the world, So I hope I can continue to make fantastic memories with this game for years to come.
GM Style:
Roleplay Level: High.
I love RP, it’s my favorite aspect of the game. I like staying in character with my NPCs as much as possible because I like to involve player characters in the conversations or interactions they can have with them as much as possible, it's within those interactions that the collective story being told takes form, being able to say the right thing at the right time in order to sway things in your favor, or saying the wrong thing that begins a domino effect of chaotic and hilarious consequences.
I also like using descriptors in order to paint a picture of what the characters are feeling or witnessing with the hopes of immersing players in the world. Awesome successes, hilarious failures, the feel of entering a new location, the painful enemies attacks, the mannerisms of NPCs, I pretty much try to use them when possible while trying to avoid excesses.
And as a final note, due to the stuff mentioned before, there have been times when I’ve had full RP sessions aka: with no combat, although it's not a common occurrence and usually those sessions tend to lead straight to the actions for the next one, so do keep it in mind as a possibility of something that could happen during my games.
Combat Level: Medium.
Although is not my favorite aspect of the game, I still like combat, it's a good enough way to resolve situations of conflict while allowing players to showcase their more fancy and interesting abilities.
In order to add flavor to my encounters I like to do various things that might add a twist to them in order to make them a little more interesting, like adding some form of environmental hazard of shifts, showcasing the monster's various strengths or interesting abilities and how would they work in conjunction with one another, and adding additional objectives to accomplish as a way of strategizing a switching focus. And just to be honest here, encounters are not going to feature all three of these methods, and sometimes none might be features, but for the majority of encounters, I do like to spend a good portion of my prep time on ways to improve them even if it's just a little in order to make them more fun.
Puzzles level: Low.
Admittedly this is the part that I struggle with the most since I don’t really have the mind for it, so I often times rely on the puzzles given by the adventure, and if necessary I usually go on forums to find an idea I can adapt, or try to find some outside sources to inspire myself (suggestion for sources like internet forums or sourcebooks, will be greatly appreciated). But if at all possible I will try to use the functionality of the VTT in order to enhance the representation of the puzzle in order to better help how the puzzle works from a visual standpoint.
If you want to learn more about my general GMing Style, feel free to check the House Rules Document here: https://docs.google.com/document/d/1-GdRI5TK2rWPDIuGYQPwPr1kSv1fvywLoF4Rf3C85jA/edit?usp=sharing
What I offer:
Constant Games: Inconsistency tends to be one of the main reasons campaigns are not finished or groups fall apart. So I do my best to be present and ready for every session to make sure that I have a consistent game.
Future plans (optional and only if players are ok with it): Another thing that I can offer is that, if players want to keep on playing with the same characters, we can turn the adventure into a longer campaign, and it can be from an official adventure, an adventure from a homebrew setting, an off-book adventure in my own personal setting, etc. Again, only if players want to keep playing.
Customization: Whether it is maps made by me, sets of homebrew creatures out of my own design, rule changes to make some mechanics more interesting, homebrew systems and magic items, Changing aspects of the world and story to fit the parties' motivations, and possibly backstories. I like to put a decent amount of effort when it comes to my games, in order to create a unique experience.
A friendly environment: I try to keep some rules when it comes to behavior (more on that later), to make sure that I have a space where everyone can relax and disconnect for a few hours, and to mostly avoid problem players that only want to bring the mood of Roleplay down or have fun at the expenses of the other players.
Saturday 7 pm MDT.
Game: D&D 5E, Dungeons of Drakkenheim.
Group Type: Online.
DM Experience: About 6 years of experience playing as a DM.
Experienced required: Anywhere from Beginner to Advance is welcome to join. (A little bit of understanding of the general rules and understanding of character management is necessary since the adventure adds a few mechanics to keep track of).
TimeZone: (6 pm PDT) (7 pm MDT) (8 pm CDT) (9 pm EDT) (2 am BST) (3 am CEST)
Game Session Length: 3 hours, (with a 15-minute break in the middle).
Roles Sought: Players.
Party Updated:
Next Session: Saturday, June 10.
Current Paty Size: 5.
Available Spots: 1.
Current Party Level: 6th.
Current Party Comp: Tiefling Rogue/Bard, Earth Genasi Wizard, Eladrin Ranger, Kobold Artificer, Dragonborn Paladin.
Where is the party currently: The party saved a group of adventurers from some undead monsters that were hunting them down, afterward the party decided to rest for a while, during that time the adventurers shared a few rumors and information regarding the construct known as the Executioner, and a dragonborn's mysterious calling into the city, supposedly by the ancient Dragon known as Argonath, afterward, the party continued on their way to meet with the Hooded Lanterns at the Drakkenheim Garrison where they met for the first time Lord Commander Elias Drexel, the leader of the Hooded Lanterns. During this meeting, Elias asked for the party's aid in 3 quests that are of great interest to the Hooded Lanterns, the party chose to go to a Hooded Lantern outpost near Slaughterstone Square and check in on some scouts that allegedly have gone missing.
Price: ($11.5 USD) or ($10.5 EUR) or ($200 MXN) per Session, via PayPal.
How to Apply.
Contacting Me:
Player Application:
This is the format that will be used for all games I host, and the one that must be filled in when you are sending your personal messages contacting me, it contains a few questions about player preferences and surface-level information to start communication. The reason for this application is to speed up the process of joining the game because it will allow me to know your preferences and needs as a player to fulfill those expectations.
Wednesday Noon MDT.
Game: D&D 5E, Dungeons of Drakkenheim.
Group Type: Online.
DM Experience: About 6 years of experience playing as a DM.
Experienced required: Anywhere from Beginner to Advance is welcome to join. (A little bit of understanding of the general rules and understanding of character management is necessary since the adventure adds a few mechanics to keep track of).
TimeZone: (11 am PDT) (Noon MDT) (1 pm CDT) (2 pm CDT) (7 pm BST) (8 pm CEST)
Game Session Length: 3 hours, (with a 15-minute break in the middle).
Roles Sought: Players.
Party Updated:
Next Session: Saturday, June 7.
Current Paty Size: 2.
Available Spots: 4.
Current Party Level: 5th.
Current Party Comp: Goblin Wizard, Half-Elf Paladin/Warlock.
Where is the party currently: The party managed to deliver Eldritch Lily samples to the Maleficent wizard Oscar Yoren, in exchange for a few samples of the wizard's personal potions that he was able to craft using Delirium and the flowers. After that exchange the party went back to Eckerman Mill in order to give River, the representative of the Amethyst Academy the same samples, plus Oscar Yorens potions, in the hopes that given time, the Amethyst Academy would be able to develop his own formula and perhaps even prefect it, after the exchange River asked the party to try and strike an alliance with any of the factions that had control over the entrances of the city so that they may reclaim the Inscrutable Tower, so now the party heads over towards Shepherd's Gate in order to begin negotiations with the Hooded Lanterns.
Price: ($11.5 USD) or ($10.5 EUR) or ($200 MXN) per Session, via PayPal.
How to Apply.
Contacting Me:
Player Application:
This is the format that will be used for all games I host, and the one that must be filled in when you are sending your personal messages contacting me, it contains a few questions about player preferences and surface-level information to start communication. The reason for this application is to speed up the process of joining the game because it will allow me to know your preferences and needs as a player to fulfill those expectations.
Friday 7 pm MDT.
Game: D&D 5E, Dungeons of Drakkenheim.
Group Type: Online.
DM Experience: About 6 years of experience playing as a DM.
Experienced required: Anywhere from Beginner to Advance is welcome to join. (A little bit of understanding of the general rules and understanding of character management is necessary since the adventure adds a few mechanics to keep track of).
TimeZone: (6 pm PDT) (7 pm MDT) (8 pm CDT) (9 pm EDT) (2 am BST) (3 am CEST)
Game Session Length: 3 hours, (with a 15-minute break in the middle).
Roles Sought: Players.
Party Updated:
Next Session: Friday, June 9.
Current Paty Size: 4.
Available Spots: 2.
Current Party Level: 5th.
Current Party Comp: Half-Elf Bard, Dwarf Barbarian, Half-Elf Wizard/Rogue, Tabaxi Fighter.
Where is the party currently: The party managed to survive their first encounter with the harpies that hunt around the area of the Cosmological Clocktower, learning from their experience and the harpies' hunting tactics the party decided to return to Buckledown Row in order to attend a meeting with their respective gang leaders. In it, it was revealed that the Queen of Thieves herself wants the organization to take more aggressive steps into taking control over the city since it seems that the Hooded Lanterns and the Silver Order are making moves in Drakkenheim that could compromise the Queen's Men position, one of these actions is to take control over the Cosmological Clocktower. The party armed themselves with a plan and a few scrolls of silence in order to bypass the alarm traps the harpies use, and with some help from a small group of the Queen's Men distracting the harpies on the opposite side of the structure, the party found themselves inside the Cosmological Clocktower itself.
Price: ($11.5 USD) or ($10.5 EUR) or ($200 MXN) per Session, via PayPal.
How to Apply.
Contacting Me:
Player Application:
This is the format that will be used for all games I host, and the one that must be filled in when you are sending your personal messages contacting me, it contains a few questions about player preferences and surface-level information to start communication. The reason for this application is to speed up the process of joining the game because it will allow me to know your preferences and needs as a player to fulfill those expectations.
Saturday Noon MDT. (New Game)
Game: D&D 5E, Dungeons of Drakkenheim.
Group Type: Online.
DM Experience: About 6 years of experience playing as a DM.
Experienced required: Anywhere from Beginner to Advance is welcome to join. (A little bit of understanding of the general rules and understanding of character management is necessary since the adventure adds a few mechanics to keep track of).
TimeZone: (11 am PDT) (Noon MDT) (1 pm CDT) (2 pm CDT) (7 pm BST) (8 pm CEST)
Game Session Length: 3 hours, (with a 15-minute break in the middle).
Roles Sought: Players.
Party Updated:
Next Session: Saturday, June 10.
Current Paty Size: 0.
Available Spots: 6.
Price: ($11.5 USD) or ($10.5 EUR) or ($200 MXN) per Session, via PayPal.
How to Apply.
Contacting Me:
Player Application:
This is the format that will be used for all games I host, and the one that must be filled in when you are sending your personal messages contacting me, it contains a few questions about player preferences and surface-level information to start communication. The reason for this application is to speed up the process of joining the game because it will allow me to know your preferences and needs as a player to fulfill those expectations.
Sunday Noon MDT. (New Game)
Game: D&D 5E, Dungeons of Drakkenheim.
Group Type: Online.
DM Experience: About 6 years of experience playing as a DM.
Experienced required: Anywhere from Beginner to Advance is welcome to join. (A little bit of understanding of the general rules and understanding of character management is necessary since the adventure adds a few mechanics to keep track of).
TimeZone: (11 am PDT) (Noon MDT) (1 pm CDT) (2 pm CDT) (7 pm BST) (8 pm CEST)
Game Session Length: 3 hours, (with a 15-minute break in the middle).
Roles Sought: Players.
Party Updated:
Next Session: Saturday, June 11.
Current Paty Size: 0.
Available Spots: 6.
Price: ($11.5 USD) or ($10.5 EUR) or ($200 MXN) per Session, via PayPal.
How to Apply.
Contacting Me:
Player Application:
This is the format that will be used for all games I host, and the one that must be filled in when you are sending your personal messages contacting me, it contains a few questions about player preferences and surface-level information to start communication. The reason for this application is to speed up the process of joining the game because it will allow me to know your preferences and needs as a player to fulfill those expectations.
Tuesday 7 pm MDT. (New Game)
Game: D&D 5E, Dungeons of Drakkenheim.
Group Type: Online.
DM Experience: About 6 years of experience playing as a DM.
Experienced required: Anywhere from Beginner to Advance is welcome to join. (A little bit of understanding of the general rules and understanding of character management is necessary since the adventure adds a few mechanics to keep track of).
TimeZone: (6 pm PDT) (7 pm MDT) (8 pm CDT) (9 pm EDT) (2 am BST) (3 am CEST)
Game Session Length: 3 hours, (with a 15-minute break in the middle).
Roles Sought: Players.
Party Updated:
Next Session: Tuesday, June 13.
Current Paty Size: 0.
Available Spots: 6.
Price: ($11.5 USD) or ($10.5 EUR) or ($200 MXN) per Session, via PayPal.
How to Apply.
Contacting Me:
Player Application:
This is the format that will be used for all games I host, and the one that must be filled in when you are sending your personal messages contacting me, it contains a few questions about player preferences and surface-level information to start communication. The reason for this application is to speed up the process of joining the game because it will allow me to know your preferences and needs as a player to fulfill those expectations.