You create a shadowy Medium door on a flat solid surface that you can see within range. This door can be opened and closed, and it leads to a demiplane that is an empty room 30 feet in each dimension, made of wood or stone (your choice).
When the spell ends, the door vanishes, and any objects inside the demiplane remain there. Any creatures inside also remain unless they opt to be shunted through the door as it vanishes, landing with the Prone condition in the unoccupied spaces closest to the door’s former space.
Each time you cast this spell, you can create a new demiplane or connect the shadowy door to a demiplane you created with a previous casting of this spell. Additionally, if you know the nature and contents of a demiplane created by a casting of this spell by another creature, you can connect the shadowy door to that demiplane instead.
They nerfed Demiplane so that you can't use it as a prison for high lvl targets.
I don't think using it as a prison was ever the intended usage anyway, but it's still a very handy spell.
Miss the days that when you cast it multiple times it grew bigger so that Wizards and such could have their own places away from enemies and such permanently!
While a cool idea, couldn't you accomplish something similar with Mordenkainen's Magnificent Mansion? Admittedly I think anything you bring in gets shunted out but there's plenty of ways for wizards to do extraplanar home base shenanigans. Also, you can still create new demiplanes which apparently doesn't destroy the old ones so that's nice at least. If you have enough time you can probably find a way to connect the demiplanes like individual rooms.
All aboard the NERF TRAIN!!!!!
CHUGGA CHUGGA CHOO CHOO!!!!
You can still trap enemies inside the Demiplane. All you need to do is make sure that the target is unconscious and therefore cannot "opt" to be shunted out when the door disappears.
in what edition of the game was this a thing?
Can you just have unlimited Demiplane rooms?
It says "Each time you cast this spell, you can create a new demiplane or connect the shadowy door to a demiplane you created with a previous casting of this spell."
That would mean you can have all sorts of separate "demiplane" rooms, right?
Yes you can
What do you do if you cast it and then you remain behind when the spell ends and you want to get out? Does the door just open up where you entered it when you cast it again from within the demiplane? Because the door isn't technically anchored to one spot, but I don't see any rules governing this
If you stay behind when the spell ends, you would need another way to get out. Casting the spell again doesn't create a door to the place you originally came from; it creates a door to another demiplane.
So you'd pretty much have to planeshift
That would work. There are two other options I can think of, though they both require some degree of pre-planning:
Gate, of course, is also an option, but it's a lot more expensive than Plane Shift.
theoretically you might be able to still use it as a prison if im reading it right if you consider the door to the demiplane a "portal" which it is in my opinion combining it with the spell forbiddance to prevent them from being shunted out as that would be "using" a portal.
"For the duration, creatures can’t teleport into the area or use portals, such as those created by the Gate spell, to enter the area."
I've always thought of Demiplane as a way to create a safe, cozy, and private dimension, but now that I realize that other people have been using it to imprison other creatures, I've worked out a way to achieve this same effect, albeit requiring the creature to fail one or maybe two saves. This could become especially handy with how Imprisonment was nerfed!
If you've any suggestions or see any flaws in this plan, do tell me, I want to perfect this strategy to a science.