An obsidian sword, finely balanced. Its edge remains sharp even without maintenance. The blade is tinged green, ever so slightly.
You gain a +1 bonus to attack and damage rolls made with this magic weapon. On a hit with a natural 18 or higher, the target takes an additional 1d4 acid damage.
The sword is, in fact, alive. It once was a common Mimic up to its usual masquerade, hoping to devour a greedy adventurer. Fate, however, had other plans. A powerful spell petrified the Mimic and kept it from transforming. Now, eras later, this sword-mimic falls into new hands. It carves through enemies against its own will, building up rage towards its unsuspecting wielder. Perhaps enough stress might break its ancient magical binding.
On a critical hit or a natural 1 with the sword, the mimic has a chance of breaking free from its spell. If this occurs, it will spring out of its wielder's hands and furiously attack them. Livid at its humiliation, it will hunt down its former wielder relentlessly and exclusively.
The initial chance of this happening is 1%, but with use and abuse, this will creep higher.
Each critical hit raises this chance by 1%. Each natural 1 raises this chance by 2%. Lighting the sword on fire or any attack specifically targeting the sword that hits it raises this chance by 1%.
If the sword is targeted by the Dispel Magic, Remove Curse, or Greater Restoration spells, or enters an Antimagic Field, it breaks free instantly.
If targeted by the Identify spell, the caster learns only that the sword was affected by the Flesh to Stone spell.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Damage: Acid, Bonus: Magic, Versatile, Sap







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Posted Dec 7, 2020I'm totally using this in my campaign
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Posted Dec 7, 2020Fun but a burden to keep track of for a DM. I would use it thou, it´s worth the trouble.
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Posted Jan 5, 2021wow this is a really fun idea! the idea of a mimic being trapped in its form by magic and used as an everyday item is really amusing, and will no doubt get a laugh along with some surprise from the players.
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Posted Mar 17, 2021A W E S O M E
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Posted Nov 28, 2022I made art for it using AI!
https://www.youtube.com/watch?v=GwYW66dx2WY
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Posted Jun 5, 2024I think the Mimic should only be angry at its owner if they used it, but if for example somebody Identified if, and then decided to cast Dispel Magic, it would be grateful and maybe help the party?
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Posted Oct 22, 2024sword, perhaps? furthermore try mimic
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Posted Apr 21, 2025ik this was posted 3 years ago but using ai to make fan art is actually wild.
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Posted Jun 2, 2025I love this idea. I'm definitely keeping this in my back pocket for my next campaign.
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Posted Aug 18, 2025It gives the Mimic Temporary HP. The spell specifically says that it can't heal magic, only corporeal stuff so It wouldn't lower the percentage of the spell breaking.
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Posted Aug 18, 2025I like to imagine the sword blade looks like that One rock from Mario 64, there is no way you know which specific rock so I'll just say the directions:
go to bob-omb battlefield-> Go to the open field area underneath the floating island-> In the center is a green rock-> I image the sword blade looks like it is made of the same material as that rock.
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Posted Aug 18, 2025Who the heck said it was CR 2? I really like the concept's of low level monsters but I hate that they are always cannon fodder for my Lv. 5 players*, So just to make sure that My players can fight cool monsters I just buff the mooks. I recommend this strongly so that Krod the Orc is at Lv.7 and initiates a fight with a LV.6 Mimic disguised as a bookshelf.
*I mean If I could find PEOPLE TO FREAKING PLAY WITH!