I managed to roll ridiculously well on stats for my Changeling warlock. I've played him for a couple levels and I'm really enjoying him, but I'm trying to figure out whether I want to multiclass or stay pure warlock - and if I decide to MC, *what* to multiclass into.
His story is that he's from a family of changeling entertainers, but the rest of his family was wiped out based on accusations of espionage by a paranoid noble (which may or may not have been accurate). He survived as a child by taking on a human guise and hiding among the students of the local academy - where he discovered a talent for scholarship. He became essentially an analyst for the mercenary troupe the party's associated with. He liked translating old books - until he translated the wrong passage in the wrong book and inadvertently forged a pact with the Darkness Between the Stars. He's since transferred into the field in order to figure out what the $(@& he's gotten himself into, and he is, as Dracula might say, a Miserable Pile of Secrets - hiding his changeling nature and the truth of his pact. In a fight, I want to focus on battlefield positioning and control - he's got the Telekinetic feat and I plan to pick up Repelling Blast for extra moving-people capability.
With the stats I rolled, I almost feel like it would be a travesty not to multiclass, but none of the options are really calling to me. The party already has a sorcerer who MCed into Warlock so I don't really want to rehash that. I could pick up some Bard as he explores more of his family history, maybe, or wizard as I play up his scholarship... possibly Rogue to play into his sneaky nature. I'm just not sure.
If you folks were playing this feller, where might you take him? Pure Warlock, or multiclass - and if the latter, into what class/subclass?
GOOlock is definitely one of the more front-loaded Warlock subclasses, where your best subclass-specific features come online fairly early, so you're not missing too much by not going out of your way to make sure you get all your subclass features. Unfortunately, your best multiclass combo is to dip into Sorcerer... Aberrant Mind would feed into the Great Old One feel well.
But that aside, I think you could easily justify multiclassing into Bard. Your character already has a family history of entertainment, so it's easy to justify. I think college of Lore would feed well into your backstory in scholarship. It's not the most exciting subclass, but it doesn't step on your existing playstyle (nothing that requires you to regularly use your bonus action for a new feature, or that gives benefits specifically to Weapon Attacks), and it gives you a really useful reaction which will let you use your Bardic Inspiration die even if you're not focused on giving Inspiration to allies. It also gives you additional proficiencies, which you can use to take advantage of your overall quite-high stats. If you were to go this route, I'd probably recommend sticking with Warlock up to level 9, which is where you get your 5th level spells (that refresh on a short rest) then going Bard the rest of the way.
Alternatively, with your high INT you can get a lot of use from going Bladesinger Wizard. Right at level 2 this gives you a bonus action transformation to boost your AC by 4 and buff your Concentration checks by 4 as well. It might be worth it to play Bladesinger all the way to level 6, which gives you Extra Attack which you can use to get in both an attack and a cantrip in a single action, but you don't have particularly high DEX or STR, so the weapon attack isn't super useful. But if you focus on maximizing your potential for martial combat it will pair well with your Eldritch-blast focused build. Still... taking a two level dip is absolutely worth it because it gives you some level 1 slots to use for utility and unlocks reliable ritual casting... it's limited to first level spells, but there are more 1st level ritual spells than any other level.
I managed to roll ridiculously well on stats for my Changeling warlock. I've played him for a couple levels and I'm really enjoying him, but I'm trying to figure out whether I want to multiclass or stay pure warlock - and if I decide to MC, *what* to multiclass into.
https://www.dndbeyond.com/characters/82166095 <-- the character sheet for review.
His story is that he's from a family of changeling entertainers, but the rest of his family was wiped out based on accusations of espionage by a paranoid noble (which may or may not have been accurate). He survived as a child by taking on a human guise and hiding among the students of the local academy - where he discovered a talent for scholarship. He became essentially an analyst for the mercenary troupe the party's associated with. He liked translating old books - until he translated the wrong passage in the wrong book and inadvertently forged a pact with the Darkness Between the Stars. He's since transferred into the field in order to figure out what the $(@& he's gotten himself into, and he is, as Dracula might say, a Miserable Pile of Secrets - hiding his changeling nature and the truth of his pact. In a fight, I want to focus on battlefield positioning and control - he's got the Telekinetic feat and I plan to pick up Repelling Blast for extra moving-people capability.
With the stats I rolled, I almost feel like it would be a travesty not to multiclass, but none of the options are really calling to me. The party already has a sorcerer who MCed into Warlock so I don't really want to rehash that. I could pick up some Bard as he explores more of his family history, maybe, or wizard as I play up his scholarship... possibly Rogue to play into his sneaky nature. I'm just not sure.
If you folks were playing this feller, where might you take him? Pure Warlock, or multiclass - and if the latter, into what class/subclass?
GOOlock is definitely one of the more front-loaded Warlock subclasses, where your best subclass-specific features come online fairly early, so you're not missing too much by not going out of your way to make sure you get all your subclass features. Unfortunately, your best multiclass combo is to dip into Sorcerer... Aberrant Mind would feed into the Great Old One feel well.
But that aside, I think you could easily justify multiclassing into Bard. Your character already has a family history of entertainment, so it's easy to justify. I think college of Lore would feed well into your backstory in scholarship. It's not the most exciting subclass, but it doesn't step on your existing playstyle (nothing that requires you to regularly use your bonus action for a new feature, or that gives benefits specifically to Weapon Attacks), and it gives you a really useful reaction which will let you use your Bardic Inspiration die even if you're not focused on giving Inspiration to allies. It also gives you additional proficiencies, which you can use to take advantage of your overall quite-high stats. If you were to go this route, I'd probably recommend sticking with Warlock up to level 9, which is where you get your 5th level spells (that refresh on a short rest) then going Bard the rest of the way.
Alternatively, with your high INT you can get a lot of use from going Bladesinger Wizard. Right at level 2 this gives you a bonus action transformation to boost your AC by 4 and buff your Concentration checks by 4 as well. It might be worth it to play Bladesinger all the way to level 6, which gives you Extra Attack which you can use to get in both an attack and a cantrip in a single action, but you don't have particularly high DEX or STR, so the weapon attack isn't super useful. But if you focus on maximizing your potential for martial combat it will pair well with your Eldritch-blast focused build. Still... taking a two level dip is absolutely worth it because it gives you some level 1 slots to use for utility and unlocks reliable ritual casting... it's limited to first level spells, but there are more 1st level ritual spells than any other level.
Watch Crits for Breakfast, an adults-only RP-Heavy Roll20 Livestream at twitch.tv/afterdisbooty
And now you too can play with the amazing art and assets we use in Roll20 for our campaign at Hazel's Emporium
Hrm... I hadn't considered Bladesinger. I kind of like that. It plays with the performance background, gives plenty of useful utility...