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Returning 35 results for 'dragon’s with weapon'.
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Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Dragon Wing Bow Weapon (Any Bow), Rare (Requires Attunement) The limb tips of this magic bow are shaped like a dragon’s wings, and the weapon is infused with the essence of a chromatic, gem, or
metallic dragon’s breath. When you hit with an attack roll using this magic bow, the target takes an extra 1d6 damage of the same type as the breath infused in the bow—acid, cold, fire, force, lightning
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Dragon Wing Bow Weapon (Any Bow), Rare (Requires Attunement) The limb tips of this magic bow are shaped like a dragon’s wings, and the weapon is infused with the essence of a chromatic, gem, or
metallic dragon’s breath. When you hit with an attack roll using this magic bow, the target takes an extra 1d6 damage of the same type as the breath infused in the bow—acid, cold, fire, force, lightning
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Hoard Item Descriptions Hoard items are presented here in alphabetical order. A hoard item’s rarity changes depending on its current state, as shown in each item description. Dragon’s Wrath Weapon
Weapon (Any), Rarity Varies (Requires Attunement) This weapon is decorated with dragon heads, claws, wings, scales, or Draconic letters. When it steeps in a dragon’s hoard, it absorbs the energy of the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Hoard Item Descriptions Hoard items are presented here in alphabetical order. A hoard item’s rarity changes depending on its current state, as shown in each item description. Dragon’s Wrath Weapon
Weapon (Any), Rarity Varies (Requires Attunement) This weapon is decorated with dragon heads, claws, wings, scales, or Draconic letters. When it steeps in a dragon’s hoard, it absorbs the energy of the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Animated Breath A chromatic dragon’s breath weapon is a manifestation of the energy that suffuses the dragon. With sufficient practice, dragons can learn to draw on magic from the Elemental Planes to
gather treasure from the territory around their lairs. An animated breath is a bipedal creature formed from the same energy as the breath weapon of the dragon that created it. A red dragon’s creation
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragon’s body might be swallowed suddenly in mud.
2 The dragon uses its breath weapon one last time.
3 The dragon’s body transforms into stone, metal, lava, ice, or mist. Or the body
subjected to at least a diminished form of the dragon’s breath weapon. A gem dragon might psionically implant a gemstone in the recipient’s body that carries the dragon’s power. A dragon might instead
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Animated Breath A chromatic dragon’s breath weapon is a manifestation of the energy that suffuses the dragon. With sufficient practice, dragons can learn to draw on magic from the Elemental Planes to
gather treasure from the territory around their lairs. An animated breath is a bipedal creature formed from the same energy as the breath weapon of the dragon that created it. A red dragon’s creation
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
lair. Lingering Breath. Any creature that took damage from the dragon’s breath weapon on the dragon’s previous turn immediately takes 10 (3d6) damage of that type, as the breath weapon’s energy lingers
Lair Actions Like regional effects, a dragon’s lair actions reflect an intimate connection to the magical energy that flows through and around the lair. The broad scope of that magic means that a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragon’s body might be swallowed suddenly in mud.
2 The dragon uses its breath weapon one last time.
3 The dragon’s body transforms into stone, metal, lava, ice, or mist. Or the body
subjected to at least a diminished form of the dragon’s breath weapon. A gem dragon might psionically implant a gemstone in the recipient’s body that carries the dragon’s power. A dragon might instead
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Draconic Gifts You know the proverb: don’t look a draconic gift in the mouth. Some say it’s because of the breath weapon. But really it’s the smell.
-Fizban
As described in chapter 3, the death
of a dragon can result in its power taking root in a character, whether that person is the dragon’s chosen heir or the dragon’s killer. The result of this investiture can vary widely in power and
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Draconic Gifts You know the proverb: don’t look a draconic gift in the mouth. Some say it’s because of the breath weapon. But really it’s the smell.
-Fizban
As described in chapter 3, the death
of a dragon can result in its power taking root in a character, whether that person is the dragon’s chosen heir or the dragon’s killer. The result of this investiture can vary widely in power and
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
lair. Lingering Breath. Any creature that took damage from the dragon’s breath weapon on the dragon’s previous turn immediately takes 10 (3d6) damage of that type, as the breath weapon’s energy lingers
Lair Actions Like regional effects, a dragon’s lair actions reflect an intimate connection to the magical energy that flows through and around the lair. The broad scope of that magic means that a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
the types. The damage types follow, with examples to help a DM assign a damage type to a new effect. Acid. The corrosive spray of an adult black dragon’s breath and the dissolving enzymes secreted by
spear and the frigid blast of a young white dragon’s breath deal cold damage. Fire. Ancient red dragons breathe fire, and many spells conjure flames to deal fire damage. Force. Force is pure magical
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Tarak Before coming to Dragon’s Rest, Tarak was a criminal, but he has since devoted himself to the study of herbs and medicine. He is usually unarmed, but he keeps several daggers hidden in his cell
(in area A1 of Dragon’s Rest). Tarak
Medium Humanoid (Human), Lawful Neutral
Armor Class 13
Hit Points 27 (6d8)
Speed 30 ft.
STR
10 (+0)
DEX
16 (+3)
CON
10 (+0
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Tarak Before coming to Dragon’s Rest, Tarak was a criminal, but he has since devoted himself to the study of herbs and medicine. He is usually unarmed, but he keeps several daggers hidden in his cell
(in area A1 of Dragon’s Rest). Tarak
Medium Humanoid (Human), Lawful Neutral
Armor Class 13
Hit Points 27 (6d8)
Speed 30 ft.
STR
10 (+0)
DEX
16 (+3)
CON
10 (+0
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
A Remarkable Reward If Challidax was slain during the adventure, the region around the dragon’s lair rapidly thaws. Grahlista and an accomplished blacksmith named Tafarge make the characters an offer
: if the characters give the pair all the coins from Challidax’s lair (to disperse among the locals), the dragon’s body, and three months, Grahlista and Tafarge promise to make the party a remarkable
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
A Remarkable Reward If Challidax was slain during the adventure, the region around the dragon’s lair rapidly thaws. Grahlista and an accomplished blacksmith named Tafarge make the characters an offer
: if the characters give the pair all the coins from Challidax’s lair (to disperse among the locals), the dragon’s body, and three months, Grahlista and Tafarge promise to make the party a remarkable
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
plan in the previous chapter, they know the order in which the settlements of Ten-Towns will be attacked. The dragon’s preferred tactic is to strafe each settlement from the air, using its breath weapon
Showdown! The dragon’s flying speed is greater than the characters’ overland movement speed or the flying speed available to characters who can cast fly spells, so the party has little hope of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
the types. The damage types follow, with examples to help a DM assign a damage type to a new effect. Acid. The corrosive spray of an adult black dragon’s breath and the dissolving enzymes secreted by
spear and the frigid blast of a young white dragon’s breath deal cold damage. Fire. Ancient red dragons breathe fire, and many spells conjure flames to deal fire damage. Force. Force is pure magical
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
wizard’s spell or a ritual bath in dragon’s blood. In all these cases, the result is a creature that combines the essence of a dragon with the form of its original race. Regardless of their origins
, all half-dragons have similar features and appearance, gaining special senses, resistance to destructive energy, and a breath weapon. Draconic Nature. Half-dragons are incapable of having natural born
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
wizard’s spell or a ritual bath in dragon’s blood. In all these cases, the result is a creature that combines the essence of a dragon with the form of its original race. Regardless of their origins
, all half-dragons have similar features and appearance, gaining special senses, resistance to destructive energy, and a breath weapon. Draconic Nature. Half-dragons are incapable of having natural born
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
uses his breath weapon without moving closer than 25 feet from the parapet. The defenders on the walls have mastered their fear of the dragon’s Frightful Presence from earlier attacks. There are
ineffective against Lennithon. Bear in mind that the dragon’s breath weapon will kill a 1st-level character outright, so be sure to demonstrate its destructive power to the players before turning the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
plan in the previous chapter, they know the order in which the settlements of Ten-Towns will be attacked. The dragon’s preferred tactic is to strafe each settlement from the air, using its breath weapon
Showdown! The dragon’s flying speed is greater than the characters’ overland movement speed or the flying speed available to characters who can cast fly spells, so the party has little hope of
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
priceless object that becomes the focus of the ghost dragon’s Undead existence. A ghost dragon is a translucent and incorporeal version of the original dragon. Though its breath weapon resembles ghostly
target’s speed is halved until the start of the dragon’s next turn.
Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) necrotic damage.
Terrifying Breath (Recharge 6
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
priceless object that becomes the focus of the ghost dragon’s Undead existence. A ghost dragon is a translucent and incorporeal version of the original dragon. Though its breath weapon resembles ghostly
target’s speed is halved until the start of the dragon’s next turn.
Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) necrotic damage.
Terrifying Breath (Recharge 6
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
uses his breath weapon without moving closer than 25 feet from the parapet. The defenders on the walls have mastered their fear of the dragon’s Frightful Presence from earlier attacks. There are
ineffective against Lennithon. Bear in mind that the dragon’s breath weapon will kill a 1st-level character outright, so be sure to demonstrate its destructive power to the players before turning the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Hoard Quirks A dragon’s hoard has features similar to those of a powerful magic object, and plundering a hoard can have lingering effects long after the death of its draconic owner. Any number of
the hoard attracts weather appropriate to the dragon’s kind. Attract Animals. Tiny animals are irresistibly attracted to an item from the hoard and constantly try to take it. Dragon Dreams. Creatures
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
personality. The stronger the death dragon, the more it fights the hate consuming it, holding on to some vestige of its memories. A death dragon’s bones burn with violet Cataclysmic fire, which it can
unleash in a horrific mockery of the breath weapon it possessed in life. The breath snuffs out life force and infuses undeath into corpses it touches. These zombies burn with Cataclysmic fire and serve
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
personality. The stronger the death dragon, the more it fights the hate consuming it, holding on to some vestige of its memories. A death dragon’s bones burn with violet Cataclysmic fire, which it can
unleash in a horrific mockery of the breath weapon it possessed in life. The breath snuffs out life force and infuses undeath into corpses it touches. These zombies burn with Cataclysmic fire and serve
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Hoard Quirks A dragon’s hoard has features similar to those of a powerful magic object, and plundering a hoard can have lingering effects long after the death of its draconic owner. Any number of
the hoard attracts weather appropriate to the dragon’s kind. Attract Animals. Tiny animals are irresistibly attracted to an item from the hoard and constantly try to take it. Dragon Dreams. Creatures
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
and different kinds. Add the following items to the rewards acquired in the first three adventures: a Scaled Ornament in “Death at Sunset,” a Dragon Vessel in “Baker’s Doesn’t,” and a Dragon’s Wrath
Weapon and a Dragon-Touched Focus in “The Will of Orcus.” All four items are Slumbering when the characters first acquire them, but in later adventures, the items can be awakened by steeping them in dragons’ hoards.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
and different kinds. Add the following items to the rewards acquired in the first three adventures: a Scaled Ornament in “Death at Sunset,” a Dragon Vessel in “Baker’s Doesn’t,” and a Dragon’s Wrath
Weapon and a Dragon-Touched Focus in “The Will of Orcus.” All four items are Slumbering when the characters first acquire them, but in later adventures, the items can be awakened by steeping them in dragons’ hoards.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
them of their former color or luster. In place of any former breath weapon, shadow dragons exhale caliginous gouts that saps life from everything it touches. Those slain by a shadow dragon’s breath
rise as shades obedient to the shadow dragon’s will. Shadow dragons typically dwell in the Underdark, particularly in areas with connections to the Shadowfell or other tenebrous realms. In some cases
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
a gold horn encrusted with gems (see “Treasure” below).
Vision. Any character who spends at least 1 minute searching the room experiences one of the shadow dragon’s fleeting visions.
Dragon’s
male dwarf stripped of gear, with its breath weapon. As the dwarf shrivels and dies, an undead shadow rises from his corpse, and the vision ends. Treasure A character who studies the gem-encrusted gold
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Dragons’ Minions The magic that suffuses a dragon and the dragon’s lair can sometimes extend to encompass the dragon’s minions as well. To reflect a minion’s relationship to its draconic master, add
the same type its master’s breath weapon deals.
Minion’s Mind. The minion can’t be compelled to act in a way contrary to its master’s instructions.
Sacrificial Minion. When the minion dies, its