.. How'd they change? I didn't really deal with them much in Greyhawk or other d20 games. I always thought of them as half-giant sorta, mostly human. Now they're quite cool looking and I want to play one, but what kind of history do you guys have for them? Pseudo Vikings? Or peaceful Rock Callers?
The occupy the same fantasy niche as Wood Elves, so I'd use them as a campaign specific alternative. There's an old video game called Myth, one of Bungie's early offerings, where the Firbolg are essentially elves, and it really works in that setting. Honestly, I'd probably just steal that idea and drop it into my own campaign. Myth was pretty cool.
I use them of more like giantkin vikings which raid and pillage and invade. Like you said - pseudo vikings. Other people use them as some kind of foresters,but I don't roll that way.
I recall them being a lot of different things in different games, but in D&D the best I could recall.. From like 20 years ago... They were like large people.
I don't mind the 5e re-imagining. Just was wondering if there was more supporting lore on this change other than Volo's Guide. I'm not sure why vikings would whisper to plants, but then again who knows how much they've been drinking?
I recall them being a lot of different things in different games, but in D&D the best I could recall.. From like 20 years ago... They were like large people.
I don't mind the 5e re-imagining. Just was wondering if there was more supporting lore on this change other than Volo's Guide. I'm not sure why vikings would whisper to plants, but then again who knows how much they've been drinking?
Vikings talking to plants makes plenty of sense, actually. They practiced a very animistic faith.
Honestly, I preferred the very Celtic route that they went with in 4e. Where Firbolgs looked more or less like giant men (albeit with fey skin and eyes) and had the unique role of being stewards of the Wild Hunt. While they were technically Fey and not giantkin, it still gave them a very unique niche and I think some parts of the 5th edition firbolg come from that- the nature parts, the unusual skin tone in the art.
Honestly, I preferred the very Celtic route that they went with in 4e. Where Firbolgs looked more or less like giant men (albeit with fey skin and eyes) and had the unique role of being stewards of the Wild Hunt. While they were technically Fey and not giantkin, it still gave them a very unique niche and I think some parts of the 5th edition firbolg come from that- the nature parts, the unusual skin tone in the art.
I missed the 4e stuff. All of that information just makes their evolution in the game that much more interesting to me.
In my setting Firbolg are basically polynesian islanders, they have a religion based around keeping the peace between the different fundamental forces the gods obey.
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.. How'd they change?
I didn't really deal with them much in Greyhawk or other d20 games. I always thought of them as half-giant sorta, mostly human. Now they're quite cool looking and I want to play one, but what kind of history do you guys have for them? Pseudo Vikings? Or peaceful Rock Callers?
I hadn't thought of using them as Ludo style Rock Callers, I'm gonna think on that now.
We do bones, motherf***ker!
The occupy the same fantasy niche as Wood Elves, so I'd use them as a campaign specific alternative. There's an old video game called Myth, one of Bungie's early offerings, where the Firbolg are essentially elves, and it really works in that setting. Honestly, I'd probably just steal that idea and drop it into my own campaign. Myth was pretty cool.
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I think of them mostly as friendly nature giants. Or sentient hippie cows.
SOBEK! - F.
I use them of more like giantkin vikings which raid and pillage and invade. Like you said - pseudo vikings. Other people use them as some kind of foresters,but I don't roll that way.
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I recall them being a lot of different things in different games, but in D&D the best I could recall.. From like 20 years ago... They were like large people.
I don't mind the 5e re-imagining. Just was wondering if there was more supporting lore on this change other than Volo's Guide. I'm not sure why vikings would whisper to plants, but then again who knows how much they've been drinking?
We do bones, motherf***ker!
Honestly, I preferred the very Celtic route that they went with in 4e. Where Firbolgs looked more or less like giant men (albeit with fey skin and eyes) and had the unique role of being stewards of the Wild Hunt. While they were technically Fey and not giantkin, it still gave them a very unique niche and I think some parts of the 5th edition firbolg come from that- the nature parts, the unusual skin tone in the art.
In my setting Firbolg are basically polynesian islanders, they have a religion based around keeping the peace between the different fundamental forces the gods obey.