Level
1st
Casting Time
1 Bonus Action *
Range/Area
Self
Components
V
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Radiant
The target takes an extra 2d8 Radiant damage from the attack. The damage increases by 1d8 if the target is a Fiend or an Undead.
Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 1.
* - Which you take immediately after hitting a target with a Melee weapon or an Unarmed Strike
Paladin Smite being once per turn is kind of a good thing.
It deals with one of the big problems of Fighter vs Paladin, which was that Paladin smite novas way outshined action surge, on top of also having Lay on Hands, auras, etc.
And critically, you can still crit fish with this.
"you could take two levels of Paladin and the rest in Sorcerer and then Smite using a 9th lvl spell slot.........not sure why you would do this, but you could if you wanted to."
For the juicy Crits, of course.
Realistically you might do 5 or 6 levels of Paladin, then go sorcerer for extra smite fuel, unless you really want spellcasting that doesn't suck, rather than extra attack, aura, and lay on hands fuel.
Transformar isso em magia lascou tudo pro Paladino, se você é alguém da staff do site fica aí a minha reclamação!!
What does the range "self" mean
It means that it's a spell that you're casting on yourself, to empower yourself, rather than on someone or something else.
Soooo if a player is to cast Smite does that mean they strike them self's then like a goblin
I had a player just cast Smite like it was Fireball but I did not know till later that it's range was self
No, that's not how this spell works; it is nothing like Fireball. This is a spell you cast as a bonus action when you make an attack with a melee weapon or an unarmed strike. It makes the attack you're making deal extra radiant damage.
Ooooooooh ok thank you so much that is very interesting
It only has a verbal component.