Level
8th
Casting Time
1 Action
Range/Area
60 ft.
Components
V
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
Stunned
You overwhelm the mind of one creature you can see within range. If the target has 150 Hit Points or fewer, it has the Stunned condition. Otherwise, its Speed is 0 until the start of your next turn.
The Stunned target makes a Constitution saving throw at the end of each of its turns, ending the condition on itself on a success.
With a high enough spell save DC, a commoner could be stunned by this literally forever.
So if they fail the spell they are "stunned" which doesn't prevent movement.., But if they pass THEN they cant move. What?
Yeah, that's bizarre. I get that it works that way mechanically because not every condition which makes you Incapacitated also affects movement....but when the successful save lets you run away clumsily and the failed save means you have all your faculties but can't move, that feels wrong.
A friendly reminder that the 2024 rules are meant as a optional supplement, not a complete override. I think being stunned should definitely restrict movement, as per the 2014 rules, and I will rule it as such.