I am trying to figure out if a character of mine can legally take an action to
1. Attack with a shortsword
2. Attack with a dagger (via the Nick property)
3. make a second shortsword attack as a bonus action (via the light property)
I've taken a look in the player's handbook and have gotten conflicting answers. At first glance it seems like a bit of a stretch but I am confused as to what benefit the Nick property would offer otherwise.
The Nick weapon mastery property allows you to make the extra attack from the Light property as part of your main action rather than as a separate bonus action. It very clearly states that you can only make that attack once per turn, so having done it as part of your action, you can't then do it again as a bonus action on the same turn.
The benefit this provides is freeing up your bonus action to potentially do something else with. If you have another feature that offers the ability to make an attack as a bonus action, you can make that attack, but you can't make the Light property attack again.
Just adding that a common way of making three attacks is investing in the Dual Wielder feat (EDIT: setting aside Extra Attacks), so thanks to that you can use the Bonus Action that Nick freed up.
This video is a summary about the interaction between the Light Property, the Dual Wielder feat, the Two-Weapon Fighting Style, and the Nick Weapon Mastery:
Technically, yes, but it's clearly not the intent. The Light property says nothing about how many times you can use it per turn, and the Nick property says that the modified light attack is only once per turn. Therefore, per the very confusing RAW, you can make three attacks at level one. Good luck convincing your DM to let you do that though.
Technically, yes, but it's clearly not the intent. The Light property says nothing about how many times you can use it per turn, and the Nick property says that the modified light attack is only once per turn. Therefore, per the very confusing RAW, you can make three attacks at level one. Good luck convincing your DM to let you do that though.
No. The Nick property doesn't say anything about any "modified" light attack. It very explicitly says "You can make this extra attack only once per turn". This is a reference back to the particular extra attack that was specified in the previous sentence, which was "the extra attack of the Light property".
The Light property says nothing about how many times you can use it per turn
True, technically if you could take more than one Bonus Action per turn, you could possibly make more than one extra attack of the Light property without Nick Mastery.
Many game features using Bonus Action don't have any usage frequency limit because the Bonus Action as one already.
I am trying to figure out if a character of mine can legally take an action to
1. Attack with a shortsword
2. Attack with a dagger (via the Nick property)
3. make a second shortsword attack as a bonus action (via the light property)
I've taken a look in the player's handbook and have gotten conflicting answers. At first glance it seems like a bit of a stretch but I am confused as to what benefit the Nick property would offer otherwise.
Nick is very simple and great at the same time (rogues rejoice)
The light property allows you to make an extra attack with your BA. (Yada yada)
Now with the Nick mastery property added, it moves that to your Action Attack phase. Hence freeing up your BA, also allowing you to add modifiers to damage as well.
So, for your example, assuming you are 5th level and have extra attack
Attack with a short sword (light weapon) then switch to a dagger, you can attack 2 times, because it’s a different light weapon- to satisfy the light property. So you have 3 attacks and still have your BA (to misty step as example) all in one turn.
Nick is very simple and great at the same time (rogues rejoice)
The light property allows you to make an extra attack with your BA. (Yada yada)
Now with the Nick mastery property added, it moves that to your Action Attack phase. Hence freeing up your BA, also allowing you to add modifiers to damage as well.
The Nick Mastery doesn't add ability modifiers to damage.
I am trying to figure out if a character of mine can legally take an action to
1. Attack with a shortsword
2. Attack with a dagger (via the Nick property)
3. make a second shortsword attack as a bonus action (via the light property)
I've taken a look in the player's handbook and have gotten conflicting answers. At first glance it seems like a bit of a stretch but I am confused as to what benefit the Nick property would offer otherwise.
The Nick weapon mastery property allows you to make the extra attack from the Light property as part of your main action rather than as a separate bonus action. It very clearly states that you can only make that attack once per turn, so having done it as part of your action, you can't then do it again as a bonus action on the same turn.
The benefit this provides is freeing up your bonus action to potentially do something else with. If you have another feature that offers the ability to make an attack as a bonus action, you can make that attack, but you can't make the Light property attack again.
pronouns: he/she/they
wagnarokkr explained it pretty well.
Just adding that a common way of making three attacks is investing in the Dual Wielder feat (EDIT: setting aside Extra Attacks), so thanks to that you can use the Bonus Action that Nick freed up.
This video is a summary about the interaction between the Light Property, the Dual Wielder feat, the Two-Weapon Fighting Style, and the Nick Weapon Mastery:
Technically, yes, but it's clearly not the intent. The Light property says nothing about how many times you can use it per turn, and the Nick property says that the modified light attack is only once per turn. Therefore, per the very confusing RAW, you can make three attacks at level one. Good luck convincing your DM to let you do that though.
No. The Nick property doesn't say anything about any "modified" light attack. It very explicitly says "You can make this extra attack only once per turn". This is a reference back to the particular extra attack that was specified in the previous sentence, which was "the extra attack of the Light property".
True, technically if you could take more than one Bonus Action per turn, you could possibly make more than one extra attack of the Light property without Nick Mastery.
Many game features using Bonus Action don't have any usage frequency limit because the Bonus Action as one already.
Nick is very simple and great at the same time (rogues rejoice)
The light property allows you to make an extra attack with your BA. (Yada yada)
Now with the Nick mastery property added, it moves that to your Action Attack phase. Hence freeing up your BA, also allowing you to add modifiers to damage as well.
So, for your example, assuming you are 5th level and have extra attack
Attack with a short sword (light weapon) then switch to a dagger, you can attack 2 times, because it’s a different light weapon- to satisfy the light property. So you have 3 attacks and still have your BA (to misty step as example) all in one turn.
The Nick Mastery doesn't add ability modifiers to damage.
It's the Two-Weapon Fighting Feat that do so.