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Returning 7 results for 'seraphs for 만제단 longer from with 20th'.
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seraph for 만제단 long from with 20th
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scraps for 만제단 long from with 20th
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absence of the gods, the Arch Seraphs of each deity descended upon the mortal realm, taking upon themselves the burden of imposing order on a world cast into disarray. The Arch Seraphs were the most
downcast, are far fewer in number than when they first arrived. Many succumbed to despair and sickness after their fall from grace. Of those who remain, some still serve the Arch Seraphs in their twisted
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
this effect on your turn as part of any other action. If you are no longer holding or carrying this weapon, or if you fall unconscious, this effect ends. Turn the Unholy. As an action, you present
this aura increases to 30 feet. Purity of Spirit Beginning at 15th level, you are always under the effects of a protection from evil and good spell. Holy Nimbus At 20th level, as an action, you can
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
this effect on your turn as part of any other action. If you are no longer holding or carrying this weapon, or if you fall unconscious, this effect ends. Turn the Unholy. As an action, you present
this aura increases to 30 feet. Purity of Spirit Beginning at 15th level, you are always under the effects of a protection from evil and good spell. Holy Nimbus At 20th level, as an action, you can
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
duration. You can end this effect on your turn as part of any other action. If you are no longer holding or carrying this weapon, or if you fall unconscious, this effect ends. Turn the Unholy. As an action
, the range of this aura increases to 30 feet. Purity of Spirit Beginning at 15th level, you are always under the effects of a protection from evil and good spell. Holy Nimbus At 20th level, as an
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
duration. You can end this effect on your turn as part of any other action. If you are no longer holding or carrying this weapon, or if you fall unconscious, this effect ends. Turn the Unholy. As an action
, the range of this aura increases to 30 feet. Purity of Spirit Beginning at 15th level, you are always under the effects of a protection from evil and good spell. Holy Nimbus At 20th level, as an
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
own religions to the dragonborn that remained—of the Aetheric War and the Divine Seraphs. The dragonborn came to believe that their gods had not abandoned them but had been destroyed by the Aether
city, where they were encouraged to embrace worship of the Divine Seraphs. With their ancient prayers seemingly answered at last, many dragonborn were drawn to become clerics, missionaries, and
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
you expended to cast the spell. Using a Higher-Level Spell Slot. You expend an additional Hit Point Die for each spell slot level above 1. In addition, your Concentration can last longer with a spell
. A creature Restrained by the chains can take an action to make a Strength (Athletics) check against your spell save DC. If it succeeds, it is no longer Restrained. When a creature Restrained by this