Weapon (any simple or martial), rare

You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon.

The weapon deals an extra 3d6 damage of the weapon’s type if the target is a Dragon.

Weapons
Name Damage Properties Mastery
Simple Melee Weapons
Dragon Slayer Club 1d4 Bludgeoning Light Slow
Dragon Slayer Dagger 1d4 Piercing Finesse, Light, Thrown (Range 20/60) Nick
Dragon Slayer Greatclub 1d8 Bludgeoning Two-Handed Push
Dragon Slayer Handaxe 1d6 Slashing Light, Thrown (Range 20/60) Vex
Dragon Slayer Javelin 1d6 Piercing Thrown (Range 30/120) Slow
Dragon Slayer Light Hammer 1d4 Bludgeoning Light, Thrown (Range 20/60) Nick
Dragon Slayer Mace 1d6 Bludgeoning Sap
Dragon Slayer Quarterstaff 1d6 Bludgeoning Versatile (1d8) Topple
Dragon Slayer Sickle 1d4 Slashing Light Nick
Dragon Slayer Spear 1d6 Piercing Thrown (Range 20/60), Versatile (1d8) Sap
Simple Ranged Weapons
Dragon Slayer Dart 1d4 Piercing Finesse, Thrown (Range 20/60) Vex
Dragon Slayer Light Crossbow 1d8 Piercing Ammunition (Range 80/320; Bolt), Loading, Two-Handed Slow
Dragon Slayer Shortbow 1d6 Piercing Ammunition (Range 80/320; Arrow), Two-Handed Vex
Dragon Slayer Sling 1d4 Bludgeoning Ammunition (Range 30/120; Bullet) Slow
Martial Melee Weapons
Dragon Slayer Battleaxe 1d8 Slashing Versatile (1d10) Topple
Dragon Slayer Flail 1d8 Bludgeoning Sap
Dragon Slayer Glaive 1d10 Slashing Heavy, Reach, Two-Handed Graze
Dragon Slayer Greataxe 1d12 Slashing Heavy, Two-Handed Cleave
Dragon Slayer Greatsword 2d6 Slashing Heavy, Two-Handed Graze
Dragon Slayer Halberd 1d10 Slashing Heavy, Reach, Two-Handed Cleave
Dragon Slayer Lance 1d10 Piercing Heavy, Reach, Two-Handed (unless mounted) Topple
Dragon Slayer Longsword 1d8 Slashing Versatile (1d10) Sap
Dragon Slayer Maul 2d6 Bludgeoning Heavy, Two-Handed Topple
Dragon Slayer Morningstar 1d8 Piercing Sap
Dragon Slayer Pike 1d10 Piercing Heavy, Reach, Two-Handed Push
Dragon Slayer Rapier 1d8 Piercing Finesse Vex
Dragon Slayer Scimitar 1d6 Slashing Finesse, Light Nick
Dragon Slayer Shortsword 1d6 Piercing Finesse, Light Vex
Dragon Slayer Trident 1d8 Piercing Thrown (Range 20/60), Versatile (1d10) Topple
Dragon Slayer Warhammer 1d8 Bludgeoning Versatile (1d10) Push
Dragon Slayer War Pick 1d8 Piercing Versatile (1d10) Sap
Dragon Slayer Whip 1d4 Slashing Finesse, Reach Slow
Martial Ranged Weapons
Dragon Slayer Blowgun 1 Piercing Ammunition (Range 25/100; Needle), Loading Vex
Dragon Slayer Hand Crossbow 1d6 Piercing Ammunition (Range 30/120; Bolt), Light, Loading Vex
Dragon Slayer Heavy Crossbow 1d10 Piercing Ammunition (Range 100/400; Bolt), Heavy, Loading, Two-Handed Push
Dragon Slayer Longbow 1d8 Piercing Ammunition (Range 150/600; Arrow), Heavy, Two-Handed Slow
Dragon Slayer Musket 1d12 Piercing Ammunition (Range 40/120; Bullet), Loading, Two-Handed Slow
Dragon Slayer Pistol 1d10 Piercing Ammunition (Range 30/90; Bullet), Loading Vex

Firearms

Modern Item Damage Properties Mastery
Martial Ranged Weapons
Dragon Slayer Automatic Rifle 2d8 Piercing Ammunition (Range 80/240; Bullet), Burst Fire, Reload (30 shots), Two-Handed Slow
Dragon Slayer Hunting Rifle 2d10 Piercing Ammunition (Range 80/240; Bullet), Reload (5 shots), Two-Handed Slow
Dragon Slayer Revolver 2d8 Piercing Ammunition (Range 40/120; Bullet), Reload (6 shots) Sap
Dragon Slayer Semiautomatic Pistol 2d6 Piercing Ammunition (Range 50/150; Bullet), Reload (15 shots) Vex
Dragon Slayer Shotgun 2d8 Piercing Ammunition (Range 30/90; Bullet), Reload (2 shots), Two-Handed Push
Futuristic Item Damage Properties Mastery
Martial Ranged Weapons
Dragon Slayer Antimatter Rifle 6d8 Necrotic Ammunition (Range 120/360; Energy Cell), Reload (2 shots), Two-Handed Sap
Dragon Slayer Laser Pistol 3d6 Radiant Ammunition (Range 40/120; Energy Cell), Reload (50 shots) Vex
Dragon Slayer Laser Rifle 3d8 Radiant Ammunition (Range 100/300; Energy Cell), Reload (30 shots), Two-Handed Slow

Notes: Bonus: Magic, Damage: Additional

Dungeon Master’s Guide, pg. 254

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