Adventurer Image

Adventuring is in your blood. This may be your job or hobby.

 
Skill Proficiencies: Athletics, Insight
Tool Proficiencies: One type of artisan’s tools
Languages: One exotic language of choice
Equipment: A set of artisan’s tools (one of your choice), a dungeoneer's pack or explorer's pack, a set of traveler's clothes, a trinket found on your adventures, and a pouch containing 10 gp
 
Feature: Adventurer Renown

Since you are known as a pretty fair adventurer, you will never have a problem finding missions or adventure. Parties will most certainly let you join their adventure, yet some may also think of your party as a rival. With the love for the thrill and excitement that comes with adventuring, you know locations of dungeons with fine amounts of treasure and enemies in them. You also gain advantage to rolls made to decipher the history or arcana of treasure you have found on an adventure.

 
Suggested Characteristics

An adventurer is a person who has been doing battle and dungeon crawling for quite some time. This person will like the thrill of adventures and can't stop the thirst of adrenaline.

d8 Personality Trait
1 I judge people by their actions, not their words.
2 If someone is in trouble, I’m always ready to lend help.
3 When I set my mind to something, I follow through no matter what gets in my way.
4 I have a strong sense of fair play and always try to find the most equitable solution to arguments.
5 I’m confident in my own abilities and do what I can to instill confidence in others.
6 Thinking is for other people. I prefer action.
7 I misuse long words in an attempt to sound smarter.
8 I get bored easily. When am I going to get on with my destiny?
d6 Ideal
1 Respect. People deserve to be treated with dignity and respect. (Good)
2 Fairness. No one should get preferential treatment before the law, and no one is above the law. (Lawful)
3 Freedom. Tyrants must not be allowed to oppress the people. (Chaotic)
4 Might. If I become strong, I can take what I want—what I deserve. (Evil)
5 Sincerity. There’s no good in pretending to be something I’m not. (Neutral)
6 Destiny. Nothing and no one can steer me away from my higher calling. (Any)
d6 Bond
1 I have a family, but I have no idea where they are. One day, I hope to see them again.
2 I worked the land, I love the land, and I will protect the land.
3 A proud noble once gave me a horrible beating, and I will take my revenge on any bully I encounter.
4 My tools are symbols of my past life, and I carry them so that I will never forget my roots.
5 I protect those who cannot protect themselves.
6 I wish my childhood sweetheart had come with me to pursue my destiny.
d6 Flaw
1 The tyrant who rules my land will stop at nothing to see me killed.
2 I’m convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure.
3 The people who knew me when I was young know my shameful secret, so I can never go home again.
4 I have a weakness for the vices of the city, especially hard drink.
5 Secretly, I believe that things would be better if I were a tyrant lording over the land.
6 I have trouble trusting in my allies.
 
Adventurer Image

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