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Returning 35 results for 'gas score failed'.
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Magic Items
Dungeon Master’s Guide
While you are attuned to this magic weapon, your Strength is 20 unless your Strength is already equal to or greater than that score. The weapon deals an extra 1d8 Thunder damage to any creature it
opens must make a DC 20 Dexterity saving throw, falling into the fissure on a failed save or moving with the fissure’s edge on a successful one. Any structure on a spot where the fissure opens collapses into the fissure. Once you use this property, it can’t be used again until the next dawn.
Magic Items
Dungeon Master’s Guide
makes a DC 20 Constitution saving throw. On a successful save, a creature permanently increases its lowest ability score by 1, randomly choosing among equally low scores. On a failed save, the creature
, makes a DC 15 Dexterity saving throw, taking 5d4 Force damage on a failed save or half as much damage on a successful one.
If you remove a bean from the bag, plant it in dirt or sand, and then water
Feats
Player’s Handbook
General Feat (Prerequisite: Level 4+, Shield Training)
You gain the following benefits.
Ability Score Increase. Increase your Strength score by 1, to a maximum of 20.
Shield Bash. If you attack a
Strength saving throw (DC 8 plus your Strength modifier and Proficiency Bonus). On a failed save, you either push the target 5 feet from you or cause it to have the Prone condition (your choice). You can
Magic Items
Dungeon Master’s Guide
Charisma saving throw. On a failed save, the creature is magically transformed into a Larva under the DM’s control. Only a Wish spell can reverse this vile transformation.
A creature attuned to the
by any means while your soul remains imprisoned.
Adjusted Ability Scores. One ability score of your choice increases by 2, to a maximum of 24. Another ability score of your choice decreases by 2, to
Spells
Player’s Handbook
a reroll of any die roll made within the last round (including your last turn). Reality reshapes itself to accommodate the new result. For example, a Wish spell could undo an ally’s failed
cast a spell until you finish a Long Rest, you take 1d10 Necrotic damage per level of that spell. This damage can’t be reduced or prevented in any way. In addition, your Strength score becomes 3
Feats
Forgotten Realms: Heroes of Faerûn
Epic Boon Feat (Prerequisite: Level 19+)
You gain the following benefits.
Ability Score Increase. Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 30.
Inspire Dance. You
. While a creature that failed its saving throw against your Otto's Irresistible Dance has the Charmed condition from that spell, it can’t cast spells with Verbal components, and it sings delightful nonsense if it can sing.
Gas Spore
Legacy
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Monsters
Monster Manual (2014)
Death Burst. The gas spore explodes when it drops to 0 hit points. Each creature within 20 feet of it must succeed on a DC 15 Constitution saving throw or take 10 (3d6);{"diceNotation":"3d6
","rollType":"damage","rollDamageType":"poison"} poison damage and become infected with a disease on a failed save. Creatures immune to the poisoned condition are immune to this disease.
Spores invade an
Burnt Othur Fumes (Inhaled)
Legacy
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Equipment
successive failed save, the character takes 3 (1d6) poison damage. After three successful saves, the poison ends.
Inhaled. These poisons are powders or gases that take effect when inhaled. Blowing the
powder or releasing the gas subjects creatures in a 5-foot cube to its effect. The resulting cloud dissipates immediately afterward. Holding one's breath is ineffective against inhaled poisons, as they affect nasal membranes, tear ducts, and other parts of the body.
Magic Items
The Wild Beyond the Witchlight
disintegrates, and you take no damage instead.
As an action, you can blow the petals from the rose to produce a 20-foot cone of acid, lightning, poisonous gas, fire, or cold, as dictated by the rose
’s damage type. Each creature in the cone must make a DC 15 Constitution saving throw, taking 3d10 damage of the appropriate type on a failed save, or half as much damage on a successful one
Brass Dragon Wyrmling
Legacy
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Monsters
Basic Rules (2014)
":"4d6","rollType":"damage","rollAction":"Fire Breath","rollDamageType":"fire"} fire damage on a failed save, or half as much damage on a successful one.
Sleep Breath. The dragon exhales sleep gas in a
Copper Dragon Wyrmling
Legacy
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Monsters
Basic Rules (2014)
":"4d8","rollType":"damage","rollAction":"Acid Breath","rollDamageType":"acid"} acid damage on a failed save, or half as much damage on a successful one.
Slowing Breath. The dragon exhales gas in a 15
-foot cone. Each creature in that area must succeed on a DC 11 Constitution saving throw. On a failed save, the creature can't use reactions, its speed is halved, and it can't make more than one attack
Green Dragon Wyrmling
Legacy
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Monsters
Basic Rules (2014)
":"poison"} poison damage.
Poison Breath (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Poison Breath"}. The dragon exhales poisonous gas in a 15-foot cone. Each creature in
that area must make a DC 11 Constitution saving throw, taking 21 (6d6);{"diceNotation":"6d6","rollType":"damage","rollAction":"Poison Breath","rollDamageType":"poison"} poison damage on a failed save
Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
Burst. The goon balloon bursts when it drops to 0 hit points, releasing noxious gas in a 10-foot-radius sphere centered on itself. Creatures in that area must succeed on a DC 12 Constitution saving
":"1d12","rollType":"damage","rollAction":"Scintillating Eye","rollDamageType":"psychic"} psychic damage on a failed save, or half as much damage on a successful one.A goon balloon looks like a 5-foot
Neothelid
Legacy
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Monsters
Volo's Guide to Monsters
Creature Sense. The neothelid is aware of the presence of creatures within 1 mile of it that have an Intelligence score of 4 or higher. It knows the distance and direction to each creature, as well
as each creature’s Intelligence score, but can’t sense anything else about it. A creature protected by a mind blank spell, a nondetection spell, or similar magic can’t be perceived in
Iron Golem
Legacy
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Monsters
Basic Rules (2014)
(Recharge 6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Poison Breath"}. The golem exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 19 Constitution
saving throw, taking 45 (10d8);{"diceNotation":"10d8","rollType":"damage","rollAction":"Poison Breath","rollDamageType":"poison"} poison damage on a failed save, or half as much damage on a successful
Young Brass Dragon
Legacy
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Monsters
Basic Rules (2014)
","rollDamageType":"fire"} fire damage on a failed save, or half as much damage on a successful one.
Sleep Breath. The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must
Monsters
Tyranny of Dragons
Action Surge (Recharges when Langdedrosa Finishes a Short or Long Rest). On his turn, Langdedrosa can take one additional action.
Improved Critical. Langdedrosa’s weapon attacks score a
":"Lightning Breath","rollDamageType":"lightning"} lightning damage on a failed save, or half as much damage on a successful one.Lightning
Young Copper Dragon
Legacy
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Monsters
Basic Rules (2014)
","rollDamageType":"acid"} acid damage on a failed save, or half as much damage on a successful one.
Slowing Breath. The dragon exhales gas in a 30-foot cone. Each creature in that area must succeed on
a DC 14 Constitution saving throw. On a failed save, the creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the creature can use either
Monsters
Spelljammer: Adventures in Space
.
Poison Bomb. The ssurran throws a tangerine-sized bomb at a point up to 60 feet away, where it explodes, releasing a 10-foot-radius sphere of poisonous gas that disperses quickly. Each creature in the
sphere must make a DC 11 Constitution saving throw, taking 10 (3d6);{"diceNotation":"3d6","rollType":"damage","rollAction":"Poison Bomb","rollDamageType":"poison"} poison damage on a failed save, or
Young Gold Dragon
Legacy
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Monsters
Basic Rules (2014)
":"damage","rollAction":"Fire Breath","rollDamageType":"fire"} fire damage on a failed save, or half as much damage on a successful one.
Weakening Breath. The dragon exhales gas in a 30-foot cone. Each
Gorgon
Legacy
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Monsters
Basic Rules (2014)
","rollDamageType":"bludgeoning"} bludgeoning damage.
Petrifying Breath (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Petrifying Breath"}. The gorgon exhales petrifying gas in a
30-foot cone. Each creature in that area must succeed on a DC 13 Constitution saving throw. On a failed save, a target begins to turn to stone and is restrained. The restrained target must repeat the
Gold Dragon Wyrmling
Legacy
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Monsters
Basic Rules (2014)
":"fire"} fire damage on a failed save, or half as much damage on a successful one.
Weakening Breath. The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 13
Monsters
Candlekeep Mysteries
, taking 67 (15d8);{"diceNotation":"15d8","rollType":"damage","rollAction":"Cold Breath","rollDamageType":"cold"} cold damage on a failed save, or half as much damage on a successful one.
Necrotic Breath
","rollType":"damage","rollAction":"Necrotic Breath","rollDamageType":"necrotic"} necrotic damage on a failed save, or half as much damage on a successful one.
Paralyzing Breath. Miirym exhales paralyzing
Monsters
Tyranny of Dragons
Constitution saving throw, taking 24 (7d6);{"diceNotation":"7d6","rollType":"damage","rollAction":"Shortsword","rollDamageType":"poison"} poison damage on a failed save, or half as much damage on a successful
","rollType":"damage","rollAction":"Light Crossbow","rollDamageType":"poison"} poison damage on a failed save, or half as much damage on a successful one.
Poison Breath (Recharge 5–6);{"diceNotation":"1d6
Monsters
Mythic Odysseys of Theros
hours. On a failed save, the creature has disadvantage on saving throws and its speed is halved until the start of its next turn.
Undead Fortitude. If damage reduces the phylaskia to 0 hit points, it
necrotic damage, its Strength score is reduced by 1d4;{"diceNotation":"1d4","rollType":"roll","rollAction":"Strength Drain"}. The target dies if this reduces its Strength to 0. Otherwise, the reduction
Monsters
Fizban's Treasury of Dragons
Fear Aura. Each creature of the golem’s choice that starts its turn within 20 feet of the golem must make a DC 15 Wisdom saving throw unless the golem is incapacitated. On a failed save, the
petrifying gas from its mouth. Each creature in that area must succeed on a DC 15 Constitution saving throw or take 35 (10d6);{"diceNotation":"10d6", "rollType":"damage", "rollAction":"Petrifying Breath
Synaptic Static
Legacy
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Spells
Xanathar's Guide to Everything
Intelligence score of 2 or lower can’t be affected by this spell. A target takes 8d6 psychic damage on a failed save, or half as much damage on a successful one.
After a failed save, a target
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Creature Sense. The neothelid is aware of the presence of creatures within 1 mile of it that have an Intelligence score of 4 or higher. It knows the distance and direction to each creature, as well
as each creature’s Intelligence score, but can’t sense anything else about it. A creature protected by a mind blank spell, a nondetection spell, or similar magic can’t be perceived in
Monsters
Misplaced Monsters: Volume One
saving throw. On a failed save, the target takes 22 (4d10);{"diceNotation":"4d10", "rollType":"damage", "rollAction":"Tail Thump", "rollDamageType":"force"} force damage and has the prone condition. On
-smelling cloud of gas that surrounds and shields the target. The target has half cover until the gas disappears at the start of Coral’s next turn.
Gift of Speech (1/Day). Coral targets one Beast she
Stinking Cloud
Legacy
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Spells
Basic Rules (2014)
You create a 20-foot-radius sphere of yellow, nauseating gas centered on a point within range. The cloud spreads around corners, and its area is heavily obscured. The cloud lingers in the air for the
duration.
Each creature that is completely within the cloud at the start of its turn must make a Constitution saving throw against poison. On a failed save, the creature spends its action that turn
Magic Items
The Book of Many Things
. Once this property is used, it can’t be used again until the next dawn.
Petrification. The war pick has 1d6 + 1 charges. If you score a critical hit against a creature that has fewer than 100 hit
points, you can expend 1 charge from the war pick to have that creature make a DC 15 Constitution saving throw. On a failed save, the creature has the petrified condition for 8 hours. When the war pick has no charges remaining, it loses this property.
Spells
Xanathar's Guide to Everything
You unleash the power of your mind to blast the intellect of up to ten creatures of your choice that you can see within range. Creatures that have an Intelligence score of 2 or lower are unaffected
.
Each target must make an Intelligence saving throw. On a failed save, a target takes 14d6 psychic damage and is stunned. On a successful save, a target takes half as much damage and isn’t
Monsters
Spelljammer: Adventures in Space
Dexterity saving throw, taking 10 (3d6);{"diceNotation":"3d6","rollType":"damage","rollAction":"Dying Burst","rollDamageType":"acid"} acid damage on a failed save, or half as much damage on a successful
. Hit: 7 (2d6);{"diceNotation":"2d6","rollType":"damage","rollAction":"Ray Gun","rollDamageType":"psychic"} psychic damage, and if the target is a Humanoid with an Intelligence score of 3 or higher, it
Silver Dragon Wyrmling
Legacy
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Monsters
Basic Rules (2014)
","rollType":"damage","rollAction":"Cold Breath","rollDamageType":"cold"} cold damage on a failed save, or half as much damage on a successful one.
Paralyzing Breath. The dragon exhales paralyzing gas in a
Young Green Dragon
Legacy
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Monsters
Basic Rules (2014)
);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Poison Breath"}. The dragon exhales poisonous gas in a 30-foot cone. Each creature in that area must make a DC 14 Constitution saving throw
, taking 42 (12d6);{"diceNotation":"12d6","rollType":"damage","rollAction":"Poison Breath","rollDamageType":"poison"} poison damage on a failed save, or half as much damage on a successful one.The most