I've been trying to find a reference to how immunity is classified. Specifically for the feats Poisoner and Elemental Adept; both bypass resistance. My question is if there is some kind of link between resistance and immunity in the sense that if immunity is a type/subtype of resistance then these feats would be more useful then they initially seem.
If the answer is there is no connection; then are there ways beyond an epic boon level thing to bypass immunity?
Immunities are often given to creatures where the possibility of being damaged by a damage type is ludicrous or anathema to the creatures existence (a Fire Elemental, which is made of fire, being damaged by fire, for example).
Overriding immunity should be extremely rare as to be non-existent for this reason.
Agree that overriding immunity should be almost non existent.
If you are looking to homebrew a way for those feats/features to have an effect on immune creatures, then it might be easier to introduce a second damage type rather than messing with immunity. Perhaps your poisoner can add some acid damage to their repertoire of vitriolic substances. Perhaps an elemental specialist can add a little force damage to their spells. In both cases, make this new option a lesser amount of damage and it shouldn't be too OP.
Again, not really looking to bypass immunity I was really wanting to understand the relationship in the sense of IF bypassing resistance had any effect on immunity. I'm not trying to make it happen. I figured that IF you could it was an epic level item / ability, and that was IF.........
Again, not really looking to bypass immunity I was really wanting to understand the relationship in the sense of IF bypassing resistance had any effect on immunity. I'm not trying to make it happen. I figured that IF you could it was an epic level item / ability, and that was IF.........
Just to confirm then, resistance and immunity are separate mechanics, so anything that affects one does not affect the other by default. A mechanic or effect would have to explicitly say it affects both for it to do so.
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Hi,
I've been trying to find a reference to how immunity is classified. Specifically for the feats Poisoner and Elemental Adept; both bypass resistance. My question is if there is some kind of link between resistance and immunity in the sense that if immunity is a type/subtype of resistance then these feats would be more useful then they initially seem.
If the answer is there is no connection; then are there ways beyond an epic boon level thing to bypass immunity?
They are related, but not the same. Bypassing resistance does not bypass immunity.
There might be some ways to bypass immunity, but I don't know of them off the top of my head. They would definitely be rare (maybe a legendary item).
That's what I figured. I figured it would be epic / legendary.
So far the only references to ignoring immunity are sword of answering and book of exalted deeds.
I even checked every sub/class and blessing and boon. Nothing. Probably going to have to homebrew.
And somehow convince your GM that it should be allowed in his campaign.
I didn't want it for a character; I wanted to make sure I understood the connection between them and how rare bypassing it would be.
It is practically non-existent rare. Seems it is only bypassed to keep you from avoiding a punishment (wizard's overchannel feature for example).
Immunities are often given to creatures where the possibility of being damaged by a damage type is ludicrous or anathema to the creatures existence (a Fire Elemental, which is made of fire, being damaged by fire, for example).
Overriding immunity should be extremely rare as to be non-existent for this reason.
Agree that overriding immunity should be almost non existent.
If you are looking to homebrew a way for those feats/features to have an effect on immune creatures, then it might be easier to introduce a second damage type rather than messing with immunity. Perhaps your poisoner can add some acid damage to their repertoire of vitriolic substances. Perhaps an elemental specialist can add a little force damage to their spells. In both cases, make this new option a lesser amount of damage and it shouldn't be too OP.
Again, not really looking to bypass immunity I was really wanting to understand the relationship in the sense of IF bypassing resistance had any effect on immunity. I'm not trying to make it happen. I figured that IF you could it was an epic level item / ability, and that was IF.........
Just to confirm then, resistance and immunity are separate mechanics, so anything that affects one does not affect the other by default. A mechanic or effect would have to explicitly say it affects both for it to do so.