Okay, so I tried to search already made posts for this so I wouldn't have to ask but didn't find one. So, according to the answers I got on a question about the Durable feat in this post, rolling a hit die includes the Con modifier in the roll itself. By that logic, that means that when the Periapt says "whenever you roll a Hit Die to regain hit points, double the number of hit points it restores.", that means you double both the die and the con modifier, correct? So with 20 Con (+5 Modifier), say you roll a 3, it would double the 8 (3+5) to be 16, correct?
So with the +5 Modifier, Durable would make it so you could heal a minimum of 10 HP per roll. If Durable heals you for 10, would the periapt then double that to make it a minimum of 20 HP healed? Or would it act in reverse, the doubling beforehand, so the minimum is still 10, but that's already met by it doubling the Con healing?
It's not the minimum that I'm asking about, I'm just not sure how else to word it. The minimum healed would stay 10, but because that's the minimum and is the amount that gets healed, would that amount double? I guess what I'm asking is the order of operations, does the feat or item trigger first if that makes sense.
Okay, so I tried to search already made posts for this so I wouldn't have to ask but didn't find one. So, according to the answers I got on a question about the Durable feat in this post, rolling a hit die includes the Con modifier in the roll itself. By that logic, that means that when the Periapt says "whenever you roll a Hit Die to regain hit points, double the number of hit points it restores.", that means you double both the die and the con modifier, correct? So with 20 Con (+5 Modifier), say you roll a 3, it would double the 8 (3+5) to be 16, correct?
So with the +5 Modifier, Durable would make it so you could heal a minimum of 10 HP per roll. If Durable heals you for 10, would the periapt then double that to make it a minimum of 20 HP healed? Or would it act in reverse, the doubling beforehand, so the minimum is still 10, but that's already met by it doubling the Con healing?
It would normally regained HD + con mod X 2 (minimum 2). So if you have a con mod +5, it'd be HD + 5 X 2 (minimum 10) and the Durable feat doesn't really add anything because the Periapt of Would Closure already double it in the calculation.
The feat would be handy though if you had a con modifier of 0 or negative.
Periapt of Wound Closure: In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores.
Durable: When you roll a Hit Die to regain hit points, the minimum number of hit points you regain from the roll equals twice your Constitution modifier (minimum of 2)
Short Rest: For each Hit Die spent in this way, the player rolls the die and adds the character's Constitution modifier to it. The character regains hit points equal to the total (minimum of 0)..
Okay, so I tried to search already made posts for this so I wouldn't have to ask but didn't find one. So, according to the answers I got on a question about the Durable feat in this post, rolling a hit die includes the Con modifier in the roll itself. By that logic, that means that when the Periapt says "whenever you roll a Hit Die to regain hit points, double the number of hit points it restores.", that means you double both the die and the con modifier, correct? So with 20 Con (+5 Modifier), say you roll a 3, it would double the 8 (3+5) to be 16, correct?
So with the +5 Modifier, Durable would make it so you could heal a minimum of 10 HP per roll. If Durable heals you for 10, would the periapt then double that to make it a minimum of 20 HP healed? Or would it act in reverse, the doubling beforehand, so the minimum is still 10, but that's already met by it doubling the Con healing?
No, the minimum does not double. The periapt only doubles actual hp healed, not the minimum.
It's not the minimum that I'm asking about, I'm just not sure how else to word it. The minimum healed would stay 10, but because that's the minimum and is the amount that gets healed, would that amount double? I guess what I'm asking is the order of operations, does the feat or item trigger first if that makes sense.
It would normally regained HD + con mod X 2 (minimum 2). So if you have a con mod +5, it'd be HD + 5 X 2 (minimum 10) and the Durable feat doesn't really add anything because the Periapt of Would Closure already double it in the calculation.
The feat would be handy though if you had a con modifier of 0 or negative.
Okay, that's what I was thinking it would do but I was just hoping for confirmation. Thanks, I hope you have a great day/night wherever you are.