It is two days since Karh'thraz and his raiders landed on the slopes of Mt. Zarath, at the southern pole of Eshyo-ban, which is the lesser moon flying above the Red World. You feel a great weight upon your shoulders as you attempt once more to meditate in a field of rocks and weeds, just as elder Gyer'hu taught you in your youth. Despite your best efforts, the ritual intended to bring forth inner peace in the fulness of mind and spirit fails to satisfy as your inner sense quails before the vastness It opened within you. The possibilities of power, beyond anything described in the books of Zerthimon, whose principles yet guide Zarath village. A hunger for knowledge, to be filled again, haunts your memory and waking moments, and you cannot help but contemplate the events of these last two days. Of your twilit flight into the hidden ruins at the base of Mt. Zarath, of finding a passage deeper than the others, and the strange symbols and shapes you saw there. How you saw, or at the very least felt, a presence, a Mind of godlike power, brush against your feeble soul, and extend an offering in response to your burning need to save your people. Only half-realizing what this thing must be, this Elder Mind of the Great Enemy, you accepted its touch, and it reshaped your soul, warping it to accommodate some of its nigh-limitless power. With this power, you returned to your village, bringing death and domination to the feeble-minded foe. Yet, even as the raiders lie defeated on the ground, minds emptied of life, the gift of power grew faint, leaving only traces of its former glory. Once fully returned to your proper senses, you could feel how the Touch has affected you, but you cannot describe it to the others of your village. You sense their fear, their hatred at the sign of the Great Enemy once more. None have spoken to you. Most ignore you. Of a village of one-hundred and fifty, only elder Gyer'hu will meet your eyes. And in his eyes, you can see only pity.
This post has potentially manipulated dice roll results.
((so I have already made my pact with the elder brain, correct?))
Ragelt, feeling abandoned by his people, the only people he ever loved, but still caring for them all the same, and knowing that he was the only one who could save his people, and stop the raider, started to prepare for a battle. tears stung his eyes, but it just made him work all the harder.
OOC: can Ragelt make some traps possibly? I don't know how much time he has, or exactly what reasorces he have out there, but my idea was for Ragelt to gather some boulders, sharpened wood stakes and the like, and bring them part way of the slope. from there, he could use some logs to build a retaining wall, keeping them there. then, when the raider came, he could collapse the logs, causing a mini avalanche. also, I was thinking that maybe he could dig pits and put canvases or then, the dirt and grass over that?
((That is correct, the pact is made. However, the raiders are also already defeated, as they had occupied the town during your escape to the ruins. Upon your return, using and/or being influenced by the power of the Elder Brain, you slew them to man, leaving them with "minds emptied of life." After the battle, however, the awesome powers of the Elder brain seemed to fade, leaving you changed irrevocably. Does this make sense? It is after the raider battle, but only by about a day.))
Ragelt, with a mix of emotions in his head; victorious, sad, happy, and rejected, and with a tears in his eyes, happy ones and sad one, picked himself up, deciding to head the... enemy's, the savior's, the strange powerful presence's, elder brain's advise. he was going make a name for him self as a adventurer, in hopes of winning back his people's favor.
OOC: where's the nearest non gith town? Ragelt will probably go there.
A small spaceport, Raxtonke, near the equator of this small moonlet. About two and a half days journey away by foot, or roughly one long day by Zithor - a long-legged creature not dissimilar to camels in our own reality, though with more doglike heads, bulkier shoulders, and sweeter dispositions. Your village maintains a small herd of these beasts, though since none of your fellow villagers will have anything to do with you, it is unlikely that you will be able to come by one honestly.
OOC: Would you like to incorporate survival elements into the game, or should it be assumed that you carry with you a reasonable supply of food and water for known journeys and such? Also, it would be reasonable for you to have your starting equipment, taken from among your scattered belongings. Are there any other items that you would think reasonable to acquire for your journeys ahead? Also, if you have a really cool idea, go ahead and throw in either in an OOC for me to include, or just weave it into your character's thoughts and actions. I'll let you know if it goes too far and we can use the lovely lovely edit feature to realign how things progress. Sound good?
Setting out on foot, your first day passes without much going on. As the pale sun sets above you, you find a good spot near a natural spring for water with some local vegetation suitable for a small fire. As you settle in for the evening however, sheltered from the evening wind by several large boulders that form a ring around a flat stone shelf and warmed by your small fire, you hear a dragging sound, punctuated occasionally with what sounds like footsteps, coming from just downslope of your position on the far side of the boulders.
Ragelt, hearing a strange sound, walks over to investigate it, staff in hand. he tries to looks big and intimidating, knowing that most animals are easily scared off.
The steps seem to stop in front of you by a few steps, just around one of the deep red boulders around your campsite. You focus for a moment, and you can make out the sound of heavy breathing. Peering further into the dark, trying to determine what it is that has approached your campsite, is fruitless in the shadows of the tall boulders beneath an ill-lit starry sky.
A low groan echoes up the path, and you barely see the flicker of a shadow against the darkened rock-face. Your attack sends out with a whisper of psychic force. (6) The creature seems to shrink and stumble back down the path slightly, where it lies still for several moments as you finish your count to ten, heart beating quickly.
As you get close, you recognize the the hardened carapace of one of the raiders from your village, his eyes vacant and empty as his head lolls to one side. He is still breathing.
After waiting about a half an hour, the raider seems slightly recovered, though gives next to no signs of intelligent response to prompting of yours. It does respond to pain, and restraint, however, and weakly tries to free itself of the bonds as time goes by.
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It is two days since Karh'thraz and his raiders landed on the slopes of Mt. Zarath, at the southern pole of Eshyo-ban, which is the lesser moon flying above the Red World. You feel a great weight upon your shoulders as you attempt once more to meditate in a field of rocks and weeds, just as elder Gyer'hu taught you in your youth. Despite your best efforts, the ritual intended to bring forth inner peace in the fulness of mind and spirit fails to satisfy as your inner sense quails before the vastness It opened within you. The possibilities of power, beyond anything described in the books of Zerthimon, whose principles yet guide Zarath village. A hunger for knowledge, to be filled again, haunts your memory and waking moments, and you cannot help but contemplate the events of these last two days. Of your twilit flight into the hidden ruins at the base of Mt. Zarath, of finding a passage deeper than the others, and the strange symbols and shapes you saw there. How you saw, or at the very least felt, a presence, a Mind of godlike power, brush against your feeble soul, and extend an offering in response to your burning need to save your people. Only half-realizing what this thing must be, this Elder Mind of the Great Enemy, you accepted its touch, and it reshaped your soul, warping it to accommodate some of its nigh-limitless power. With this power, you returned to your village, bringing death and domination to the feeble-minded foe. Yet, even as the raiders lie defeated on the ground, minds emptied of life, the gift of power grew faint, leaving only traces of its former glory. Once fully returned to your proper senses, you could feel how the Touch has affected you, but you cannot describe it to the others of your village. You sense their fear, their hatred at the sign of the Great Enemy once more. None have spoken to you. Most ignore you. Of a village of one-hundred and fifty, only elder Gyer'hu will meet your eyes. And in his eyes, you can see only pity.
What would you like to do?
((so I have already made my pact with the elder brain, correct?))
Ragelt, feeling abandoned by his people, the only people he ever loved, but still caring for them all the same, and knowing that he was the only one who could save his people, and stop the raider, started to prepare for a battle. tears stung his eyes, but it just made him work all the harder.
OOC: can Ragelt make some traps possibly? I don't know how much time he has, or exactly what reasorces he have out there, but my idea was for Ragelt to gather some boulders, sharpened wood stakes and the like, and bring them part way of the slope. from there, he could use some logs to build a retaining wall, keeping them there. then, when the raider came, he could collapse the logs, causing a mini avalanche. also, I was thinking that maybe he could dig pits and put canvases or then, the dirt and grass over that?
survival check if needed: 22
I am an average mathematics enjoyer.
>Extended Signature<
((That is correct, the pact is made. However, the raiders are also already defeated, as they had occupied the town during your escape to the ruins. Upon your return, using and/or being influenced by the power of the Elder Brain, you slew them to man, leaving them with "minds emptied of life." After the battle, however, the awesome powers of the Elder brain seemed to fade, leaving you changed irrevocably. Does this make sense? It is after the raider battle, but only by about a day.))
((oh, ok. ignore my above post than. I'm kinda brain dead right now, so I can't post.))
I am an average mathematics enjoyer.
>Extended Signature<
Ragelt, with a mix of emotions in his head; victorious, sad, happy, and rejected, and with a tears in his eyes, happy ones and sad one, picked himself up, deciding to head the... enemy's, the savior's, the strange powerful presence's, elder brain's advise. he was going make a name for him self as a adventurer, in hopes of winning back his people's favor.
OOC: where's the nearest non gith town? Ragelt will probably go there.
I am an average mathematics enjoyer.
>Extended Signature<
A small spaceport, Raxtonke, near the equator of this small moonlet. About two and a half days journey away by foot, or roughly one long day by Zithor - a long-legged creature not dissimilar to camels in our own reality, though with more doglike heads, bulkier shoulders, and sweeter dispositions. Your village maintains a small herd of these beasts, though since none of your fellow villagers will have anything to do with you, it is unlikely that you will be able to come by one honestly.
OOC: Would you like to incorporate survival elements into the game, or should it be assumed that you carry with you a reasonable supply of food and water for known journeys and such? Also, it would be reasonable for you to have your starting equipment, taken from among your scattered belongings. Are there any other items that you would think reasonable to acquire for your journeys ahead? Also, if you have a really cool idea, go ahead and throw in either in an OOC for me to include, or just weave it into your character's thoughts and actions. I'll let you know if it goes too far and we can use the lovely lovely edit feature to realign how things progress. Sound good?
OOC: I'm up for whatever really. I think having to scavenge for food makes sense.
I am an average mathematics enjoyer.
>Extended Signature<
OOC: Great! So, would you like to try and get a mount, or just hoof it on your own?
OOC: nah, Ragelt is going to walk on foot.
I am an average mathematics enjoyer.
>Extended Signature<
Setting out on foot, your first day passes without much going on. As the pale sun sets above you, you find a good spot near a natural spring for water with some local vegetation suitable for a small fire. As you settle in for the evening however, sheltered from the evening wind by several large boulders that form a ring around a flat stone shelf and warmed by your small fire, you hear a dragging sound, punctuated occasionally with what sounds like footsteps, coming from just downslope of your position on the far side of the boulders.
Ragelt, hearing a strange sound, walks over to investigate it, staff in hand. he tries to looks big and intimidating, knowing that most animals are easily scared off.
intimidation check (if needed): 16
perception check (if needed): 10
investigation check (if needed): 3
I am an average mathematics enjoyer.
>Extended Signature<
The steps seem to stop in front of you by a few steps, just around one of the deep red boulders around your campsite. You focus for a moment, and you can make out the sound of heavy breathing. Peering further into the dark, trying to determine what it is that has approached your campsite, is fruitless in the shadows of the tall boulders beneath an ill-lit starry sky.
Ragelt will take the ready action, so that if he gets attacked, he will cast mind sliver at whatever attacks him.
he than call out to where he hears the sound: "anyone there? state your name and perpouse being here! I will give you 10 seconds!"
he than starts counting slowly to 10
I am an average mathematics enjoyer.
>Extended Signature<
A low groan echoes up the path, and you barely see the flicker of a shadow against the darkened rock-face. Your attack sends out with a whisper of psychic force. (6) The creature seems to shrink and stumble back down the path slightly, where it lies still for several moments as you finish your count to ten, heart beating quickly.
damage: 1 psychic damage
I am an average mathematics enjoyer.
>Extended Signature<
The shadow remains slumped at the base of the path against the dark face of a large boulder. It does not move.
Ragelt walks over to the body, investigating it, and trying to find out what it was.
I am an average mathematics enjoyer.
>Extended Signature<
As you get close, you recognize the the hardened carapace of one of the raiders from your village, his eyes vacant and empty as his head lolls to one side. He is still breathing.
Ragelt ties the raider up with his rope (50 feet hempen if you care), and waits for the raider to come to.
"I wonder... where did the rest of them get to?" Ragelt murmurs.
I am an average mathematics enjoyer.
>Extended Signature<
After waiting about a half an hour, the raider seems slightly recovered, though gives next to no signs of intelligent response to prompting of yours. It does respond to pain, and restraint, however, and weakly tries to free itself of the bonds as time goes by.