The shopkeep waves to wooby as he arrives on the main battlefield, then notices as another of his vials fills up.
The screen pops up once more, showing a toaster being invented by a mad tinkerer, who had a chef friend who wanted to add healing potion to bread, but the process of baking bread would burn the healing potion out of the bread, but adding healing potion directly to the bread made it all soggy. So the tinkerer came up with a solution! He would toast the bread after applying the healing potion, drying it out, but not cooking it at high enough temperatures to render the healing potion inert. Unfortuantely, healing potion residue tastes like dirt, and toast does not have enough flavor to override this, but before the toaster could be modified or scrapped, a freak accident involving a potion of animating, some skylander figurines and a bucket of white paint, the toaster was animated, and ran away from its mad creator, before falling into a dimensional portal. This dimensional portal brought it to the battlefield, where it was happy to join up and be of service to everyone. Or at least someone. The toaster sat for a few rounds, just... making more toast. And then was punted into sidequest land by the shopkeeper. SUCH A BETRAYAL. Except it wasn't, because that's what the toaster signed up for. The toaster continued to sit around in sidequest land, just making toast and not really being able to heal anyone with its toast. Finally, a loaf of toast was donated to the minion potato cop car... right before its dramatic betrayal. The healing toaster was devastated by this turn of events. Could it trust no one? But then! Bananas! the minion potato cop car, its brother in charges, changes sides once again, the toaster has its friend back! But their joy was to be short lived, as soon the seekers of the name came swarming out from behind the door and devoured both the toast and parts of the toaster. The toaster attempted to flee at its master's request, but was unable to escape the salvo of bullets unleashed upon it by the marines. This is the end... of the healing toaster. "Wow. this one lasted a lot longer than I expected." he listens to something. "Weren't you the one who wanted me to stop complaining." He listens to something else, then goes back to his work around the stall. healing toaster, rounds survived: 10!!!
9.6/10 for DUCK!
Store stuff: Crusher49: 1 credit
Stored credit: Wooby: 2.6
you recite the life and thymes of the toaster. it could have used some time in its thyme of need, that would let it heal better.
I do a sweet dodge roll up to the CHURG machine. Then CHLUIRJJ.
Orders: Hatsune eat final piece of toast, then buff cops for brutality all over remaining enemies. ATTACK!
I also fill out a CHURG request form. Name: Woobydoobydoo. Date: idk what time period we're in. How many angels can dance on the head of a pin: 37.469. What is your CHURG: JUKES! How many CHURGs will this require: 20. What will your CHURG do: I will reveal that when the time is right. Sign here: (a strange, loopy signature that looks vaguely like a walrus riding a pig)
you give your orders and donate a curgmugeon. and try to suggest something for piono.
10/10 for DUCK! To the sidequest land comes the sound of quacking. And then the sound of a rocket firing. And then, LEGO Howard the Duck pops out of a portal, wielding his trusty rocket launcher! He will defer to Wooby's instructions in all things. LEGO Howard the duck: A mostly normal entity, except that when he attacks, he deals moderate damage to one entity, and light damage to up to two others.
Also, I'd recommend not using POLICE BRUTALITY on the remaining marines, they'll die normally anyways, it'd be a waste of the special.
The shopkeeper sadly shakes his head at Wooby. "I'm afraid that any charges suggested at this point in time won't see completion this side of the Godmodder's demise. Ask Piono in an OOC location and he'll explain the whole thing to you. That makes no sense to you right now but it makes sense to someone else." 1.6/15 for Chaos Control
Store stuff: Crusher49: 1 credit
Stored credit: Wooby: 1
your summon gits summoned! 35 HP, 6 attack, 2 damage to each entity adjacent to the target on the entity list.
I create the Shield Bubble Defense. It isn't See-Through and due to the fact that all entities in the Fortress are protected by Anti-Scrying defenses that forces it to be the only valid, known target. The Shield Bubble Defense Redirects all damage into the Fortress it takes, and uses Power per redirect. It starts with 100% power. I'll buff it later so that it reduces damage and add a chance for reflected damage. Attacks on the Shield Bubble Defense trigger Turrets and the Clouded Mirror Defense to attack the attacker still. It protects the Whole Fortress.
The shield defence bubble is created... since you only made it with one action, it only has room for 25 units of power (50's too many, 33 is ugly, so 25). Huh, there are huge holes in the text of your action. I don't know what you're trying to say, so I'll just have it... do nothing, I guess.
The Eishalon takes its first action! Using a Skill - DESPAIR- It loses one energy. It has not taken any damage mites so far! if it takes no damage mites for the rest of the player dop, the action will take effect. ...nobody attacks the Eishalon. DESPAIR goes off. In another battle, similar yet distinct... An orange ghost trys to intercept, but the vessel tanks the hit, undamaged. The Targeted entitys and players see their bodies, shattered and bleeding out, the base spark of life gone. their limbs don't coopperate, the gloom weighing them down... The Targeted players will have weaker actions until they dispel the status! The Targeted entitys will have a high chance to fail actions until the status is dispelled! The target area is... all sentients in Short-Mid! GLOOM on Blink Dog, zombie hivemind, Elemental hoard, NO general, Woobydoobydoo and Redrover! Crusher 49 is immune, being doom&gloom incarnate.
Action: I go over and conduct a study on the different materials and there uses, by experimenting with them, testing how difficult they are to break, checking to see if they are stronger in some places than other, if they are heavily related to magic, to find out how well each material would do being used as defensive fortress material. (This is all stationed Fortress of course). I give copies completed study to the General and the Builders.
Orders: Let WoobyDoobyDoo in the Fortress while your at it. :)
your experiments reveal the following:
iron: is standard. not particularly good or bad for magic, otherwise like rl iron. doesn't stand a chance against information-destroying ectoplasmic scythes.
Goldenrod: seems unimpressive... it acts like a metal, between iron and gold in strength (much closer to iron). it's meh at magic, near as you can tell, and is about as good for building as iron, the main downside being higher rarity. A junk material.
ruby: Strong, angular. acts like a real life ruby. best for small areas under considerable pressure due to small size and higher strength. has a slight magical affinity, towards fire, as well as focusing diffused emissions. Useless for practical purposes
shadow crystals: Relatively brittle, though not so much as to weather away from the elements before this battle's done. much easier to cut along cleavage planes, resulting in thin sheets of crystal if struck with force. has a strong affinity for magic, but most powerful spells will cause it to shatter due to how brittle it is. a bad idea for building due to its many-times mentioned brittleness. A tease- it's useless for the only thing it has an affinity for.
Test Results for starmaterial: You don't have any to test man the NO elemental's using the only piece so far to make himself a staff and it's nearly done so it'd be a waste to use it for testing. too rare to be worth anything. you'll never find the right use.
that is all. also wooby is let in. and you're feeling rather [GLOOM]y.
((Thank you kindly, books. Also, I'm just going to take the time to explain to wooby why I didn't accept the charge suggestion: Basically, I have this thing I call my Standard Charge Stacks, a bunch of pre-established basic ideas that I write up the backstory and flavor text for on the spot when unleashing the charge. Now, I DO have slots open for ideas but... the SCS is/are obscenely huge already. Any ideas thrown at me likely won't see the light of day in this game, if at all. There is a chance it might happen, but it is a rather slim one. Also, logging charge amounts to keep stored credit rates constant))
Let’s jump back on the multiple actions per round train by casting another healing word, this time on Soggoth. This time it’s “no.” His injuries are being told no.
Then, I decide to scan the Eieshalon.
heh. The Shoggoth is healed for 16 HP.
The Eishalon seems to have the following abilitys/traits: Skill- Prayer/ANGUISH. triggers the opening cutscene, and summons a duplicate, 1/2 hp eishalon otherwise. -1 energy Skill- DESPAIR. targets are afflicted with GLOOM debuff. -1 energy. interupted if takes a damage mite pre-use (doesn't lose energy if interupted). Active: Scythe slash. choose a range (Long, med, short) when ending the previous dop, randomly. also choose either to do it with your first action or second. if doing it with your first action, occurs halfway through playerdop. if with second, happens last. Active: Bend yourself sideways. you may move 1 range. decided at the end of previous dop. can occur before or after scythe slash. people targeting the location you where in before do not update, but people can choose to pre-emptively target your possible destination. if this happens second, nigh-useless. Active-skill: 25% chance to use 1 energy. destroy words with a slash of the scythe as your action- destroys words in a player post in a roughly scythe-cut-like shape. can also destroy the Battlefield.
I use my credit to buy crusher49 and station him inside the fort, helping build. Best thing is, since he's my minion, he works for free!
you spend your credit. Crusher 49 is now yours. being unaffected by the GLOOM, he helps the Elementals sort the materials.
Crusher 49 sorts a full 12 materials, and even manages to make his roundly doomsaying! "most of our players and entitys have been afflicted with a status that reduces their power heavily. with our forces now crippled, the Eishalon has a clear advantage- And it can do this thing twice more! We can't even defend against it, because if any post would actually deal damage, the Eishalon can just Destroy the post! the cost is minuscule, and we can't defend our minds either, because a Shard's not going to let you just nullify its special move! The Godmodder's charge'll probably just kill us instantly at this point!" ...It seems to have removed any chance the lesser elementals had of shaking off the GLOOM this round. shame. the elementals sort another 3 materials. (1-5 = iron 6-8 goldenrod 9-12 ruby 13-14 shadow crystal 15 then even=star material) Together, they find Starmaterial, iron, ruby, iron, iron, shadow crystal, shadow crystal, ruby, shadow crystal, ruby, goldenrod, ruby, goldenrod, iron, iron. total, 1 starmaterial, 5 iron, 3 shadow crystal, 5 ruby, 2 goldenrod. The elemengenertal rolls to overcome gloom...75+ succeeds. he rolls a 47. Racked with existential quandary, he forgets to work this round. "Nothing matters in this world" echos through the mushroom zombie's heads. they roll to notice that this is unusually GLOOMy... their inteligence gives them a slightly higher chance. 68+ succeeds, and they roll 78. They notice, and though they can't escape GLOOM alone, they do manage to act. +0.3 mycelium shield The drill wirrrrrs and digs up 2 more things with the 2.5 power it got from the generator. the engineers are feeling gloomy. they didn't sign up for mental status effects! they're outta here! the corpse progresses. the way it's going, it'll finish at the start of the next EOTB! but will the Eishalon even let it survive this round? The Byakhee illusions something in the update above! oh no! it'll say the wrong text! The Godmodder finishes Behold my power... but it's not worth using yet. he stores it for now.
as for the corpse...yes, because the eishalon was in fact using the cut-through-words thing, and not its [ATTACK] action. rolling to remove energy... nope. this slash affects Redrover's action. since the Eishalon never really attacked this round, the turrets don't activate.
[GM] Godmodder: 290 /300 HP3/3 behold my power. [AG-Shard II]Eishalon I - Vessel of grief ??-1 Damage mites. 2/3 energy. left. [A] Crusher 49 15/15 HP 5A, 10A pitchfork! Woobydooby's property. GLOOM proof.You're a murderer. [OG]Blink Dog 20+200/220 HP -11 to incoming damage! GLOOM! can blink!notLoyal to NatureWriter Mastema [H-OG] Shoggoth 2 /25 HP Bound to Acerak! Acid skin! [in fort] [H] Byakhee 26 /30 HP Unbound! minor illusion ability! [H-OG] mushroom zambies 1.1/1.1 hp x15, .2 attack. Hivemind(smort)! sentient! controlled by Acarin. GLOOM. [OG]Lesser Elemental hoard 1/1 hp .5 Atk x11 Level 2 Dodging skillz! no spell slots above 2 aside from 1 level 8 slot each. GLOOM. [NO]NO ElemenGenertal No/Not Applicable HP. A Smart Wizard Did It! NO! allied to lesser elementals! charged power storage rod! back to working on starmaterial-goldenrod staff (done in 1-2!). GLOOM. [OG] Fortress 251 hp 36.5% done Clouded mirror defence! 56 HP Turret (27-28 retaliation damage in range. 10-10 to things not in range but near fort)! chokepoint (near turret B, scryproof) turret B (10-10 retaliatory damage when in range). warded from scrying (3 rounds). [OG] Drill (pointy bit done. stable.) Inside fort! 000 power (+2.5 per turn!) 514 5 111 22 unsorted things
Well, I can give you the short version or the long version, and I think I'll give you both.
Short version: In addition to the Godmodder, who you are kettle drumming, there is a boss that he has recently summoned and a host of OG (Opposing Godmodder) forces, who are your allies. There's also me, who is selling large charges in exchange for donated actions, and an ongoing sidequest that you probably don't need to bother with.
Long version in the spoiler below.
The Godmodder has a 3 point charge, which means he's been working on it for three rounds, and it will be something stronger than his usual action. we don't know what yet but it's probably Bad News™ The Eishalon is Godmodder's boss. It has an... honestly confusing gimmick involving a distance mechanic and roll-based damage reception. It can also inflict some really obnoxious status effects. Crusher49 is one of my charged summons, purchased by woobydoobydoo, and sent to go work in the fortress. The Fortress is a large bodyguarding entity manufactured by Redrover to bodyguard things. In it, he has the NO General, lesser elemental horde and drill working on further upgrades. He's also using it to shield the basilisk corpse for Acarin. The basilisk corpse used to be the Basilisk, the first Shard (fancy slang for boss). It is currently being taken over by the player Acarin and his mushroom zambies. The Blink Dog is just an entity summoned by Nature Writer, who hasn't actually showed up for a while... The Shoggoth and Byakhee are powerful semi-hostile mobs bound to the player Acerak the Eternal. Upon dying the first time they become unbound and become stronger versions of themselves, that are also unfortunately Hostile entities at that point (want to murder everything)
The Sidequest isn't going that well due to low player engagement, but contains a pair of players (Acerak and Booksbooks) as well as most of the charge summon things I've summoned.
You can only cut through one action then? Hah, Okay :). Did you know that the words are merely easily decrypted in a way that would allow me to easily recreate my previous action, forcing you to use your cut through action every turn instead of attacking? How about a Dilemma. I use 2 really important powerful actions :)
For my action I cast Beacon of Hope with a P-Level Slot. I target the No Elemental and the Lesser Elemental Hoard alongside myself. Everyone rolls Wisdom saving throw vs the Gloom with advantage. I use my P-Level Slot to extend the duration to 2 turns.
Orders: Kick Crusher out of the Fortress. I didn't allow him to be there, and he clearly isn't being helpful at all.
Also, WoobyDoobyDoo, if you let Crusher back in or order him to stay in the Fortress in any way you are leaving too.
I know! The Eishalon's abilities are all based on grief, doom, and gloom, right? Well, crusher is grief, doom, and gloom incarnate! Therefore, the Eishalon can't hurt him! Crusher goes forth and stabs the Eishalon. I SCHUIOLGGH.
(Also crusher did help. He sorted materials.)
Edit: I forgot to add the direction crusher is stabbing. Since aisenberg is stabbing at the Eishalon, I assume he's stabbing left, so crusher stabs middle.
Action: I create the Shield Bubble Defense. It isn't See-Through and due to the fact that all entities in the Fortress are protected by Anti-Scrying defenses that forces it to be the only valid, known target. The Shield Bubble Defense Redirects all damage into the Fortress it takes, and uses Power per redirect. It starts with 100% power. I'll buff it later so that it reduces damage and add a chance for reflected damage. Attacks on the Shield Bubble Defense trigger Turrets and the Clouded Mirror Defense to attack the attacker still. It protects the Whole Fortress.
I use summon instrument to summon my bards kettle drum, hold it over my head like Donkey Kong, and chuck it at the godmodder.
clearly you have at least some clue what's going on! you knew it was a good idea to throw a drum at the Godmodder!
Since you've never been here before (so the godmodder didn't expect you) and the Godmodder didn't expect people to throw drums at Him while fighting the Eishalon, you roll his spot check. ....He gets a 4/4, passing the spot check and setting your drum on fire before you can throw it.
The Eishalon slashes [FAR]! The slash arcs through the air. since this is before the bubble sheld, the following targets are valid. Shoggoth Byakhee mushroom zombies (because they where helping the...) Basilisk corpse And of course, the fortress they reside in. each takes 1 damage mite of damage, or 1d20. 7 damage to the shoggoth (unbound). 15 to the byakhee. 18 to the mushroom zombies (all dead twice now). 8 to the basilisk corpse... -6 for the 0.6 mycelium shield. so 2 to the basilisk corpse. it must spend 2 turns repairing the damage before it can finish (anything which makes it take longer then base kills it). and 11 to the fortress. The fortress, naturally, retaliates. 10 damage (roll 1: 8. 1 damage mite, 2 left over. roll 2: 6. only 1 damage mite dealt) and another 10 damage (roll 1: 19. attack resisted) and a clouded mirror of 6 (roll 1: 9. attack resisted), for a total of -1 damage mite.
You can only cut through one action then? Hah, Okay :). Did you know that the words are merely easily decrypted in a way that would allow me to easily recreate my previous action, forcing you to use your cut through action every turn instead of attacking? How about a Dilemma. I use 2 really important powerful actions :)
For my action I cast Beacon of Hope with a P-Level Slot. I target the No Elemental and the Lesser Elemental Hoard alongside myself. Everyone rolls Wisdom saving throw vs the Gloom with advantage. I use my P-Level Slot to extend the duration to 2 turns.
Orders: Kick Crusher out of the Fortress. I didn't allow him to be there, and he clearly isn't being helpful at all.
Also, WoobyDoobyDoo, if you let Crusher back in or order him to stay in the Fortress in any way you are leaving too.
The Eishalon utterly ignores your taunting. crusher's butt impacts the ground. you target people and they roll to escape gloom. with the advantage, the no and lesser elementals have a 45% chance to succeed... the lesser fail with 29... and the NO succeeds with 99. wow. You, not normally rolling to escape, have a 40% success chance. and you succeed with a 96.
I'm going to see if I can damage the Eishalon with my Flex Tape (TM) enhanced Rapier.
you throw your rapier at the Eishalon! it bounces off. maybe you shouldn't have thrown it hilt first... You try again! the Eishalon's frantic jittering moves it out of the way. Annoyed, you walk up the Eishalon at stab it. 15 damage -> damage mites... the damage mite roll is a 20. zero damage.
I know! The Eishalon's abilities are all based on grief, doom, and gloom, right? Well, crusher is grief, doom, and gloom incarnate! Therefore, the Eishalon can't hurt him! Crusher goes forth and stabs the Eishalon. I SCHUIOLGGH.
(Also crusher did help. He sorted materials.)
Edit: I forgot to add the direction crusher is stabbing. Since aisenberg is stabbing at the Eishalon, I assume he's stabbing left, so crusher stabs middle.
Why sir, you would appear to be correct! crusher is grief doom and gloom incarnate! he appears to be immune to the eishalon. you also give piono another +0.7
Action: I create the Shield Bubble Defense. It isn't See-Through and due to the fact that all entities in the Fortress are protected by Anti-Scrying defenses that forces it to be the only valid, known target. The Shield Bubble Defense Redirects all damage into the Fortress it takes, and uses Power per redirect. It starts with 100% power. I'll buff it later so that it reduces damage and add a chance for reflected damage. Attacks on the Shield Bubble Defense trigger Turrets and the Clouded Mirror Defense to attack the attacker still. It protects the Whole Fortress.
The shield bubble defence does those things... but its internal power storage caps at 25 units, and only contains 15. because you're not going to be able to refill the drill by buidling say new lightbulbs and leaving them unpowered.
The Shoggoth stops restraining its acidic skin, burning a small hole in the fortress. 5 damage, and the turrets can't fire into the room its in. The Byakhee illusions something. I wonder what? Crusher jabs at where the Eishalon Isn't. 0 damage. the still-gloomed lesser elementals roll to escape gloom, but trying to do that seems hopeless... they roll too low to do so, and sort 3 materials (same amount as the drill makes per round.) iron, ruby, and goldenrod, 1 each. the NO elemental rolls to finish this turn....the staff is done. hooray? The fortress engineers consume 4 iron and heal the fortress by 10 HP (and send its completion bar back upwards) The Eishalon bends itself middleways. it is now middle, but this is well after crusher's jab so. Piono, this is the thing I was "Apologizing in advance" for: The Godmodder sneaks up behind the shopkeeper... then hits him over the head with a sock full of gravel and throws him forwards. he then either steals the piece of dirt from the shop, or from the shopkeepers pockets. either or. if the shopkeeper has some more exotic method of storing items... the godmodder still grabs the dirt. he's the godmodder. GODMODDER: Man it was a good idea to hide all my important things inside of minecraftian dirt blocks! I'm such a genius! It would appear the memory editor device from the sickbay was hidden inside the dirt block. and its power cell contained roughly 3 (player) charges worth of power. ah well. Eishalon... wait how did I make that mistake I mean crusher 49 makes his roundly prediction. now that the Godmodder has a memory editor, he can edit our memorys into thinking the rest of the battlefield is an illusion, which means we won't attack it, which means.... frantic scribbling... WE NEED TO KNOW THE WEY TO DEFEND AGAINST MEMORY PRABLEMS OR WE'RE ALL DEAD!!!1! THe Best way to solve this is to hit it with a really big hammer! we need 100 charges! nao!! Then, a legion of mushroom undead, uncontrolled, crawl from the ground.
[GM] Godmodder: 290 /300 HP3/3 behold my power. Has memor- errrrrrrr... what was I talking about again? [AG-Shard II]Eishalon I - Vessel of grief ??-2 Damage mites. 2/3 energy. middle. [A] Crusher 49 15/15 HP 5A, 10A pitchfork! Woobydooby's property. Eishalon proof.Oh! I didn't know you where related to hitler! [OG]Blink Dog 20+200/220 HP -11 to incoming damage! GLOOM! can blink!notLoyal to NatureWriter Mastema [H] Shoggoth 35 /40 HP unbound! Acid skin! [in fort] [H] Byakhee 11 /30 HP Unbound! minor illusion ability! [H]mushroom zambies 1.1 HP x200 .2A x160 [OG]Lesser Elemental hoard 1/1 hp .5 Atk x11 Level 2 Dodging skillz! no spell slots above 2 aside from 1 level 8 slot each. GLOOM. [NO]NO ElemenGenertal No/Not Applicable HP. A Smart Wizard Did It! NO! allied to lesser elementals! charged power storage rod! finished starmaterial-goldenrod staff. [OG] Fortress 245 hp 36% done Clouded mirror defence! 56 HP Turret (27-28 retaliation damage in range. 10-10 to things not in range but near fort)! chokepoint (near turret B, scryproof) turret B (10-10 retaliatory damage when in range). warded from scrying (2 rounds). [OG] Drill (pointy bit done. stable.) Inside fort! 000 power (+2.5 per turn!) 615 6 111 22 unsorted things Shield bubble thingy 15/25 forces attacks to target fortress!
[OG]basilisk corpse: becoming mushroomy undead in 1d4+1 rounds!
I cast flaming sphere and advance. (Yes, there is a plan here. I promise)
you already used your sidequest action charging!
The duck kills the marines with a slight damage buff from miku. You can now all advance! you can also spend this turn preparing. advancing is a free action.
[P] Booksbooks3 56/100 HP 0,0,3. door area. Bleeding from armstump (-1 regen) [P] Acerak the eternal 96/100 HP 0,0,3. door area. [Weird-wooby]Minion Potato police car 15/15 HP 2*2 attack, subtle POLICE BRUTALITY ready! [A-Wooby] LEGO howard the duck 35/35 HP 8A splash 1(2 A) [A-wooby] Armoured slime reaper 45/45 HP 3 AC 8 Attack. Slime swirl ready! [A-wooby] hatsune miku 9/10 HP, attack-buffing powas. [Hvn] Deva 12/20 HP considering leaving...
You REALLY need to nerf the Eishalon. Anything with under 10 attack has 50% chance or more to be completely ineffective against it. Judging from damage ratios in the sidequest, that means that even the slime reaper has a chance to fail its attacks entirely, and barely any chance to deal more then 2 damage.
I'll just be frank. The longer this boss battle goes on the more it seems like it wasn't properly prepared or planned for the number of people involved in the game at this point. ESPECIALLY since you just decided to make things worse by flooding the field with hostile undead.
The shopkeep picks himself off the groud and makes a mental note to find a way to piss on the Godmodder's day when he gets a chance. "Alright I'll amend my statement. Someone who isn't contractually obligated to be doing nothing should probably do something about the eishalon."
"Actually... I may be able to do something"
"Hey Godmodder, catch!"
The Godmodder of course, doesn't catch, and instead smacks the item out of the air with his weapon. Causing his weapon to dissolve because it was a Munchkin Curse card. Lose 1 item. The Godmodder looks at his hands, then back up at the Shopkeep just in time to get flying dropkicked in the face, sending him tumbling backwards. The Shopkeep's eyes is on the memory editor, which the Godmodder hasn't dropped yet. The Shopkeep presses his hands together, and as the Godmodder is about to stand up, a summoning circle appears in the air, and out of it reaches a massive arm, which reaches out and grabs the Godmodder by the head and drags him into the summoning circle. The Godmodder is subjected to unfathomable terrors from beyond the realms of the forgotten terrors. Deep beneath the abysses of the forbidden. And just all around a nasty place. Things even the outer gods would shake in fear of. The Godmodder is pulled through that, but isn't driven insane by it because there's still a hand wrapped around his face so he can't see, and he's too busy screaming about his head being crushed to hear anything. The whole ordeal still affects him physically, warping him beyond recognition so when the summoning circle, still floating in midair, has the arm suddenly pop back out and deposit the still screaming Godmodder, he looks like an eldritch abomination. The Godmodder, however is the Godmodder, and quickly reverts to his natural form. But then he looks at his hands in horror. The memory editor is missing! The shopkeeper looks at him, smiling wryly.
"We thank you for your custom. Have a nice day." then he pops out the battery, and crushes it in his hands, sending the extra charge into the machine. Effects: I don't really care whether this deals damage to the Godmodder or not, I just want to reclaim that sweet, sweet, 3 charge battery.
Minions continue forth! Hatsune buff deva to un-demoralize it. Meanwhile, I am getting gloomier and gloomier. My robe has been replaced by dark clothes and my wizarding hat is replaced by dark hair going over one eye. "You don't understand me! None of you!" I am now full emo. CHLOUGG.
I use my credit to buy crusher49 and station him inside the fort, helping build. Best thing is, since he's my minion, he works for free!
"Ignorance is bliss, and you look absolutely miserable."
The shield defence bubble is created... since you only made it with one action, it only has room for 25 units of power (50's too many, 33 is ugly, so 25).Huh, there are huge holes in the text of your action. I don't know what you're trying to say, so I'll just have it... do nothing, I guess.
It has not taken any damage mites so far! if it takes no damage mites for the rest of the player dop, the action will take effect.
...nobody attacks the Eishalon. DESPAIR goes off.
In another battle, similar yet distinct...
An orange ghost trys to intercept, but the vessel tanks the hit, undamaged.
The Targeted entitys and players see their bodies, shattered and bleeding out, the base spark of life gone. their limbs don't coopperate, the gloom weighing them down...
The Targeted players will have weaker actions until they dispel the status!
The Targeted entitys will have a high chance to fail actions until the status is dispelled!
The target area is... all sentients in Short-Mid!
GLOOM on Blink Dog, zombie hivemind, Elemental hoard, NO general, Woobydoobydoo and Redrover! Crusher 49 is immune, being doom&gloom incarnate.
also wooby is let in. and you're feeling rather [GLOOM]y.
extensiverecords.Skill- Prayer/ANGUISH. triggers the opening cutscene, and summons a duplicate, 1/2 hp eishalon otherwise. -1 energy
Skill- DESPAIR. targets are afflicted with GLOOM debuff. -1 energy. interupted if takes a damage mite pre-use (doesn't lose energy if interupted).
Active: Scythe slash. choose a range (Long, med, short) when ending the previous dop, randomly. also choose either to do it with your first action or second. if doing it with your first action, occurs halfway through playerdop. if with second, happens last.
Active: Bend yourself sideways. you may move 1 range. decided at the end of previous dop. can occur before or after scythe slash. people targeting the location you where in before do not update, but people can choose to pre-emptively target your possible destination. if this happens second, nigh-useless.
Active-skill: 25% chance to use 1 energy. destroy words with a slash of the scythe as your action- destroys words in a player post in a roughly scythe-cut-like shape. can also destroy the Battlefield.
Crusher 49 sorts a full 12 materials, and even manages to make his roundly doomsaying! "most of our players and entitys have been afflicted with a status that reduces their power heavily. with our forces now crippled, the Eishalon has a clear advantage- And it can do this thing twice more! We can't even defend against it, because if any post would actually deal damage, the Eishalon can just Destroy the post! the cost is minuscule, and we can't defend our minds either, because a Shard's not going to let you just nullify its special move! The Godmodder's charge'll probably just kill us instantly at this point!"
...It seems to have removed any chance the lesser elementals had of shaking off the GLOOM this round. shame. the elementals sort another 3 materials. (1-5 = iron 6-8 goldenrod 9-12 ruby 13-14 shadow crystal 15 then even=star material)
Together, they find Starmaterial, iron, ruby, iron, iron, shadow crystal, shadow crystal, ruby, shadow crystal, ruby, goldenrod, ruby, goldenrod, iron, iron. total, 1 starmaterial, 5 iron, 3 shadow crystal, 5 ruby, 2 goldenrod.
The elemengenertal rolls to overcome gloom...75+ succeeds. he rolls a 47. Racked with existential quandary, he forgets to work this round.
"Nothing matters in this world" echos through the mushroom zombie's heads. they roll to notice that this is unusually GLOOMy... their inteligence gives them a slightly higher chance. 68+ succeeds, and they roll 78. They notice, and though they can't escape GLOOM alone, they do manage to act. +0.3 mycelium shield
The drill wirrrrrs and digs up 2 more things with the 2.5 power it got from the generator.
the engineers are feeling gloomy. they didn't sign up for mental status effects! they're outta here!
the corpse progresses. the way it's going, it'll finish at the start of the next EOTB! but will the Eishalon even let it survive this round?
The Byakhee illusions something in the update above! oh no! it'll say the wrong text!
The Godmodder finishes Behold my power... but it's not worth using yet. he stores it for now.
[GM] Godmodder: 290 /300 HP 3/3 behold my power.
[AG-Shard II] Eishalon I - Vessel of grief ??-1 Damage mites. 2/3 energy. left.
[A] Crusher 49 15/15 HP 5A, 10A pitchfork! Woobydooby's property. GLOOM proof. You're a murderer.
[OG]Blink Dog 20+200/220 HP -11 to incoming damage! GLOOM! can blink!notLoyal to NatureWriter Mastema
[H-OG] Shoggoth 2 /25 HP Bound to Acerak! Acid skin! [in fort]
[H] Byakhee 26 /30 HP Unbound! minor illusion ability!
[H-OG] mushroom zambies 1.1/1.1 hp x15, .2 attack. Hivemind(smort)! sentient! controlled by Acarin. GLOOM.
[OG] Lesser Elemental hoard 1/1 hp .5 Atk x11 Level 2 Dodging skillz! no spell slots above 2 aside from 1 level 8 slot each. GLOOM.
[NO] NO ElemenGenertal No/Not Applicable HP. A Smart Wizard Did It! NO! allied to lesser elementals! charged power storage rod! back to working on starmaterial-goldenrod staff (done in 1-2!). GLOOM.
[OG] Fortress 251 hp 36.5% done Clouded mirror defence! 56 HP Turret (27-28 retaliation damage in range. 10-10 to things not in range but near fort)! chokepoint (near turret B, scryproof) turret B (10-10 retaliatory damage when in range). warded from scrying (3 rounds).
[OG] Drill (pointy bit done. stable.) Inside fort! 000 power (+2.5 per turn!) 5 14 5 11 1 22 unsorted things
The shopkeeper taps his foot. "Someone who hasn't got a contract fulfill should probably do something about that Shard murdering everything."
6.5/15 for Chaos Control
Stored credit:
Wooby: 2
Books: 0.9
"Nothing matters. Death is inevitable." Sighing deeply and shaking my head, I despondently CHLOOG.
"Ignorance is bliss, and you look absolutely miserable."
The shopkeeper sighs as Wooby begins getting nihilistic. "This is just going to be more annoying that anything else, isn't it?"
8.5/15 for Chaos Control
Stored credit:
Wooby: 3
Books: 0.9
I have no clue what is going on.
I use summon instrument to summon my bards kettle drum, hold it over my head like Donkey Kong, and chuck it at the godmodder.
I use summon instrument to summon my kettle drum, hold it overhead like Donkey Kong, and chuck it at the nearest kobold.
Well, I can give you the short version or the long version, and I think I'll give you both.
Short version: In addition to the Godmodder, who you are kettle drumming, there is a boss that he has recently summoned and a host of OG (Opposing Godmodder) forces, who are your allies. There's also me, who is selling large charges in exchange for donated actions, and an ongoing sidequest that you probably don't need to bother with.
Long version in the spoiler below.
The Godmodder has a 3 point charge, which means he's been working on it for three rounds, and it will be something stronger than his usual action. we don't know what yet but it's probably Bad News™
The Eishalon is Godmodder's boss. It has an... honestly confusing gimmick involving a distance mechanic and roll-based damage reception. It can also inflict some really obnoxious status effects.
Crusher49 is one of my charged summons, purchased by woobydoobydoo, and sent to go work in the fortress.
The Fortress is a large bodyguarding entity manufactured by Redrover to bodyguard things. In it, he has the NO General, lesser elemental horde and drill working on further upgrades. He's also using it to shield the basilisk corpse for Acarin.
The basilisk corpse used to be the Basilisk, the first Shard (fancy slang for boss). It is currently being taken over by the player Acarin and his mushroom zambies.
The Blink Dog is just an entity summoned by Nature Writer, who hasn't actually showed up for a while...
The Shoggoth and Byakhee are powerful semi-hostile mobs bound to the player Acerak the Eternal. Upon dying the first time they become unbound and become stronger versions of themselves, that are also unfortunately Hostile entities at that point (want to murder everything)
The Sidequest isn't going that well due to low player engagement, but contains a pair of players (Acerak and Booksbooks) as well as most of the charge summon things I've summoned.
/explanationnull
CHURG...
"Ignorance is bliss, and you look absolutely miserable."
Huh. I would've expected more people to have posted by now. I'm suddenly worried my incessant churging has scared everyone away...
10.5/15 for Chaos Control
Stored credit:
Wooby: 4
Books: 0.9
You can only cut through one action then? Hah, Okay :). Did you know that the words are merely easily decrypted in a way that would allow me to easily recreate my previous action, forcing you to use your cut through action every turn instead of attacking? How about a Dilemma. I use 2 really important powerful actions :)
For my action I cast Beacon of Hope with a P-Level Slot. I target the No Elemental and the Lesser Elemental Hoard alongside myself. Everyone rolls Wisdom saving throw vs the Gloom with advantage. I use my P-Level Slot to extend the duration to 2 turns.
Orders: Kick Crusher out of the Fortress. I didn't allow him to be there, and he clearly isn't being helpful at all.
Also, WoobyDoobyDoo, if you let Crusher back in or order him to stay in the Fortress in any way you are leaving too.
I know! The Eishalon's abilities are all based on grief, doom, and gloom, right? Well, crusher is grief, doom, and gloom incarnate! Therefore, the Eishalon can't hurt him! Crusher goes forth and stabs the Eishalon. I SCHUIOLGGH.
(Also crusher did help. He sorted materials.)
Edit: I forgot to add the direction crusher is stabbing. Since aisenberg is stabbing at the Eishalon, I assume he's stabbing left, so crusher stabs middle.
"Ignorance is bliss, and you look absolutely miserable."
Action: I create the Shield Bubble Defense. It isn't See-Through and due to the fact that all entities in the Fortress are
protected by Anti-Scrying defenses that forces it to be the only valid, known target. The Shield Bubble Defense
Redirects all damage into the Fortress it takes, and uses Power per redirect. It starts with 100% power. I'll buff it later
so that it reduces damage and add a chance for reflected damage. Attacks on the Shield Bubble Defense trigger
Turrets and the Clouded Mirror Defense to attack the attacker still. It protects the Whole Fortress.
I cast flaming sphere and advance. (Yes, there is a plan here. I promise)
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
UPDOP
you could do it if you really wanted to.
+0.7 charges to piono!
....He gets a 4/4, passing the spot check and setting your drum on fire before you can throw it.
The Eishalon slashes [FAR]!
The slash arcs through the air. since this is before the bubble sheld, the following targets are valid.
Shoggoth
Byakhee
mushroom zombies (because they where helping the...)
Basilisk corpse
And of course, the fortress they reside in.
each takes 1 damage mite of damage, or 1d20.
7 damage to the shoggoth (unbound). 15 to the byakhee. 18 to the mushroom zombies (all dead twice now). 8 to the basilisk corpse... -6 for the 0.6 mycelium shield. so 2 to the basilisk corpse. it must spend 2 turns repairing the damage before it can finish (anything which makes it take longer then base kills it). and 11 to the fortress.
The fortress, naturally, retaliates. 10 damage (roll 1: 8. 1 damage mite, 2 left over. roll 2: 6. only 1 damage mite dealt) and another 10 damage (roll 1: 19. attack resisted) and a clouded mirror of 6 (roll 1: 9. attack resisted), for a total of -1 damage mite.
You try again! the Eishalon's frantic jittering moves it out of the way.
Annoyed, you walk up the Eishalon at stab it. 15 damage -> damage mites... the damage mite roll is a 20. zero damage.
The Byakhee illusions something. I wonder what?
Crusher jabs at where the Eishalon Isn't. 0 damage. the still-gloomed lesser elementals roll to escape gloom, but trying to do that seems hopeless... they roll too low to do so, and sort 3 materials (same amount as the drill makes per round.) iron, ruby, and goldenrod, 1 each. the NO elemental rolls to finish this turn....the staff is done. hooray?
The fortress engineers consume 4 iron and heal the fortress by 10 HP (and send its completion bar back upwards)
The Eishalon bends itself middleways. it is now middle, but this is well after crusher's jab so.
Piono, this is the thing I was "Apologizing in advance" for:
The Godmodder sneaks up behind the shopkeeper... then hits him over the head with a sock full of gravel and throws him forwards. he then either steals the piece of dirt from the shop, or from the shopkeepers pockets. either or. if the shopkeeper has some more exotic method of storing items... the godmodder still grabs the dirt. he's the godmodder.
GODMODDER: Man it was a good idea to hide all my important things inside of minecraftian dirt blocks! I'm such a genius!
It would appear the memory editor device from the sickbay was hidden inside the dirt block. and its power cell contained roughly 3 (player) charges worth of power. ah well.
Eishalon... wait how did I make that mistake I mean crusher 49 makes his roundly prediction. now that the Godmodder has a memory editor, he can edit our memorys into thinking the rest of the battlefield is an illusion, which means we won't attack it, which means.... frantic scribbling... WE NEED TO KNOW THE WEY TO DEFEND AGAINST MEMORY PRABLEMS OR WE'RE ALL DEAD!!!1! THe Best way to solve this is to hit it with a really big hammer! we need 100 charges! nao!!
Then, a legion of mushroom undead, uncontrolled, crawl from the ground.
[GM] Godmodder: 290 /300 HP 3/3 behold my power. Has memor- errrrrrrr... what was I talking about again?
[AG-Shard II] Eishalon I - Vessel of grief ??-2 Damage mites. 2/3 energy. middle.
[A] Crusher 49 15/15 HP 5A, 10A pitchfork! Woobydooby's property. Eishalon proof. Oh! I didn't know you where related to hitler!
[OG]Blink Dog 20+200/220 HP -11 to incoming damage! GLOOM! can blink!notLoyal to NatureWriter Mastema
[H] Shoggoth 35 /40 HP unbound! Acid skin! [in fort]
[H] Byakhee 11 /30 HP Unbound! minor illusion ability!
[H]mushroom zambies 1.1 HP x200 .2A x160
[OG] Lesser Elemental hoard 1/1 hp .5 Atk x11 Level 2 Dodging skillz! no spell slots above 2 aside from 1 level 8 slot each. GLOOM.
[NO] NO ElemenGenertal No/Not Applicable HP. A Smart Wizard Did It! NO! allied to lesser elementals! charged power storage rod! finished starmaterial-goldenrod staff.
[OG] Fortress 245 hp 36% done Clouded mirror defence! 56 HP Turret (27-28 retaliation damage in range. 10-10 to things not in range but near fort)! chokepoint (near turret B, scryproof) turret B (10-10 retaliatory damage when in range). warded from scrying (2 rounds).
[OG] Drill (pointy bit done. stable.) Inside fort! 000 power (+2.5 per turn!) 6 15 6 11 1 22 unsorted things
Shield bubble thingy 15/25 forces attacks to target fortress!
SIDEQUEST
The duck kills the marines with a slight damage buff from miku.
You can now all advance! you can also spend this turn preparing. advancing is a free action.
[P] Booksbooks3 56/100 HP 0,0,3. door area. Bleeding from armstump (-1 regen)
[P] Acerak the eternal 96/100 HP 0,0,3. door area.
[Weird-wooby] Minion Potato police car 15/15 HP 2*2 attack, subtle POLICE BRUTALITY ready!
[A-Wooby] LEGO howard the duck 35/35 HP 8A splash 1(2 A)
[A-wooby] Armoured slime reaper 45/45 HP 3 AC 8 Attack. Slime swirl ready!
[A-wooby] hatsune miku 9/10 HP, attack-buffing powas.
[Hvn] Deva 12/20 HP considering leaving...
You REALLY need to nerf the Eishalon. Anything with under 10 attack has 50% chance or more to be completely ineffective against it. Judging from damage ratios in the sidequest, that means that even the slime reaper has a chance to fail its attacks entirely, and barely any chance to deal more then 2 damage.
I'll just be frank. The longer this boss battle goes on the more it seems like it wasn't properly prepared or planned for the number of people involved in the game at this point. ESPECIALLY since you just decided to make things worse by flooding the field with hostile undead.
The shopkeep picks himself off the groud and makes a mental note to find a way to piss on the Godmodder's day when he gets a chance. "Alright I'll amend my statement. Someone who isn't contractually obligated to be doing nothing should probably do something about the eishalon."
"Actually... I may be able to do something"
"Hey Godmodder, catch!"
The Godmodder of course, doesn't catch, and instead smacks the item out of the air with his weapon.
Causing his weapon to dissolve because it was a Munchkin Curse card. Lose 1 item. The Godmodder looks at his hands, then back up at the Shopkeep just in time to get flying dropkicked in the face, sending him tumbling backwards. The Shopkeep's eyes is on the memory editor, which the Godmodder hasn't dropped yet.
The Shopkeep presses his hands together, and as the Godmodder is about to stand up, a summoning circle appears in the air, and out of it reaches a massive arm, which reaches out and grabs the Godmodder by the head and drags him into the summoning circle.
The Godmodder is subjected to unfathomable terrors from beyond the realms of the forgotten terrors. Deep beneath the abysses of the forbidden. And just all around a nasty place. Things even the outer gods would shake in fear of. The Godmodder is pulled through that, but isn't driven insane by it because there's still a hand wrapped around his face so he can't see, and he's too busy screaming about his head being crushed to hear anything. The whole ordeal still affects him physically, warping him beyond recognition so when the summoning circle, still floating in midair, has the arm suddenly pop back out and deposit the still screaming Godmodder, he looks like an eldritch abomination. The Godmodder, however is the Godmodder, and quickly reverts to his natural form.
But then he looks at his hands in horror. The memory editor is missing!
The shopkeeper looks at him, smiling wryly.
"We thank you for your custom. Have a nice day." then he pops out the battery, and crushes it in his hands, sending the extra charge into the machine.
Effects: I don't really care whether this deals damage to the Godmodder or not, I just want to reclaim that sweet, sweet, 3 charge battery.
10.6/15 for Chaos Control
Stored credit:
Wooby: 4.1
Books: 0.9
Minions continue forth! Hatsune buff deva to un-demoralize it. Meanwhile, I am getting gloomier and gloomier. My robe has been replaced by dark clothes and my wizarding hat is replaced by dark hair going over one eye. "You don't understand me! None of you!" I am now full emo. CHLOUGG.
Edit: o right. Crusher stab the Eishalon. Pow!
"Ignorance is bliss, and you look absolutely miserable."
The shopkeep goes back to charging, but he winces at something.
12.3/15 for Chaos Control
Stored credit:
Wooby: 4.8
Books: 0.9