Level
2nd
Casting Time
1 Action
Range/Area
120 ft.
Components
S
Duration
Concentration
1 Hour
School
Divination
Attack/Save
WIS Save
Damage/Effect
Psychic
You drive a spike of psionic energy into the mind of one creature you can see within range. The target makes a Wisdom saving throw, taking 3d8 Psychic damage on a failed save or half as much damage on a successful one. On a failed save, you also always know the target’s location until the spell ends, but only while the two of you are on the same plane of existence. While you have this knowledge, the target can’t become hidden from you, and if it has the Invisible condition, it gains no benefit from that condition against you.
Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 2.
It's cool that the new green dragon can cast this. It fits its characteristics well: A psionic evil creature that whispers lies into the ears of others
what a useless spell. does half the damage it should, and concentrate cant be used mid combat or ull lose ur other better c spell . but does help if u think the wiazard is going to teleport away