Are you a creative and engaging Game Master looking for a thrilling new campaign centered around the realms of Hell, demons, the Fey, or pure magic? I have a character concept that could add a dynamic twist to your game!
Character Concept: I’d like to play a half-fiend, a character who aspires to become a powerful patron while navigating the complexities of her dual nature. Though infused with dark heritage, she seeks to earn her rank without succumbing to evil. Her journey involves collecting titles and souls, but she holds an unwavering belief in the potential of mortals—especially those who could help her gain the souls she seeks.
Character Details: Appearance:
She is a striking female cambion / tiefling with black ram horns curving from her temples and oni horns at her forehead. Her skin is white, adorned with dark spots and freckles that create enchanting marbled patterns across her body. She has a long white tail ending in a spade, pointed ears, long black hair with blue streaks stylishly worn up, and black lips. Her hands fade from black to white, adding to her mystical allure. Cloaked in black, she walks confidently in sturdy black boots, embodying both danger and grace.
Gameplay Style: I am looking for a long-term campaign that spans weekly sessions, where we can explore my character's intricate motivations and interactions. I envision her observing mortals, assessing their potential as candidates for her cause, and engaging in the morally gray areas of her nature.
I also enjoy the element of secrets, so if you, as the GM, are open to having private interactions with me during the game, I believe it would add an exciting layer to our storytelling!
Availability:
Monday to Friday: After 5 PM EST Saturday and Sunday: Available all day
If you're interested in creating a rich narrative filled with magic, intrigue, and character development, I would love to collaborate with you! Let's craft an unforgettable adventure together.
Please message me if you're interested or have any questions!
What is the campaign setting? (What world or universe will we be exploring? Is it homebrew or based on an existing system?)
What is the tone of the campaign? (Is it serious, lighthearted, dark, whimsical, etc.?)
What kinds of themes will be explored? (Will there be elements of horror, politics, mystery, or comedy?)
Are there any house rules we should know about? (What adjustments or modifications to the standard rules are in place?
About Character Creation What are the character creation guidelines? (Are there restrictions on classes, races, or alignments? What level should characters start at?)
Can I play a unique character concept? (Is the GM open to custom backstories, subclasses, or races?)
What resources can we use for building characters?** (Are there specific books, online resources, or homebrew materials allowed?)
About Gameplay and Group Dynamics How do you handle player agency? (Will players have significant control over the narrative, or is the story more guided by the GM?)
What is the expected frequency of sessions? (How often will we play, and how long does each session typically last?)
What is the preferred play style of the group? (Is the focus on combat, role-play, exploration, puzzles, or a balance of these elements?)
How do you handle character death or critical failure? (Are there consequences for failing, and how will they affect players?)
Are there any topics or themes that are off-limits? (Are there specific issues or sensitive topics that the GM and players prefer to avoid?)
Final Thoughts What should I do if I need to miss a session? - (What is the policy on absences or character continuity during missed games?)
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Are you a creative and engaging Game Master looking for a thrilling new campaign centered around the realms of Hell, demons, the Fey, or pure magic? I have a character concept that could add a dynamic twist to your game!
Character Concept:
I’d like to play a half-fiend, a character who aspires to become a powerful patron while navigating the complexities of her dual nature. Though infused with dark heritage, she seeks to earn her rank without succumbing to evil. Her journey involves collecting titles and souls, but she holds an unwavering belief in the potential of mortals—especially those who could help her gain the souls she seeks.
Character Details:
Appearance:
She is a striking female cambion / tiefling with black ram horns curving from her temples and oni horns at her forehead. Her skin is white, adorned with dark spots and freckles that create enchanting marbled patterns across her body. She has a long white tail ending in a spade, pointed ears, long black hair with blue streaks stylishly worn up, and black lips. Her hands fade from black to white, adding to her mystical allure. Cloaked in black, she walks confidently in sturdy black boots, embodying both danger and grace.
Gameplay Style:
I am looking for a long-term campaign that spans weekly sessions, where we can explore my character's intricate motivations and interactions. I envision her observing mortals, assessing their potential as candidates for her cause, and engaging in the morally gray areas of her nature.
I also enjoy the element of secrets, so if you, as the GM, are open to having private interactions with me during the game, I believe it would add an exciting layer to our storytelling!
Availability:
Monday to Friday: After 5 PM EST
Saturday and Sunday: Available all day
If you're interested in creating a rich narrative filled with magic, intrigue, and character development, I would love to collaborate with you! Let's craft an unforgettable adventure together.
Please message me if you're interested or have any questions!
What is the campaign setting?
(What world or universe will we be exploring? Is it homebrew or based on an existing system?)
What is the tone of the campaign?
(Is it serious, lighthearted, dark, whimsical, etc.?)
What kinds of themes will be explored?
(Will there be elements of horror, politics, mystery, or comedy?)
Are there any house rules we should know about?
(What adjustments or modifications to the standard rules are in place?
About Character Creation
What are the character creation guidelines?
(Are there restrictions on classes, races, or alignments? What level should characters start at?)
Can I play a unique character concept?
(Is the GM open to custom backstories, subclasses, or races?)
What resources can we use for building characters?**
(Are there specific books, online resources, or homebrew materials allowed?)
About Gameplay and Group Dynamics
How do you handle player agency?
(Will players have significant control over the narrative, or is the story more guided by the GM?)
What is the expected frequency of sessions?
(How often will we play, and how long does each session typically last?)
What is the preferred play style of the group?
(Is the focus on combat, role-play, exploration, puzzles, or a balance of these elements?)
How do you handle character death or critical failure?
(Are there consequences for failing, and how will they affect players?)
Are there any topics or themes that are off-limits?
(Are there specific issues or sensitive topics that the GM and players prefer to avoid?)
Final Thoughts
What should I do if I need to miss a session?
- (What is the policy on absences or character continuity during missed games?)