This is a D&D 5th edition homebrew campaign starting at level one and ending at around level eight at the completion of chapter one. I have several games running right now and I'm looking to start up more, game times for future games will depend on player demand.
Our story begins in city of Highguard, where a caravan is assembling to make a journey to the nearby frontier town of Chaur. Normally, this would be an easy trip, but recent attacks from hobgoblin forces have left several caravans looted and burning. In response, the caravan has brought in mercenaries to help with the trip, offering them coin and passage in return for assistance protecting the caravan’s cargo and people. This is where you come in, a skilled adventurer who needs to get to Chaur, and could use a little extra money for your troubles. But take care, because this simple escort job may reveal a much more dangerous problem that threatens the safety of this border town and the simple people trying to survive on the frontiers.
The world of Gain is a deep, rich setting that's about 20 years old (real time). As such, it has a lot of history spanning thousands of years with the rise and fall of many civilizations whose ruins can still be found deep underground or in abandon areas of the world. Players will not only adventure within the world, but their decisions may come to shape society for decades to come.
About Me
I’ve been playing D&D for close to thirty years, primarily as a Dungeon Master. For most of that time, I’ve designed and run my own world on a weekly basis. I also worked in the video game industry and for Wizards of the Coast. If you're looking for a weekly, reliable DM with decades of experience and a proven track record with many happy players and many successful games, I'm the DM for you!
I’ve been using roll20 for about six years and am very familiar with the platform.
In addition to D&D (2nd through 5th), I’ve run Pathfinder, Dungeon World, Gurps, Star Wars, Shadowrun, and Amber (though admittedly, my knowledge and experience running these is much more limited compared to D&D). I love storytelling and game design, I often try to come up with new and unique mechanics to make the games I’m running more fun (though don’t worry, for this game, we’re mostly sticking to RAW).
My Style
I like to define my style as structured sandbox. I have events taking place in the world which I insert players into and see how they change things. I enjoy working with and around player back stories, incorporating them into my world and giving their actions weight and substance so the player can feel like they’re part of a living, breathing world. Combat is important in my games, but there is also value to skills and RP ability as those can have a huge impact on the story.
I generally try to keep the game running smoothly. If there’s a rule disagreement, I may attempt to look up the answer or I may make a calling and try to keep the story going. If this happens, I appreciate players who can accept the call and speak to me about it later if it really bothers them.
The World
Gaian is a world strongly connected to the flows of magic that is constantly undergoing change. For an unknown reason, arcane fires ravage the surface of the world every four-thousand years, completely destroying anything in their wake. To save themselves, the races of the surface flee into the depths of Gaian, waiting for a time when they can re-emerge and rebuild their great societies. This destruction has created time periods known as cycles in which great civilizations rise and fall. Perhaps one day a hero will put a stop to these cataclysms, saving Gaian from the never-ending cycles of destruction.
Gaian has quite a bit of history as it's existed for over two decades (real time) from second edition all the way through fifth edition. Sadly, the world undergoes a cataclysm every four-thousand years; so many empires have come and gone.
This game will require payment to the Game Master at a rate of $12 per person for a three-hour session made through PayPal.
If you’re interested in joining the game, reply to this thread with your name and times available to play. Or, you can send me that info in a private message. (Whatever works best for you.)
Name: Ian Age: 27 Time Zone: Mountain Days/Times Available to Play: Any day of the week starting at 7 P.M. Mountain Time
I have been playing D&D for a couple of months. I am currently in my first campaign, DM'd by a close friend and coworker. Every session is more amazing than the last, and I can't wait to see where this journey goes. However, I have an extremely addictive personality to begin with, and my appetite for D&D is significantly greater than a bi-weekly session can satiate. My favorite type of character to play (and the only one I have played so far) is a Monk. I am drawn to the idea of a character who needs nothing other than his body to do what he needs to do, and my current character has a backstory which has allowed for a profound choice to use his bare hands. I enjoy both the RP aspect of the game, as well as the mechanics. If I had to choose one, I guess I would go with game mechanics. I come from a long history of video game RPGs, including more than one MMO. I Min/Max in my dreams. However, with that said, one of the things I enjoy most about D&D so far is that you can make a poorly maximized character on purpose for the sake of roleplaying or for the story you want to tell. My current character is one such example, and I would be glad to share more details at a later date. (No spoilers. Wink. Maybe I will use him here.) I handle disagreements with a DM, by and large, by accepting my fate. I am one character in a story composed of many. I think I know the rules - and optional rules - very well, considering my limited experience, but there are certainly a lot of things I don't know. An experienced DM is bound to have a wealth of knowledge that I don't have, and I trust that a DM calling I don't understand stems from a lack of understanding on my part. Additionally, there are times when a DM may just need to force the game in a particular direction, or at least that has been my experience so far. In any case, I'm not about to hold up the greater good because I personally feel disgruntled. My best experience playing D&D so far is a close tie between when I was introduced to my group (I came in after several sessions) by single-handedly defeating 1 of the 4 minotaurs that had captured me while the others dealt with the rest, or single-handedly holding off a death knight long enough for one member of my group to go and get the rest. I think what I like about these memories is that they play well into my need to feel competent without making me also feel guilty for being overpowered or something. I like to feel P, but I don't like to feel OP or UP. (Sentences I never thought I would write). I don't believe I have any questions at this time. Thank you for your time.
Name: Dylan Werth (Hey!) Age: 29 Time Zone: PST, Los Angeles Days/Times Available to Play: Very flexible, just not Wednesday evenings.
How long have you been playing D&D? 1 and a half years, very avid about the game ever since my first session. What is your favorite type of character to play? Very flexible as well, I like designing a character's history with the DM's world. Tactics are always an attractive character quality. Rogues are very fun! Which do you enjoy more, the RP aspect of the game or game mechanics? Both. Mechanics and combat are fun, but very little beats a team of awesome characters getting into dangerous, heroic and/or mischievious circumstances or into each other's personal lives. How do you handle disagreements with a DM? The only time a disagreement would come up is if there was something personal for whatever reason that instead being addressed together, made sour moments in the game. If something doesn't work out well within the rules of the game, it's part of the game! There's so much going on behind the scenes that are for my (and my fellow players) benefit's that would lead to decisions made by the DM. I respect the rules and the DM's take and vision. Ego is a stupid thing to bring to a game of such creativity. Tell me about one of your best experiences playing D&D. My very first game. It was my birthday and I asked a friend to do a one-off for the day...with 9 other friends...he handled it so well! It was a blast playing the Barbarian of the team whilst handling certain things for the team with my best friend playing the Rogue, or standing next to my blonde goldilocks Half-Elf when her Charisma takes over the room. Or finding a magical amulet that shone and glistened with Arcanic energy...and tossing it to the Wizard coz it wasn't pointy. Going on an adventure where me as a player and my creativity through my character on a team was more fun than any video game I've ever played. It created an excitement to play more that hasn't stopped! Did you have any questions for me? Two: 1) Any character restrictions? 2) When can we start? :)
I have two openings in a Monday game right now. (11am - 2pm Pacific), one opening in a Tuesday game (5pm - 8pm pacific), as well as several other games forming. Let me know if you're looking for an online game.
Three of my games have openings right now: Saturday: (12:30pm - 3:30pm Pacific) 1 open slot Monday: (11am - 2pm Pacific) 2 open slots Tuesday: (5pm - 8pm Pacific) 1 open slot Wednesday: (5pm - 8pm Pacific) 4 slots open Weekdays: (8am - 11am Pacific)
I also have several other games forming, so even if none of these times work for you, send me a message and we'll see what we can get set up.
Hello I would be very interested in playing in one of your games. Right now I would only be available on the weekends or after 7pm weekdays as I live in the central timezone and wouldn't be able to play before 5pm. Please let me know if you would consider me for a game.
Hey, let me get your discord tag and we can talk more. I believe I have a game starting up soon that meets your time restraint needs, we just have to figure out if you'd be a good fit for it!
Hi I'm David, I'd like to join your Tuesday game! I'm on the east coast so I don't know the entire time zone thing but I'm available for then. Please let me know if I can join.
This is a D&D 5th edition homebrew campaign starting at level one and ending at around level eight at the completion of chapter one. I have several games running right now and I'm looking to start up more, game times for future games will depend on player demand.
Our story begins in city of Highguard, where a caravan is assembling to make a journey to the nearby frontier town of Chaur. Normally, this would be an easy trip, but recent attacks from hobgoblin forces have left several caravans looted and burning. In response, the caravan has brought in mercenaries to help with the trip, offering them coin and passage in return for assistance protecting the caravan’s cargo and people. This is where you come in, a skilled adventurer who needs to get to Chaur, and could use a little extra money for your troubles. But take care, because this simple escort job may reveal a much more dangerous problem that threatens the safety of this border town and the simple people trying to survive on the frontiers.
The world of Gain is a deep, rich setting that's about 20 years old (real time). As such, it has a lot of history spanning thousands of years with the rise and fall of many civilizations whose ruins can still be found deep underground or in abandon areas of the world. Players will not only adventure within the world, but their decisions may come to shape society for decades to come.
About Me
I’ve been playing D&D for close to thirty years, primarily as a Dungeon Master. For most of that time, I’ve designed and run my own world on a weekly basis. I also worked in the video game industry and for Wizards of the Coast. If you're looking for a weekly, reliable DM with decades of experience and a proven track record with many happy players and many successful games, I'm the DM for you!
I’ve been using roll20 for about six years and am very familiar with the platform.
In addition to D&D (2nd through 5th), I’ve run Pathfinder, Dungeon World, Gurps, Star Wars, Shadowrun, and Amber (though admittedly, my knowledge and experience running these is much more limited compared to D&D). I love storytelling and game design, I often try to come up with new and unique mechanics to make the games I’m running more fun (though don’t worry, for this game, we’re mostly sticking to RAW).
My Style
I like to define my style as structured sandbox. I have events taking place in the world which I insert players into and see how they change things. I enjoy working with and around player back stories, incorporating them into my world and giving their actions weight and substance so the player can feel like they’re part of a living, breathing world. Combat is important in my games, but there is also value to skills and RP ability as those can have a huge impact on the story.
I generally try to keep the game running smoothly. If there’s a rule disagreement, I may attempt to look up the answer or I may make a calling and try to keep the story going. If this happens, I appreciate players who can accept the call and speak to me about it later if it really bothers them.
The World
Gaian is a world strongly connected to the flows of magic that is constantly undergoing change. For an unknown reason, arcane fires ravage the surface of the world every four-thousand years, completely destroying anything in their wake. To save themselves, the races of the surface flee into the depths of Gaian, waiting for a time when they can re-emerge and rebuild their great societies. This destruction has created time periods known as cycles in which great civilizations rise and fall. Perhaps one day a hero will put a stop to these cataclysms, saving Gaian from the never-ending cycles of destruction.
Gaian has quite a bit of history as it's existed for over two decades (real time) from second edition all the way through fifth edition. Sadly, the world undergoes a cataclysm every four-thousand years; so many empires have come and gone.
This game will require payment to the Game Master at a rate of $12 per person for a three-hour session made through PayPal.
If you’re interested in joining the game, reply to this thread with your name and times available to play. Or, you can send me that info in a private message. (Whatever works best for you.)
Reserved
Name: Ian
Age: 27
Time Zone: Mountain
Days/Times Available to Play: Any day of the week starting at 7 P.M. Mountain Time
I have been playing D&D for a couple of months. I am currently in my first campaign, DM'd by a close friend and coworker. Every session is more amazing than the last, and I can't wait to see where this journey goes. However, I have an extremely addictive personality to begin with, and my appetite for D&D is significantly greater than a bi-weekly session can satiate. My favorite type of character to play (and the only one I have played so far) is a Monk. I am drawn to the idea of a character who needs nothing other than his body to do what he needs to do, and my current character has a backstory which has allowed for a profound choice to use his bare hands. I enjoy both the RP aspect of the game, as well as the mechanics. If I had to choose one, I guess I would go with game mechanics. I come from a long history of video game RPGs, including more than one MMO. I Min/Max in my dreams. However, with that said, one of the things I enjoy most about D&D so far is that you can make a poorly maximized character on purpose for the sake of roleplaying or for the story you want to tell. My current character is one such example, and I would be glad to share more details at a later date. (No spoilers. Wink. Maybe I will use him here.) I handle disagreements with a DM, by and large, by accepting my fate. I am one character in a story composed of many. I think I know the rules - and optional rules - very well, considering my limited experience, but there are certainly a lot of things I don't know. An experienced DM is bound to have a wealth of knowledge that I don't have, and I trust that a DM calling I don't understand stems from a lack of understanding on my part. Additionally, there are times when a DM may just need to force the game in a particular direction, or at least that has been my experience so far. In any case, I'm not about to hold up the greater good because I personally feel disgruntled. My best experience playing D&D so far is a close tie between when I was introduced to my group (I came in after several sessions) by single-handedly defeating 1 of the 4 minotaurs that had captured me while the others dealt with the rest, or single-handedly holding off a death knight long enough for one member of my group to go and get the rest. I think what I like about these memories is that they play well into my need to feel competent without making me also feel guilty for being overpowered or something. I like to feel P, but I don't like to feel OP or UP. (Sentences I never thought I would write). I don't believe I have any questions at this time. Thank you for your time.
Name: Dylan Werth (Hey!)
Age: 29
Time Zone: PST, Los Angeles
Days/Times Available to Play: Very flexible, just not Wednesday evenings.
How long have you been playing D&D? 1 and a half years, very avid about the game ever since my first session.
What is your favorite type of character to play? Very flexible as well, I like designing a character's history with the DM's world. Tactics are always an attractive character quality. Rogues are very fun!
Which do you enjoy more, the RP aspect of the game or game mechanics? Both. Mechanics and combat are fun, but very little beats a team of awesome characters getting into dangerous, heroic and/or mischievious circumstances or into each other's personal lives.
How do you handle disagreements with a DM? The only time a disagreement would come up is if there was something personal for whatever reason that instead being addressed together, made sour moments in the game. If something doesn't work out well within the rules of the game, it's part of the game! There's so much going on behind the scenes that are for my (and my fellow players) benefit's that would lead to decisions made by the DM. I respect the rules and the DM's take and vision. Ego is a stupid thing to bring to a game of such creativity.
Tell me about one of your best experiences playing D&D. My very first game. It was my birthday and I asked a friend to do a one-off for the day...with 9 other friends...he handled it so well! It was a blast playing the Barbarian of the team whilst handling certain things for the team with my best friend playing the Rogue, or standing next to my blonde goldilocks Half-Elf when her Charisma takes over the room. Or finding a magical amulet that shone and glistened with Arcanic energy...and tossing it to the Wizard coz it wasn't pointy. Going on an adventure where me as a player and my creativity through my character on a team was more fun than any video game I've ever played. It created an excitement to play more that hasn't stopped!
Did you have any questions for me? Two: 1) Any character restrictions? 2) When can we start? :)
I have two openings in a Monday game right now. (11am - 2pm Pacific), one opening in a Tuesday game (5pm - 8pm pacific), as well as several other games forming. Let me know if you're looking for an online game.
Three of my games have openings right now:
Saturday: (12:30pm - 3:30pm Pacific) 1 open slot
Monday: (11am - 2pm Pacific) 2 open slots
Tuesday: (5pm - 8pm Pacific) 1 open slot
Wednesday: (5pm - 8pm Pacific) 4 slots open
Weekdays: (8am - 11am Pacific)
I also have several other games forming, so even if none of these times work for you, send me a message and we'll see what we can get set up.
I need two players for my Tuesday game. (5pm - 8pm Pacific)
Hello I would be very interested in playing in one of your games. Right now I would only be available on the weekends or after 7pm weekdays as I live in the central timezone and wouldn't be able to play before 5pm. Please let me know if you would consider me for a game.
Hey, let me get your discord tag and we can talk more. I believe I have a game starting up soon that meets your time restraint needs, we just have to figure out if you'd be a good fit for it!
Still looking for weekday players!
Hi I'm David, I'd like to join your Tuesday game! I'm on the east coast so I don't know the entire time zone thing but I'm available for then. Please let me know if I can join.
Thanks David, I'll get you that info.
need 1 more player for a campaign times 12 utc (universal times) sundays starting may 3rd contcct dm Shaldure Starcloak#1160